agones.dev/agones@v1.54.0/pkg/sdkserver/helper_test.go (about)

     1  // Copyright 2018 Google LLC All Rights Reserved.
     2  //
     3  // Licensed under the Apache License, Version 2.0 (the "License");
     4  // you may not use this file except in compliance with the License.
     5  // You may obtain a copy of the License at
     6  //
     7  //     http://www.apache.org/licenses/LICENSE-2.0
     8  //
     9  // Unless required by applicable law or agreed to in writing, software
    10  // distributed under the License is distributed on an "AS IS" BASIS,
    11  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    12  // See the License for the specific language governing permissions and
    13  // limitations under the License.
    14  
    15  package sdkserver
    16  
    17  import (
    18  	"context"
    19  	"io"
    20  	"net/http"
    21  	"testing"
    22  	"time"
    23  
    24  	"agones.dev/agones/pkg/sdk"
    25  	"github.com/sirupsen/logrus"
    26  	"github.com/stretchr/testify/assert"
    27  	"google.golang.org/grpc/metadata"
    28  	"k8s.io/apimachinery/pkg/util/wait"
    29  )
    30  
    31  func testHTTPHealth(t *testing.T, url string, expectedResponse string, expectedStatus int) {
    32  	// do a poll, because this code could run before the health check becomes live
    33  	err := wait.PollUntilContextTimeout(context.Background(), time.Second, 20*time.Second, true, func(_ context.Context) (done bool, err error) {
    34  		resp, err := http.Get(url)
    35  		if err != nil {
    36  			logrus.WithError(err).Error("Error connecting to ", url)
    37  			return false, nil
    38  		}
    39  
    40  		assert.NotNil(t, resp)
    41  		if resp != nil {
    42  			defer resp.Body.Close() // nolint: errcheck
    43  			body, err := io.ReadAll(resp.Body)
    44  			assert.Nil(t, err, "(%s) read response error should be nil: %v", url, err)
    45  			assert.Equal(t, expectedStatus, resp.StatusCode, "url: %s", url)
    46  			assert.Equal(t, []byte(expectedResponse), body, "(%s) response body should be '%s'", url, expectedResponse)
    47  		}
    48  
    49  		return true, nil
    50  	})
    51  	assert.Nil(t, err, "Timeout on %s health check, %v", url, err)
    52  }
    53  
    54  // emptyMockStream is the mock of the SDK_HealthServer for streaming
    55  type emptyMockStream struct {
    56  	msgs chan *sdk.Empty
    57  }
    58  
    59  func newEmptyMockStream() *emptyMockStream {
    60  	return &emptyMockStream{msgs: make(chan *sdk.Empty)}
    61  }
    62  
    63  func (m *emptyMockStream) SendAndClose(*sdk.Empty) error {
    64  	return nil
    65  }
    66  
    67  func (m *emptyMockStream) Recv() (*sdk.Empty, error) {
    68  	empty, ok := <-m.msgs
    69  	if ok {
    70  		return empty, nil
    71  	}
    72  	return empty, io.EOF
    73  }
    74  
    75  func (m *emptyMockStream) SetHeader(metadata.MD) error {
    76  	panic("implement me")
    77  }
    78  
    79  func (m *emptyMockStream) SendHeader(metadata.MD) error {
    80  	panic("implement me")
    81  }
    82  
    83  func (m *emptyMockStream) SetTrailer(metadata.MD) {
    84  	panic("implement me")
    85  }
    86  
    87  func (m *emptyMockStream) Context() context.Context {
    88  	panic("implement me")
    89  }
    90  
    91  func (m *emptyMockStream) SendMsg(_ interface{}) error {
    92  	panic("implement me")
    93  }
    94  
    95  func (m *emptyMockStream) RecvMsg(_ interface{}) error {
    96  	panic("implement me")
    97  }
    98  
    99  type gameServerMockStream struct {
   100  	ctx  context.Context
   101  	msgs chan *sdk.GameServer
   102  }
   103  
   104  // newGameServerMockStream implements SDK_WatchGameServerServer for testing
   105  func newGameServerMockStream() *gameServerMockStream {
   106  	return &gameServerMockStream{
   107  		ctx:  context.Background(),
   108  		msgs: make(chan *sdk.GameServer, 10),
   109  	}
   110  }
   111  
   112  func (m *gameServerMockStream) Send(gs *sdk.GameServer) error {
   113  	m.msgs <- gs
   114  	return nil
   115  }
   116  
   117  func (*gameServerMockStream) SetHeader(metadata.MD) error {
   118  	panic("implement me")
   119  }
   120  
   121  func (*gameServerMockStream) SendHeader(metadata.MD) error {
   122  	panic("implement me")
   123  }
   124  
   125  func (*gameServerMockStream) SetTrailer(metadata.MD) {
   126  	panic("implement me")
   127  }
   128  
   129  func (m *gameServerMockStream) Context() context.Context {
   130  	return m.ctx
   131  }
   132  
   133  func (*gameServerMockStream) SendMsg(_ interface{}) error {
   134  	panic("implement me")
   135  }
   136  
   137  func (*gameServerMockStream) RecvMsg(_ interface{}) error {
   138  	panic("implement me")
   139  }