agones.dev/agones@v1.54.0/test/sdk/unity/ProjectSettings/DynamicsManager.asset (about)

     1  %YAML 1.1
     2  %TAG !u! tag:unity3d.com,2011:
     3  --- !u!55 &1
     4  PhysicsManager:
     5    m_ObjectHideFlags: 0
     6    serializedVersion: 14
     7    m_Gravity: {x: 0, y: -9.81, z: 0}
     8    m_DefaultMaterial: {fileID: 0}
     9    m_BounceThreshold: 2
    10    m_DefaultMaxDepenetrationVelocity: 10
    11    m_SleepThreshold: 0.005
    12    m_DefaultContactOffset: 0.01
    13    m_DefaultSolverIterations: 6
    14    m_DefaultSolverVelocityIterations: 1
    15    m_QueriesHitBackfaces: 0
    16    m_QueriesHitTriggers: 1
    17    m_EnableAdaptiveForce: 0
    18    m_ClothInterCollisionDistance: 0.1
    19    m_ClothInterCollisionStiffness: 0.2
    20    m_ContactsGeneration: 1
    21    m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
    22    m_SimulationMode: 0
    23    m_AutoSyncTransforms: 0
    24    m_ReuseCollisionCallbacks: 0
    25    m_InvokeCollisionCallbacks: 1
    26    m_ClothInterCollisionSettingsToggle: 0
    27    m_ClothGravity: {x: 0, y: -9.81, z: 0}
    28    m_ContactPairsMode: 0
    29    m_BroadphaseType: 0
    30    m_WorldBounds:
    31      m_Center: {x: 0, y: 0, z: 0}
    32      m_Extent: {x: 250, y: 250, z: 250}
    33    m_WorldSubdivisions: 8
    34    m_FrictionType: 0
    35    m_EnableEnhancedDeterminism: 0
    36    m_EnableUnifiedHeightmaps: 1
    37    m_ImprovedPatchFriction: 0
    38    m_SolverType: 0
    39    m_DefaultMaxAngularSpeed: 50
    40    m_FastMotionThreshold: 3.4028235e+38