github.com/dkerwin/nomad@v0.3.3-0.20160525181927-74554135514b/scheduler/context.go (about) 1 package scheduler 2 3 import ( 4 "fmt" 5 "log" 6 "regexp" 7 8 "github.com/hashicorp/go-version" 9 "github.com/hashicorp/nomad/nomad/structs" 10 ) 11 12 // Context is used to track contextual information used for placement 13 type Context interface { 14 // State is used to inspect the current global state 15 State() State 16 17 // Plan returns the current plan 18 Plan() *structs.Plan 19 20 // Logger provides a way to log 21 Logger() *log.Logger 22 23 // Metrics returns the current metrics 24 Metrics() *structs.AllocMetric 25 26 // Reset is invoked after making a placement 27 Reset() 28 29 // ProposedAllocs returns the proposed allocations for a node 30 // which is the existing allocations, removing evictions, and 31 // adding any planned placements. 32 ProposedAllocs(nodeID string) ([]*structs.Allocation, error) 33 34 // RegexpCache is a cache of regular expressions 35 RegexpCache() map[string]*regexp.Regexp 36 37 // ConstraintCache is a cache of version constraints 38 ConstraintCache() map[string]version.Constraints 39 40 // Eligibility returns a tracker for node eligibility in the context of the 41 // eval. 42 Eligibility() *EvalEligibility 43 } 44 45 // EvalCache is used to cache certain things during an evaluation 46 type EvalCache struct { 47 reCache map[string]*regexp.Regexp 48 constraintCache map[string]version.Constraints 49 } 50 51 func (e *EvalCache) RegexpCache() map[string]*regexp.Regexp { 52 if e.reCache == nil { 53 e.reCache = make(map[string]*regexp.Regexp) 54 } 55 return e.reCache 56 } 57 func (e *EvalCache) ConstraintCache() map[string]version.Constraints { 58 if e.constraintCache == nil { 59 e.constraintCache = make(map[string]version.Constraints) 60 } 61 return e.constraintCache 62 } 63 64 // EvalContext is a Context used during an Evaluation 65 type EvalContext struct { 66 EvalCache 67 state State 68 plan *structs.Plan 69 logger *log.Logger 70 metrics *structs.AllocMetric 71 eligibility *EvalEligibility 72 } 73 74 // NewEvalContext constructs a new EvalContext 75 func NewEvalContext(s State, p *structs.Plan, log *log.Logger) *EvalContext { 76 ctx := &EvalContext{ 77 state: s, 78 plan: p, 79 logger: log, 80 metrics: new(structs.AllocMetric), 81 } 82 return ctx 83 } 84 85 func (e *EvalContext) State() State { 86 return e.state 87 } 88 89 func (e *EvalContext) Plan() *structs.Plan { 90 return e.plan 91 } 92 93 func (e *EvalContext) Logger() *log.Logger { 94 return e.logger 95 } 96 97 func (e *EvalContext) Metrics() *structs.AllocMetric { 98 return e.metrics 99 } 100 101 func (e *EvalContext) SetState(s State) { 102 e.state = s 103 } 104 105 func (e *EvalContext) Reset() { 106 e.metrics = new(structs.AllocMetric) 107 } 108 109 func (e *EvalContext) ProposedAllocs(nodeID string) ([]*structs.Allocation, error) { 110 // Get the existing allocations that are non-terminal 111 existingAlloc, err := e.state.AllocsByNodeTerminal(nodeID, false) 112 if err != nil { 113 return nil, err 114 } 115 116 // Determine the proposed allocation by first removing allocations 117 // that are planned evictions and adding the new allocations. 118 proposed := existingAlloc 119 if update := e.plan.NodeUpdate[nodeID]; len(update) > 0 { 120 proposed = structs.RemoveAllocs(existingAlloc, update) 121 } 122 123 // We create an index of the existing allocations so that if an inplace 124 // update occurs, we do not double count and we override the old allocation. 125 proposedIDs := make(map[string]*structs.Allocation, len(proposed)) 126 for _, alloc := range proposed { 127 proposedIDs[alloc.ID] = alloc 128 } 129 for _, alloc := range e.plan.NodeAllocation[nodeID] { 130 proposedIDs[alloc.ID] = alloc 131 } 132 133 // Materialize the proposed slice 134 proposed = make([]*structs.Allocation, 0, len(proposedIDs)) 135 for _, alloc := range proposedIDs { 136 proposed = append(proposed, alloc) 137 } 138 139 return proposed, nil 140 } 141 142 func (e *EvalContext) Eligibility() *EvalEligibility { 143 if e.eligibility == nil { 144 e.eligibility = NewEvalEligibility() 145 } 146 147 return e.eligibility 148 } 149 150 type ComputedClassFeasibility byte 151 152 const ( 153 // EvalComputedClassUnknown is the initial state until the eligibility has 154 // been explicitly marked to eligible/ineligible or escaped. 155 EvalComputedClassUnknown ComputedClassFeasibility = iota 156 157 // EvalComputedClassIneligible is used to mark the computed class as 158 // ineligible for the evaluation. 159 EvalComputedClassIneligible 160 161 // EvalComputedClassIneligible is used to mark the computed class as 162 // eligible for the evaluation. 163 EvalComputedClassEligible 164 165 // EvalComputedClassEscaped signals that computed class can not determine 166 // eligibility because a constraint exists that is not captured by computed 167 // node classes. 168 EvalComputedClassEscaped 169 ) 170 171 // EvalEligibility tracks eligibility of nodes by computed node class over the 172 // course of an evaluation. 