github.com/fff-chain/go-fff@v0.0.0-20220726032732-1c84420b8a99/core/block_validator.go (about) 1 // Copyright 2015 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package core 18 19 import ( 20 "fmt" 21 "time" 22 23 "github.com/fff-chain/go-fff/consensus" 24 "github.com/fff-chain/go-fff/core/state" 25 "github.com/fff-chain/go-fff/core/types" 26 "github.com/fff-chain/go-fff/params" 27 "github.com/fff-chain/go-fff/trie" 28 ) 29 30 const badBlockCacheExpire = 30 * time.Second 31 32 // BlockValidator is responsible for validating block headers, uncles and 33 // processed state. 34 // 35 // BlockValidator implements Validator. 36 type BlockValidator struct { 37 config *params.ChainConfig // Chain configuration options 38 bc *BlockChain // Canonical block chain 39 engine consensus.Engine // Consensus engine used for validating 40 } 41 42 // NewBlockValidator returns a new block validator which is safe for re-use 43 func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator { 44 validator := &BlockValidator{ 45 config: config, 46 engine: engine, 47 bc: blockchain, 48 } 49 return validator 50 } 51 52 // ValidateBody validates the given block's uncles and verifies the block 53 // header's transaction and uncle roots. The headers are assumed to be already 54 // validated at this point. 55 func (v *BlockValidator) ValidateBody(block *types.Block) error { 56 // Check whether the block's known, and if not, that it's linkable 57 if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) { 58 return ErrKnownBlock 59 } 60 if v.bc.isCachedBadBlock(block) { 61 return ErrKnownBadBlock 62 } 63 // Header validity is known at this point, check the uncles and transactions 64 header := block.Header() 65 if err := v.engine.VerifyUncles(v.bc, block); err != nil { 66 return err 67 } 68 if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash { 69 return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash) 70 } 71 72 validateFuns := []func() error{ 73 func() error { 74 if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) { 75 return ErrKnownBlock 76 } 77 return nil 78 }, 79 func() error { 80 if hash := types.DeriveSha(block.Transactions(), trie.NewStackTrie(nil)); hash != header.TxHash { 81 return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash) 82 } 83 return nil 84 }, 85 func() error { 86 if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) { 87 if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) { 88 return consensus.ErrUnknownAncestor 89 } 90 return consensus.ErrPrunedAncestor 91 } 92 return nil 93 }, 94 } 95 validateRes := make(chan error, len(validateFuns)) 96 for _, f := range validateFuns { 97 tmpFunc := f 98 go func() { 99 validateRes <- tmpFunc() 100 }() 101 } 102 for i := 0; i < len(validateFuns); i++ { 103 r := <-validateRes 104 if r != nil { 105 return r 106 } 107 } 108 return nil 109 } 110 111 // ValidateState validates the various changes that happen after a state 112 // transition, such as amount of used gas, the receipt roots and the state root 113 // itself. ValidateState returns a database batch if the validation was a success 114 // otherwise nil and an error is returned. 115 func (v *BlockValidator) ValidateState(block *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64, skipHeavyVerify bool) error { 116 header := block.Header() 117 if block.GasUsed() != usedGas { 118 return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas) 119 } 120 // Validate the received block's bloom with the one derived from the generated receipts. 121 // For valid blocks this should always validate to true. 122 validateFuns := []func() error{ 123 func() error { 124 rbloom := types.CreateBloom(receipts) 125 if rbloom != header.Bloom { 126 return fmt.Errorf("invalid bloom (remote: %x local: %x)", header.Bloom, rbloom) 127 } 128 return nil 129 }, 130 func() error { 131 receiptSha := types.DeriveSha(receipts, trie.NewStackTrie(nil)) 132 if receiptSha != header.ReceiptHash { 133 return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha) 134 } 135 return nil 136 }, 137 } 138 if skipHeavyVerify { 139 validateFuns = append(validateFuns, func() error { 140 if err := statedb.WaitPipeVerification(); err != nil { 141 return err 142 } 143 statedb.Finalise(v.config.IsEIP158(header.Number)) 144 statedb.AccountsIntermediateRoot() 145 return nil 146 }) 147 } else { 148 validateFuns = append(validateFuns, func() error { 149 if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root { 150 return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root) 151 } 152 return nil 153 }) 154 } 155 validateRes := make(chan error, len(validateFuns)) 156 for _, f := range validateFuns { 157 tmpFunc := f 158 go func() { 159 validateRes <- tmpFunc() 160 }() 161 } 162 163 var err error 164 for i := 0; i < len(validateFuns); i++ { 165 r := <-validateRes 166 if r != nil && err == nil { 167 err = r 168 } 169 } 170 return err 171 } 172 173 // CalcGasLimit computes the gas limit of the next block after parent. It aims 174 // to keep the baseline gas above the provided floor, and increase it towards the 175 // ceil if the blocks are full. If the ceil is exceeded, it will always decrease 176 // the gas allowance. 177 func CalcGasLimit(parent *types.Block, gasFloor, gasCeil uint64) uint64 { 178 // contrib = (parentGasUsed * 3 / 2) / 256 179 contrib := (parent.GasUsed() + parent.GasUsed()/2) / params.GasLimitBoundDivisor 180 181 // decay = parentGasLimit / 256 -1 182 decay := parent.GasLimit()/params.GasLimitBoundDivisor - 1 183 184 /* 185 strategy: gasLimit of block-to-mine is set based on parent's 186 gasUsed value. if parentGasUsed > parentGasLimit * (2/3) then we 187 increase it, otherwise lower it (or leave it unchanged if it's right 188 at that usage) the amount increased/decreased depends on how far away 189 from parentGasLimit * (2/3) parentGasUsed is. 190 */ 191 limit := parent.GasLimit() - decay + contrib 192 if limit < params.MinGasLimit { 193 limit = params.MinGasLimit 194 } 195 // If we're outside our allowed gas range, we try to hone towards them 196 if limit < gasFloor { 197 limit = parent.GasLimit() + decay 198 if limit > gasFloor { 199 limit = gasFloor 200 } 201 } else if limit > gasCeil { 202 limit = parent.GasLimit() - decay 203 if limit < gasCeil { 204 limit = gasCeil 205 } 206 } 207 return limit 208 }