agones.dev/agones@v1.53.0/pkg/client/applyconfiguration/agones/v1/fleetspec.go (about) 1 // Copyright 2024 Google LLC All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 // This code was autogenerated. Do not edit directly. 16 17 // Code generated by applyconfiguration-gen. DO NOT EDIT. 18 19 package v1 20 21 import ( 22 apis "agones.dev/agones/pkg/apis" 23 appsv1 "k8s.io/api/apps/v1" 24 ) 25 26 // FleetSpecApplyConfiguration represents a declarative configuration of the FleetSpec type for use 27 // with apply. 28 type FleetSpecApplyConfiguration struct { 29 Replicas *int32 `json:"replicas,omitempty"` 30 AllocationOverflow *AllocationOverflowApplyConfiguration `json:"allocationOverflow,omitempty"` 31 Strategy *appsv1.DeploymentStrategy `json:"strategy,omitempty"` 32 Scheduling *apis.SchedulingStrategy `json:"scheduling,omitempty"` 33 Priorities []PriorityApplyConfiguration `json:"priorities,omitempty"` 34 Template *GameServerTemplateSpecApplyConfiguration `json:"template,omitempty"` 35 } 36 37 // FleetSpecApplyConfiguration constructs a declarative configuration of the FleetSpec type for use with 38 // apply. 39 func FleetSpec() *FleetSpecApplyConfiguration { 40 return &FleetSpecApplyConfiguration{} 41 } 42 43 // WithReplicas sets the Replicas field in the declarative configuration to the given value 44 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 45 // If called multiple times, the Replicas field is set to the value of the last call. 46 func (b *FleetSpecApplyConfiguration) WithReplicas(value int32) *FleetSpecApplyConfiguration { 47 b.Replicas = &value 48 return b 49 } 50 51 // WithAllocationOverflow sets the AllocationOverflow field in the declarative configuration to the given value 52 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 53 // If called multiple times, the AllocationOverflow field is set to the value of the last call. 54 func (b *FleetSpecApplyConfiguration) WithAllocationOverflow(value *AllocationOverflowApplyConfiguration) *FleetSpecApplyConfiguration { 55 b.AllocationOverflow = value 56 return b 57 } 58 59 // WithStrategy sets the Strategy field in the declarative configuration to the given value 60 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 61 // If called multiple times, the Strategy field is set to the value of the last call. 62 func (b *FleetSpecApplyConfiguration) WithStrategy(value appsv1.DeploymentStrategy) *FleetSpecApplyConfiguration { 63 b.Strategy = &value 64 return b 65 } 66 67 // WithScheduling sets the Scheduling field in the declarative configuration to the given value 68 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 69 // If called multiple times, the Scheduling field is set to the value of the last call. 70 func (b *FleetSpecApplyConfiguration) WithScheduling(value apis.SchedulingStrategy) *FleetSpecApplyConfiguration { 71 b.Scheduling = &value 72 return b 73 } 74 75 // WithPriorities adds the given value to the Priorities field in the declarative configuration 76 // and returns the receiver, so that objects can be build by chaining "With" function invocations. 77 // If called multiple times, values provided by each call will be appended to the Priorities field. 78 func (b *FleetSpecApplyConfiguration) WithPriorities(values ...*PriorityApplyConfiguration) *FleetSpecApplyConfiguration { 79 for i := range values { 80 if values[i] == nil { 81 panic("nil value passed to WithPriorities") 82 } 83 b.Priorities = append(b.Priorities, *values[i]) 84 } 85 return b 86 } 87 88 // WithTemplate sets the Template field in the declarative configuration to the given value 89 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 90 // If called multiple times, the Template field is set to the value of the last call. 91 func (b *FleetSpecApplyConfiguration) WithTemplate(value *GameServerTemplateSpecApplyConfiguration) *FleetSpecApplyConfiguration { 92 b.Template = value 93 return b 94 }