agones.dev/agones@v1.53.0/pkg/client/applyconfiguration/agones/v1/gameserverstatusport.go (about) 1 // Copyright 2024 Google LLC All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 // This code was autogenerated. Do not edit directly. 16 17 // Code generated by applyconfiguration-gen. DO NOT EDIT. 18 19 package v1 20 21 // GameServerStatusPortApplyConfiguration represents a declarative configuration of the GameServerStatusPort type for use 22 // with apply. 23 type GameServerStatusPortApplyConfiguration struct { 24 Name *string `json:"name,omitempty"` 25 Port *int32 `json:"port,omitempty"` 26 } 27 28 // GameServerStatusPortApplyConfiguration constructs a declarative configuration of the GameServerStatusPort type for use with 29 // apply. 30 func GameServerStatusPort() *GameServerStatusPortApplyConfiguration { 31 return &GameServerStatusPortApplyConfiguration{} 32 } 33 34 // WithName sets the Name field in the declarative configuration to the given value 35 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 36 // If called multiple times, the Name field is set to the value of the last call. 37 func (b *GameServerStatusPortApplyConfiguration) WithName(value string) *GameServerStatusPortApplyConfiguration { 38 b.Name = &value 39 return b 40 } 41 42 // WithPort sets the Port field in the declarative configuration to the given value 43 // and returns the receiver, so that objects can be built by chaining "With" function invocations. 44 // If called multiple times, the Port field is set to the value of the last call. 45 func (b *GameServerStatusPortApplyConfiguration) WithPort(value int32) *GameServerStatusPortApplyConfiguration { 46 b.Port = &value 47 return b 48 }