vitess.io/vitess@v0.16.2/go/stats/counter_map.go (about) 1 /* 2 Copyright 2022 The Vitess Authors. 3 4 Licensed under the Apache License, Version 2.0 (the "License"); 5 you may not use this file except in compliance with the License. 6 You may obtain a copy of the License at 7 8 http://www.apache.org/licenses/LICENSE-2.0 9 10 Unless required by applicable law or agreed to in writing, software 11 distributed under the License is distributed on an "AS IS" BASIS, 12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 See the License for the specific language governing permissions and 14 limitations under the License. 15 */ 16 17 package stats 18 19 import ( 20 "sync" 21 ) 22 23 var ( 24 countersMap = map[string]interface{}{} 25 countersMu sync.RWMutex 26 ) 27 28 // GetOrNewCounter returns a Counter with given name; the functiona either creates the counter 29 // if it does not exist, or returns a pre-existing one. The function is thread safe. 30 func GetOrNewCounter(name string, help string) *Counter { 31 // first, attempt read lock only 32 countersMu.RLock() 33 c, ok := countersMap[name] 34 countersMu.RUnlock() 35 if ok { 36 return c.(*Counter) 37 } 38 39 // escalate into write lock 40 countersMu.Lock() 41 defer countersMu.Unlock() 42 // double check because we have released the lock in the interim 43 if c, ok := countersMap[name]; ok { 44 return c.(*Counter) 45 } 46 n := NewCounter(name, help) 47 countersMap[name] = n 48 return n 49 } 50 51 // GetOrNewGauge returns a Gauge with given name; the functiona either creates the gauge 52 // if it does not exist, or returns a pre-existing one. The function is thread safe. 53 func GetOrNewGauge(name string, help string) *Gauge { 54 // first, attempt read lock only 55 countersMu.RLock() 56 c, ok := countersMap[name] 57 countersMu.RUnlock() 58 if ok { 59 return c.(*Gauge) 60 } 61 62 // escalate into write lock 63 countersMu.Lock() 64 defer countersMu.Unlock() 65 // double check because we have released the lock in the interim 66 if c, ok := countersMap[name]; ok { 67 return c.(*Gauge) 68 } 69 n := NewGauge(name, help) 70 countersMap[name] = n 71 return n 72 } 73 74 // GetOrNewGaugeFloat64 returns a Gauge (float64) with given name; the functiona either creates the gauge 75 // if it does not exist, or returns a pre-existing one. The function is thread safe. 76 func GetOrNewGaugeFloat64(name string, help string) *GaugeFloat64 { 77 // first, attempt read lock only 78 countersMu.RLock() 79 c, ok := countersMap[name] 80 countersMu.RUnlock() 81 if ok { 82 return c.(*GaugeFloat64) 83 } 84 85 // escalate into write lock 86 countersMu.Lock() 87 defer countersMu.Unlock() 88 // double check because we have released the lock in the interim 89 if c, ok := countersMap[name]; ok { 90 return c.(*GaugeFloat64) 91 } 92 n := NewGaugeFloat64(name, help) 93 countersMap[name] = n 94 return n 95 }