gitee.com/ks-custle/core-gm@v0.0.0-20230922171213-b83bdd97b62c/net/html/escape.go (about) 1 // Copyright 2010 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package html 6 7 import ( 8 "bytes" 9 "strings" 10 "unicode/utf8" 11 ) 12 13 // These replacements permit compatibility with old numeric entities that 14 // assumed Windows-1252 encoding. 15 // https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference 16 var replacementTable = [...]rune{ 17 '\u20AC', // First entry is what 0x80 should be replaced with. 18 '\u0081', 19 '\u201A', 20 '\u0192', 21 '\u201E', 22 '\u2026', 23 '\u2020', 24 '\u2021', 25 '\u02C6', 26 '\u2030', 27 '\u0160', 28 '\u2039', 29 '\u0152', 30 '\u008D', 31 '\u017D', 32 '\u008F', 33 '\u0090', 34 '\u2018', 35 '\u2019', 36 '\u201C', 37 '\u201D', 38 '\u2022', 39 '\u2013', 40 '\u2014', 41 '\u02DC', 42 '\u2122', 43 '\u0161', 44 '\u203A', 45 '\u0153', 46 '\u009D', 47 '\u017E', 48 '\u0178', // Last entry is 0x9F. 49 // 0x00->'\uFFFD' is handled programmatically. 50 // 0x0D->'\u000D' is a no-op. 51 } 52 53 // unescapeEntity reads an entity like "<" from b[src:] and writes the 54 // corresponding "<" to b[dst:], returning the incremented dst and src cursors. 55 // Precondition: b[src] == '&' && dst <= src. 56 // attribute should be true if parsing an attribute value. 57 func unescapeEntity(b []byte, dst, src int, attribute bool) (dst1, src1 int) { 58 // https://html.spec.whatwg.org/multipage/syntax.html#consume-a-character-reference 59 60 // i starts at 1 because we already know that s[0] == '&'. 61 i, s := 1, b[src:] 62 63 if len(s) <= 1 { 64 b[dst] = b[src] 65 return dst + 1, src + 1 66 } 67 68 if s[i] == '#' { 69 if len(s) <= 3 { // We need to have at least "&#.". 70 b[dst] = b[src] 71 return dst + 1, src + 1 72 } 73 i++ 74 c := s[i] 75 hex := false 76 if c == 'x' || c == 'X' { 77 hex = true 78 i++ 79 } 80 81 x := '\x00' 82 for i < len(s) { 83 c = s[i] 84 i++ 85 if hex { 86 if '0' <= c && c <= '9' { 87 x = 16*x + rune(c) - '0' 88 continue 89 } else if 'a' <= c && c <= 'f' { 90 x = 16*x + rune(c) - 'a' + 10 91 continue 92 } else if 'A' <= c && c <= 'F' { 93 x = 16*x + rune(c) - 'A' + 10 94 continue 95 } 96 } else if '0' <= c && c <= '9' { 97 x = 10*x + rune(c) - '0' 98 continue 99 } 100 if c != ';' { 101 i-- 102 } 103 break 104 } 105 106 if i <= 3 { // No characters matched. 107 b[dst] = b[src] 108 return dst + 1, src + 1 109 } 110 111 if 0x80 <= x && x <= 0x9F { 112 // Replace characters from Windows-1252 with UTF-8 equivalents. 113 x = replacementTable[x-0x80] 114 } else if x == 0 || (0xD800 <= x && x <= 0xDFFF) || x > 0x10FFFF { 115 // Replace invalid characters with the replacement character. 116 x = '\uFFFD' 117 } 118 119 return dst + utf8.EncodeRune(b[dst:], x), src + i 120 } 121 122 // Consume the maximum number of characters possible, with the 123 // consumed characters matching one of the named references. 124 125 for i < len(s) { 126 c := s[i] 127 i++ 128 // Lower-cased characters are more common in entities, so we check for them first. 