agones.dev/agones@v1.54.0/examples/unity-simple/ProjectSettings/DynamicsManager.asset (about)

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     4  PhysicsManager:
     5    m_ObjectHideFlags: 0
     6    serializedVersion: 8
     7    m_Gravity: {x: 0, y: -9.81, z: 0}
     8    m_DefaultMaterial: {fileID: 0}
     9    m_BounceThreshold: 2
    10    m_SleepThreshold: 0.005
    11    m_DefaultContactOffset: 0.01
    12    m_DefaultSolverIterations: 6
    13    m_DefaultSolverVelocityIterations: 1
    14    m_QueriesHitBackfaces: 0
    15    m_QueriesHitTriggers: 1
    16    m_EnableAdaptiveForce: 0
    17    m_ClothInterCollisionDistance: 0
    18    m_ClothInterCollisionStiffness: 0
    19    m_ContactsGeneration: 1
    20    m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
    21    m_AutoSimulation: 1
    22    m_AutoSyncTransforms: 0
    23    m_ReuseCollisionCallbacks: 1
    24    m_ClothInterCollisionSettingsToggle: 0
    25    m_ContactPairsMode: 0
    26    m_BroadphaseType: 0
    27    m_WorldBounds:
    28      m_Center: {x: 0, y: 0, z: 0}
    29      m_Extent: {x: 250, y: 250, z: 250}
    30    m_WorldSubdivisions: 8