agones.dev/agones@v1.54.0/pkg/gameserverallocations/cache_test.go (about)

     1  // Copyright 2019 Google LLC All Rights Reserved.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package gameserverallocations
    16  
    17  import (
    18  	"testing"
    19  
    20  	agonesv1 "agones.dev/agones/pkg/apis/agones/v1"
    21  	"github.com/stretchr/testify/assert"
    22  	metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
    23  )
    24  
    25  func TestGameServerCacheEntry(t *testing.T) {
    26  	gs1 := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1"}}
    27  	gs2 := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs2"}}
    28  	gs3 := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs3"}}
    29  
    30  	cache := gameServerCache{}
    31  
    32  	gs, ok := cache.Load("gs1")
    33  	assert.Nil(t, gs)
    34  	assert.False(t, ok)
    35  
    36  	cache.Store("gs1", gs1)
    37  	gs, ok = cache.Load("gs1")
    38  
    39  	assert.Equal(t, gs, gs1)
    40  	assert.True(t, ok)
    41  
    42  	cache.Store("gs2", gs2)
    43  	cache.Store("gs3", gs3)
    44  
    45  	count := 0
    46  	cache.Range(func(_ string, _ *agonesv1.GameServer) bool {
    47  		count++
    48  		return count != 2
    49  	})
    50  
    51  	assert.Equal(t, 2, count, "Should only process one item")
    52  
    53  	cache.Delete("gs1")
    54  	gs, ok = cache.Load("gs1")
    55  	assert.Nil(t, gs)
    56  	assert.False(t, ok)
    57  }
    58  
    59  func TestGameServerCacheEntryGeneration(t *testing.T) {
    60  	// Test case 1: If there's no existing value for a key, the incoming GameServer is stored regardless of its Generation.
    61  	cache := gameServerCache{}
    62  	gs1 := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1", Generation: 1}}
    63  
    64  	cache.Store("gs1", gs1)
    65  	gs, ok := cache.Load("gs1")
    66  	assert.True(t, ok)
    67  	assert.Equal(t, gs1, gs)
    68  
    69  	// Test case 2: If there's an existing value for a key and the incoming GameServer's Generation is less than the existing one, the existing value is not replaced.
    70  	gs1Lower := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1", Generation: 0}}
    71  	cache.Store("gs1", gs1Lower)
    72  	gs, ok = cache.Load("gs1")
    73  	assert.True(t, ok)
    74  	assert.Equal(t, int64(1), gs.Generation, "Should not replace with lower Generation")
    75  
    76  	// Test case 3: If there's an existing value for a key and the incoming GameServer's Generation is equal to the existing one and ResourceVersion is the same, the existing value is not replaced.
    77  	gs1Equal := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1", Generation: 1, ResourceVersion: ""}}
    78  	cache.Store("gs1", gs1Equal)
    79  	gs, ok = cache.Load("gs1")
    80  	assert.True(t, ok)
    81  	assert.Equal(t, int64(1), gs.Generation, "Should not replace with equal Generation and same ResourceVersion")
    82  
    83  	// Test case 4: If there's an existing value for a key and the incoming GameServer's Generation is greater than the existing one, the existing value is replaced.
    84  	gs1Higher := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1", Generation: 2, ResourceVersion: "3"}}
    85  	cache.Store("gs1", gs1Higher)
    86  	gs, ok = cache.Load("gs1")
    87  	assert.True(t, ok)
    88  	assert.Equal(t, int64(2), gs.Generation, "Should replace with higher Generation")
    89  	assert.Equal(t, "3", gs.ResourceVersion, "Should replace with higher Generation")
    90  
    91  	// Test case 5: If there's an existing value for a key and the incoming GameServer's Generation is equal to the existing one but ResourceVersion is different, the existing value is replaced.
    92  	gs1SameGenDiffRV := &agonesv1.GameServer{ObjectMeta: metav1.ObjectMeta{Name: "gs1", Generation: 2, ResourceVersion: "4"}}
    93  	cache.Store("gs1", gs1SameGenDiffRV)
    94  	gs, ok = cache.Load("gs1")
    95  	assert.True(t, ok)
    96  	assert.Equal(t, int64(2), gs.Generation, "Generation should remain the same")
    97  	assert.Equal(t, "4", gs.ResourceVersion, "Should replace with different ResourceVersion")
    98  }