173 type EvalEligibility struct { 174 // job tracks the eligibility at the job level per computed node class. 175 job map[string]ComputedClassFeasibility 176 177 // jobEscaped marks whether constraints have escaped at the job level. 178 jobEscaped bool 179 180 // taskGroups tracks the eligibility at the task group level per computed 181 // node class. 182 taskGroups map[string]map[string]ComputedClassFeasibility 183 184 // tgEscapedConstraints is a map of task groups to whether constraints have 185 // escaped. 186 tgEscapedConstraints map[string]bool 187 } 188 189 // NewEvalEligibility returns an eligibility tracker for the context of an evaluation. 190 func NewEvalEligibility() *EvalEligibility { 191 return &EvalEligibility{ 192 job: make(map[string]ComputedClassFeasibility), 193 taskGroups: make(map[string]map[string]ComputedClassFeasibility), 194 tgEscapedConstraints: make(map[string]bool), 195 } 196 } 197 198 // SetJob takes the job being evaluated and calculates the escaped constraints 199 // at the job and task group level. 200 func (e *EvalEligibility) SetJob(job *structs.Job) { 201 // Determine whether the job has escaped constraints. 202 e.jobEscaped = len(structs.EscapedConstraints(job.Constraints)) != 0 203 204 // Determine the escaped constraints per task group. 205 for _, tg := range job.TaskGroups { 206 constraints := tg.Constraints 207 for _, task := range tg.Tasks { 208 constraints = append(constraints, task.Constraints...) 209 } 210 211 e.tgEscapedConstraints[tg.Name] = len(structs.EscapedConstraints(constraints)) != 0 212 } 213 } 214 215 // HasEscaped returns whether any of the constraints in the passed job have 216 // escaped computed node classes. 217 func (e *EvalEligibility) HasEscaped() bool { 218 if e.jobEscaped { 219 return true 220 } 221 222 for _, escaped := range e.tgEscapedConstraints { 223 if escaped { 224 return true 225 } 226 } 227 228 return false 229 } 230 231 // GetClasses returns the tracked classes to their eligibility, across the job 232 // and task groups. 233 func (e *EvalEligibility) GetClasses() map[string]bool { 234 elig := make(map[string]bool) 235 236 // Go through the job. 237 for class, feas := range e.job { 238 switch feas { 239 case EvalComputedClassEligible: 240 elig[class] = true 241 case EvalComputedClassIneligible: 242 elig[class] = false 243 } 244 } 245 246 // Go through the task groups. 247 for _, classes := range e.taskGroups { 248 for class, feas := range classes { 249 switch feas { 250 case EvalComputedClassEligible: 251 elig[class] = true 252 case EvalComputedClassIneligible: 253 // Only mark as ineligible if it hasn't been marked before. This 254 // prevents one task group marking a class as ineligible when it 255 // is eligible on another task group. 256 if _, ok := elig[class]; !ok { 257 elig[class] = false 258 } 259 } 260 } 261 } 262 263 return elig 264 } 265 266 // JobStatus returns the eligibility status of the job. 267 func (e *EvalEligibility) JobStatus(class string) ComputedClassFeasibility { 268 // COMPAT: Computed node class was introduced in 0.3. Clients running < 0.3 269 // will not have a computed class. The safest value to return is the escaped 270 // case, since it disables any optimization. 271 if e.jobEscaped || class == "" { 272 fmt.Println(e.jobEscaped, class) 273 return EvalComputedClassEscaped 274 } 275 276 if status, ok := e.job[class]; ok { 277 return status 278 } 279 return EvalComputedClassUnknown 280 } 281 282 // SetJobEligibility sets the eligibility status of the job for the computed 283 // node class. 284 func (e *EvalEligibility) SetJobEligibility(eligible bool, class string) { 285 if eligible { 286 e.job[class] = EvalComputedClassEligible 287 } else { 288 e.job[class] = EvalComputedClassIneligible 289 } 290 } 291 292 // TaskGroupStatus returns the eligibility status of the task group. 293 func (e *EvalEligibility) TaskGroupStatus(tg, class string) ComputedClassFeasibility { 294 // COMPAT: Computed node class was introduced in 0.3. Clients running < 0.3 295 // will not have a computed class. The safest value to return is the escaped 296 // case, since it disables any optimization. 297 if class == "" { 298 return EvalComputedClassEscaped 299 } 300 301 if escaped, ok := e.tgEscapedConstraints[tg]; ok { 302 if escaped { 303 return EvalComputedClassEscaped 304 } 305 } 306 307 if classes, ok := e.taskGroups[tg]; ok { 308 if status, ok := classes[class]; ok { 309 return status 310 } 311 } 312 return EvalComputedClassUnknown 313 } 314 315 // SetTaskGroupEligibility sets the eligibility status of the task group for the 316 // computed node class. 317 func (e *EvalEligibility) SetTaskGroupEligibility(eligible bool, tg, class string) { 318 var eligibility ComputedClassFeasibility 319 if eligible { 320 eligibility = EvalComputedClassEligible 321 } else { 322 eligibility = EvalComputedClassIneligible 323 } 324 325 if classes, ok := e.taskGroups[tg]; ok { 326 classes[class] = eligibility 327 } else { 328 e.taskGroups[tg] = map[string]ComputedClassFeasibility{class: eligibility} 329 } 330 }