bunnyshell.com/sdk@v0.16.0/docs/ProblemViolation.md (about) 1 # ProblemViolation 2 3 ## Properties 4 5 Name | Type | Description | Notes 6 ------------ | ------------- | ------------- | ------------- 7 **PropertyPath** | Pointer to **string** | | [optional] 8 **Message** | Pointer to **string** | | [optional] 9 10 ## Methods 11 12 ### NewProblemViolation 13 14 `func NewProblemViolation() *ProblemViolation` 15 16 NewProblemViolation instantiates a new ProblemViolation object 17 This constructor will assign default values to properties that have it defined, 18 and makes sure properties required by API are set, but the set of arguments 19 will change when the set of required properties is changed 20 21 ### NewProblemViolationWithDefaults 22 23 `func NewProblemViolationWithDefaults() *ProblemViolation` 24 25 NewProblemViolationWithDefaults instantiates a new ProblemViolation object 26 This constructor will only assign default values to properties that have it defined, 27 but it doesn't guarantee that properties required by API are set 28 29 ### GetPropertyPath 30 31 `func (o *ProblemViolation) GetPropertyPath() string` 32 33 GetPropertyPath returns the PropertyPath field if non-nil, zero value otherwise. 34 35 ### GetPropertyPathOk 36 37 `func (o *ProblemViolation) GetPropertyPathOk() (*string, bool)` 38 39 GetPropertyPathOk returns a tuple with the PropertyPath field if it's non-nil, zero value otherwise 40 and a boolean to check if the value has been set. 41 42 ### SetPropertyPath 43 44 `func (o *ProblemViolation) SetPropertyPath(v string)` 45 46 SetPropertyPath sets PropertyPath field to given value. 47 48 ### HasPropertyPath 49 50 `func (o *ProblemViolation) HasPropertyPath() bool` 51 52 HasPropertyPath returns a boolean if a field has been set. 53 54 ### GetMessage 55 56 `func (o *ProblemViolation) GetMessage() string` 57 58 GetMessage returns the Message field if non-nil, zero value otherwise. 59 60 ### GetMessageOk 61 62 `func (o *ProblemViolation) GetMessageOk() (*string, bool)` 63 64 GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise 65 and a boolean to check if the value has been set. 66 67 ### SetMessage 68 69 `func (o *ProblemViolation) SetMessage(v string)` 70 71 SetMessage sets Message field to given value. 72 73 ### HasMessage 74 75 `func (o *ProblemViolation) HasMessage() bool` 76 77 HasMessage returns a boolean if a field has been set. 78 79 80 [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md) 81 82