code.vegaprotocol.io/vega@v0.79.0/datanode/gateway/graphql/node_data_resolver.go (about)

     1  // Copyright (C) 2023 Gobalsky Labs Limited
     2  //
     3  // This program is free software: you can redistribute it and/or modify
     4  // it under the terms of the GNU Affero General Public License as
     5  // published by the Free Software Foundation, either version 3 of the
     6  // License, or (at your option) any later version.
     7  //
     8  // This program is distributed in the hope that it will be useful,
     9  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    10  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    11  // GNU Affero General Public License for more details.
    12  //
    13  // You should have received a copy of the GNU Affero General Public License
    14  // along with this program.  If not, see <http://www.gnu.org/licenses/>.
    15  
    16  package gql
    17  
    18  import (
    19  	"context"
    20  
    21  	"code.vegaprotocol.io/vega/libs/ptr"
    22  	proto "code.vegaprotocol.io/vega/protos/vega"
    23  )
    24  
    25  type nodeDataResolver VegaResolverRoot
    26  
    27  func toNodeSet(obj *proto.NodeSet) *NodeSet {
    28  	ns := &NodeSet{
    29  		Total:    int(obj.Total),
    30  		Demoted:  obj.Demoted,
    31  		Promoted: obj.Promoted,
    32  		Inactive: int(obj.Inactive),
    33  	}
    34  	if obj.Maximum != nil {
    35  		ns.Maximum = ptr.From(int(*obj.Maximum))
    36  	}
    37  	return ns
    38  }
    39  
    40  func (r *nodeDataResolver) TotalNodes(ctx context.Context, obj *proto.NodeData) (int, error) {
    41  	return int(obj.TotalNodes), nil
    42  }
    43  
    44  func (r *nodeDataResolver) InactiveNodes(ctx context.Context, obj *proto.NodeData) (int, error) {
    45  	return int(obj.InactiveNodes), nil
    46  }
    47  
    48  func (r *nodeDataResolver) Uptime(ctx context.Context, obj *proto.NodeData) (float64, error) {
    49  	return float64(obj.Uptime), nil
    50  }
    51  
    52  func (r *nodeDataResolver) TendermintNodes(ctx context.Context, obj *proto.NodeData) (*NodeSet, error) {
    53  	return toNodeSet(obj.TendermintNodes), nil
    54  }
    55  
    56  func (r *nodeDataResolver) ErsatzNodes(ctx context.Context, obj *proto.NodeData) (*NodeSet, error) {
    57  	if obj.ErsatzNodes == nil || obj.ErsatzNodes.Total == 0 {
    58  		return nil, nil
    59  	}
    60  	return toNodeSet(obj.ErsatzNodes), nil
    61  }
    62  
    63  func (r *nodeDataResolver) PendingNodes(ctx context.Context, obj *proto.NodeData) (*NodeSet, error) {
    64  	if obj.PendingNodes == nil || obj.PendingNodes.Total == 0 {
    65  		return nil, nil
    66  	}
    67  	return toNodeSet(obj.PendingNodes), nil
    68  }