code.vegaprotocol.io/vega@v0.79.0/core/events/time_weighted_notional_position.go (about)

     1  // Copyright (C) 2023 Gobalsky Labs Limited
     2  //
     3  // This program is free software: you can redistribute it and/or modify
     4  // it under the terms of the GNU Affero General Public License as
     5  // published by the Free Software Foundation, either version 3 of the
     6  // License, or (at your option) any later version.
     7  //
     8  // This program is distributed in the hope that it will be useful,
     9  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    10  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    11  // GNU Affero General Public License for more details.
    12  //
    13  // You should have received a copy of the GNU Affero General Public License
    14  // along with this program.  If not, see <http://www.gnu.org/licenses/>.
    15  
    16  package events
    17  
    18  import (
    19  	"context"
    20  
    21  	eventspb "code.vegaprotocol.io/vega/protos/vega/events/v1"
    22  )
    23  
    24  type TimeWeightedNotionalPositionUpdated struct {
    25  	*Base
    26  	e eventspb.TimeWeightedNotionalPositionUpdated
    27  }
    28  
    29  func (tw *TimeWeightedNotionalPositionUpdated) StreamMessage() *eventspb.BusEvent {
    30  	busEvent := newBusEventFromBase(tw.Base)
    31  	busEvent.Event = &eventspb.BusEvent_TimeWeightedNotionalPositionUpdated{
    32  		TimeWeightedNotionalPositionUpdated: &tw.e,
    33  	}
    34  
    35  	return busEvent
    36  }
    37  
    38  func (tw *TimeWeightedNotionalPositionUpdated) TimeWeightedNotionalPositionUpdated() *eventspb.TimeWeightedNotionalPositionUpdated {
    39  	return &tw.e
    40  }
    41  
    42  func NewTimeWeightedNotionalPositionUpdated(ctx context.Context, epochSeq uint64, asset, party, gameID, notionalPosition string) *TimeWeightedNotionalPositionUpdated {
    43  	return &TimeWeightedNotionalPositionUpdated{
    44  		Base: newBase(ctx, TimeWeightedNotionalPositionUpdatedEvent),
    45  		e: eventspb.TimeWeightedNotionalPositionUpdated{
    46  			EpochSeq:                     epochSeq,
    47  			Asset:                        asset,
    48  			Party:                        party,
    49  			GameId:                       gameID,
    50  			TimeWeightedNotionalPosition: notionalPosition,
    51  		},
    52  	}
    53  }
    54  
    55  func TimeWeightedNotionalPositionUpdatedEventFromStream(ctx context.Context, be *eventspb.BusEvent) *TimeWeightedNotionalPositionUpdated {
    56  	return &TimeWeightedNotionalPositionUpdated{
    57  		Base: newBaseFromBusEvent(ctx, TimeWeightedNotionalPositionUpdatedEvent, be),
    58  		e:    *be.GetTimeWeightedNotionalPositionUpdated(),
    59  	}
    60  }