agones.dev/agones@v1.53.0/test/sdk/websocket-watch/ws-watch-test.go (about) 1 // Copyright 2022 Google LLC All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 // Binary ws-watch-test tests websocket watch in Go. 16 package main 17 18 import ( 19 "io" 20 "log" 21 "net/http" 22 "net/url" 23 "os" 24 "strings" 25 "time" 26 27 "github.com/gorilla/websocket" 28 ) 29 30 func main() { 31 portStr := os.Getenv("AGONES_SDK_HTTP_PORT") 32 watchURL := url.URL{Scheme: "ws", Host: "localhost:" + portStr, Path: "/watch/gameserver"} 33 reserveURL := url.URL{Scheme: "http", Host: "localhost:" + portStr, Path: "/reserve"} 34 gameServerURL := url.URL{Scheme: "http", Host: "localhost:" + portStr, Path: "/gameserver"} 35 36 // Connect watchGameserver API with websocket 37 log.Printf("Connecting to %s", watchURL.String()) 38 websocketClient, connectResponse, dialErr := websocket.DefaultDialer.Dial(watchURL.String(), nil) 39 if dialErr != nil { 40 log.Fatalf("Could not dial watch websocket: %v", dialErr) 41 } 42 defer connectResponse.Body.Close() // nolint: errcheck 43 defer websocketClient.Close() // nolint: errcheck 44 45 // Send reserved request 46 log.Printf("Change to status to reserved") 47 req, reqErr := http.NewRequest(http.MethodPost, reserveURL.String(), nil) 48 if reqErr != nil { 49 log.Fatalf("Could not create reserve request: %v", reqErr) // nolint: gocritic 50 } 51 52 httpClient := &http.Client{ 53 Timeout: time.Second * 10, 54 } 55 response, respErr := httpClient.Do(req) 56 if respErr != nil { 57 log.Fatalf("Could not post reserve request: %v", reqErr) // nolint: gocritic 58 } 59 defer response.Body.Close() // nolint: errcheck 60 61 // Wait for gameserver become Reserved (max 10 seconds) 62 for c := 0; c < 10; c++ { 63 log.Printf("Get GameServer status...util GameServer status become Reserved") 64 req, reqErr = http.NewRequest(http.MethodGet, gameServerURL.String(), nil) 65 if reqErr != nil { 66 log.Fatalf("Could not create gameserver request: %v", reqErr) // nolint: gocritic 67 } 68 response, respErr = httpClient.Do(req) 69 if respErr != nil { 70 log.Fatalf("Could not get response: %v", respErr) 71 } 72 gs, err := io.ReadAll(response.Body) 73 if err != nil { 74 log.Fatalf("Could not read gameserver response body") 75 } 76 err = response.Body.Close() 77 if err != nil { 78 log.Fatalf("Could not close response body") 79 } 80 if strings.Contains(string(gs), "Reserved") { 81 break 82 } 83 time.Sleep(1 * time.Second) 84 } 85 86 // Read message from the sdkserver 87 log.Printf("Read message from the websocket server") 88 _, message, err := websocketClient.ReadMessage() 89 if err != nil { 90 log.Fatalf("Unable to read message from websocket: %v", err) 91 return 92 } 93 log.Printf("Received message from websocket: %s", message) 94 95 // Check if the watchGameserver result has the status: Reserved 96 switch { 97 case strings.Contains(string(message), "Reserved"): 98 log.Printf("Found status 'Reserved' in message") 99 case strings.Contains(string(message), "Shutdown"): 100 // test time out 101 log.Println("Found status 'Shutdown' in message") 102 default: 103 log.Fatalf("Cloud not find status 'Reserved' or 'Shutdown'") 104 } 105 106 // Write message to the sdkserver 107 log.Printf("Write empty message to the websocket server") 108 closeErr := websocketClient.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")) 109 if closeErr != nil { 110 log.Fatalf("Error writing close message: %v", closeErr) 111 } 112 }