129 if 'a' <= c && c <= 'z' || 'A' <= c && c <= 'Z' || '0' <= c && c <= '9' { 130 continue 131 } 132 if c != ';' { 133 i-- 134 } 135 break 136 } 137 138 entityName := string(s[1:i]) 139 if entityName == "" { 140 // No-op. 141 } else if attribute && entityName[len(entityName)-1] != ';' && len(s) > i && s[i] == '=' { 142 // No-op. 143 } else if x := entity[entityName]; x != 0 { 144 return dst + utf8.EncodeRune(b[dst:], x), src + i 145 } else if x := entity2[entityName]; x[0] != 0 { 146 dst1 := dst + utf8.EncodeRune(b[dst:], x[0]) 147 return dst1 + utf8.EncodeRune(b[dst1:], x[1]), src + i 148 } else if !attribute { 149 maxLen := len(entityName) - 1 150 if maxLen > longestEntityWithoutSemicolon { 151 maxLen = longestEntityWithoutSemicolon 152 } 153 for j := maxLen; j > 1; j-- { 154 if x := entity[entityName[:j]]; x != 0 { 155 return dst + utf8.EncodeRune(b[dst:], x), src + j + 1 156 } 157 } 158 } 159 160 dst1, src1 = dst+i, src+i 161 copy(b[dst:dst1], b[src:src1]) 162 return dst1, src1 163 } 164 165 // unescape unescapes b's entities in-place, so that "a<b" becomes "a<b". 166 // attribute should be true if parsing an attribute value. 167 func unescape(b []byte, attribute bool) []byte { 168 for i, c := range b { 169 if c == '&' { 170 dst, src := unescapeEntity(b, i, i, attribute) 171 for src < len(b) { 172 c := b[src] 173 if c == '&' { 174 dst, src = unescapeEntity(b, dst, src, attribute) 175 } else { 176 b[dst] = c 177 dst, src = dst+1, src+1 178 } 179 } 180 return b[0:dst] 181 } 182 } 183 return b 184 } 185 186 // lower lower-cases the A-Z bytes in b in-place, so that "aBc" becomes "abc". 187 func lower(b []byte) []byte { 188 for i, c := range b { 189 if 'A' <= c && c <= 'Z' { 190 b[i] = c + 'a' - 'A' 191 } 192 } 193 return b 194 } 195 196 const escapedChars = "&'<>\"\r" 197 198 func escape(w writer, s string) error { 199 i := strings.IndexAny(s, escapedChars) 200 for i != -1 { 201 if _, err := w.WriteString(s[:i]); err != nil { 202 return err 203 } 204 var esc string 205 switch s[i] { 206 case '&': 207 esc = "&" 208 case '\'': 209 // "'" is shorter than "'" and apos was not in HTML until HTML5. 210 esc = "'" 211 case '<': 212 esc = "<" 213 case '>': 214 esc = ">" 215 case '"': 216 // """ is shorter than """. 217 esc = """ 218 case '\r': 219 esc = " " 220 default: 221 panic("unrecognized escape character") 222 } 223 s = s[i+1:] 224 if _, err := w.WriteString(esc); err != nil { 225 return err 226 } 227 i = strings.IndexAny(s, escapedChars) 228 } 229 _, err := w.WriteString(s) 230 return err 231 } 232 233 // EscapeString escapes special characters like "<" to become "<". It 234 // escapes only five such characters: <, >, &, ' and ". 235 // UnescapeString(EscapeString(s)) == s always holds, but the converse isn't 236 // always true. 237 func EscapeString(s string) string { 238 if strings.IndexAny(s, escapedChars) == -1 { 239 return s 240 } 241 var buf bytes.Buffer 242 escape(&buf, s) 243 return buf.String() 244 } 245 246 // UnescapeString unescapes entities like "<" to become "<". It unescapes a 247 // larger range of entities than EscapeString escapes. For example, "á" 248 // unescapes to "รก", as does "á" and "&xE1;". 249 // UnescapeString(EscapeString(s)) == s always holds, but the converse isn't 250 // always true. 251 func UnescapeString(s string) string { 252 for _, c := range s { 253 if c == '&' { 254 return string(unescape([]byte(s), false)) 255 } 256 } 257 return s 258 }