gitee.com/liu-zhao234568/cntest@v1.0.0/core/block_validator.go (about)

     1  // Copyright 2015 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package core
    18  
    19  import (
    20  	"fmt"
    21  
    22  	"gitee.com/liu-zhao234568/cntest/consensus"
    23  	"gitee.com/liu-zhao234568/cntest/core/state"
    24  	"gitee.com/liu-zhao234568/cntest/core/types"
    25  	"gitee.com/liu-zhao234568/cntest/params"
    26  	"gitee.com/liu-zhao234568/cntest/trie"
    27  )
    28  
    29  // BlockValidator is responsible for validating block headers, uncles and
    30  // processed state.
    31  //
    32  // BlockValidator implements Validator.
    33  type BlockValidator struct {
    34  	config *params.ChainConfig // Chain configuration options
    35  	bc     *BlockChain         // Canonical block chain
    36  	engine consensus.Engine    // Consensus engine used for validating
    37  }
    38  
    39  // NewBlockValidator returns a new block validator which is safe for re-use
    40  func NewBlockValidator(config *params.ChainConfig, blockchain *BlockChain, engine consensus.Engine) *BlockValidator {
    41  	validator := &BlockValidator{
    42  		config: config,
    43  		engine: engine,
    44  		bc:     blockchain,
    45  	}
    46  	return validator
    47  }
    48  
    49  // ValidateBody validates the given block's uncles and verifies the block
    50  // header's transaction and uncle roots. The headers are assumed to be already
    51  // validated at this point.
    52  func (v *BlockValidator) ValidateBody(block *types.Block) error {
    53  	// Check whether the block's known, and if not, that it's linkable
    54  	if v.bc.HasBlockAndState(block.Hash(), block.NumberU64()) {
    55  		return ErrKnownBlock
    56  	}
    57  	// Header validity is known at this point, check the uncles and transactions
    58  	header := block.Header()
    59  	if err := v.engine.VerifyUncles(v.bc, block); err != nil {
    60  		return err
    61  	}
    62  	if hash := types.CalcUncleHash(block.Uncles()); hash != header.UncleHash {
    63  		return fmt.Errorf("uncle root hash mismatch: have %x, want %x", hash, header.UncleHash)
    64  	}
    65  	if hash := types.DeriveSha(block.Transactions(), trie.NewStackTrie(nil)); hash != header.TxHash {
    66  		return fmt.Errorf("transaction root hash mismatch: have %x, want %x", hash, header.TxHash)
    67  	}
    68  	if !v.bc.HasBlockAndState(block.ParentHash(), block.NumberU64()-1) {
    69  		if !v.bc.HasBlock(block.ParentHash(), block.NumberU64()-1) {
    70  			return consensus.ErrUnknownAncestor
    71  		}
    72  		return consensus.ErrPrunedAncestor
    73  	}
    74  	return nil
    75  }
    76  
    77  // ValidateState validates the various changes that happen after a state
    78  // transition, such as amount of used gas, the receipt roots and the state root
    79  // itself. ValidateState returns a database batch if the validation was a success
    80  // otherwise nil and an error is returned.
    81  func (v *BlockValidator) ValidateState(block *types.Block, statedb *state.StateDB, receipts types.Receipts, usedGas uint64) error {
    82  	header := block.Header()
    83  	if block.GasUsed() != usedGas {
    84  		return fmt.Errorf("invalid gas used (remote: %d local: %d)", block.GasUsed(), usedGas)
    85  	}
    86  	// Validate the received block's bloom with the one derived from the generated receipts.
    87  	// For valid blocks this should always validate to true.
    88  	rbloom := types.CreateBloom(receipts)
    89  	if rbloom != header.Bloom {
    90  		return fmt.Errorf("invalid bloom (remote: %x  local: %x)", header.Bloom, rbloom)
    91  	}
    92  	// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, Rn]]))
    93  	receiptSha := types.DeriveSha(receipts, trie.NewStackTrie(nil))
    94  	if receiptSha != header.ReceiptHash {
    95  		return fmt.Errorf("invalid receipt root hash (remote: %x local: %x)", header.ReceiptHash, receiptSha)
    96  	}
    97  	// Validate the state root against the received state root and throw
    98  	// an error if they don't match.
    99  	if root := statedb.IntermediateRoot(v.config.IsEIP158(header.Number)); header.Root != root {
   100  		return fmt.Errorf("invalid merkle root (remote: %x local: %x)", header.Root, root)
   101  	}
   102  	return nil
   103  }
   104  
   105  // CalcGasLimit computes the gas limit of the next block after parent. It aims
   106  // to keep the baseline gas above the provided floor, and increase it towards the
   107  // ceil if the blocks are full. If the ceil is exceeded, it will always decrease
   108  // the gas allowance.
   109  func CalcGasLimit(parentGasUsed, parentGasLimit, gasFloor, gasCeil uint64) uint64 {
   110  	// contrib = (parentGasUsed * 3 / 2) / 1024
   111  	contrib := (parentGasUsed + parentGasUsed/2) / params.GasLimitBoundDivisor
   112  
   113  	// decay = parentGasLimit / 1024 -1
   114  	decay := parentGasLimit/params.GasLimitBoundDivisor - 1
   115  
   116  	/*
   117  		strategy: gasLimit of block-to-mine is set based on parent's
   118  		gasUsed value.  if parentGasUsed > parentGasLimit * (2/3) then we
   119  		increase it, otherwise lower it (or leave it unchanged if it's right
   120  		at that usage) the amount increased/decreased depends on how far away
   121  		from parentGasLimit * (2/3) parentGasUsed is.
   122  	*/
   123  	limit := parentGasLimit - decay + contrib
   124  	if limit < params.MinGasLimit {
   125  		limit = params.MinGasLimit
   126  	}
   127  	// If we're outside our allowed gas range, we try to hone towards them
   128  	if limit < gasFloor {
   129  		limit = parentGasLimit + decay
   130  		if limit > gasFloor {
   131  			limit = gasFloor
   132  		}
   133  	} else if limit > gasCeil {
   134  		limit = parentGasLimit - decay
   135  		if limit < gasCeil {
   136  			limit = gasCeil
   137  		}
   138  	}
   139  	return limit
   140  }
   141  
   142  // CalcGasLimit1559 calculates the next block gas limit under 1559 rules.
   143  func CalcGasLimit1559(parentGasLimit, desiredLimit uint64) uint64 {
   144  	delta := parentGasLimit/params.GasLimitBoundDivisor - 1
   145  	limit := parentGasLimit
   146  	if desiredLimit < params.MinGasLimit {
   147  		desiredLimit = params.MinGasLimit
   148  	}
   149  	// If we're outside our allowed gas range, we try to hone towards them
   150  	if limit < desiredLimit {
   151  		limit = parentGasLimit + delta
   152  		if limit > desiredLimit {
   153  			limit = desiredLimit
   154  		}
   155  		return limit
   156  	}
   157  	if limit > desiredLimit {
   158  		limit = parentGasLimit - delta
   159  		if limit < desiredLimit {
   160  			limit = desiredLimit
   161  		}
   162  	}
   163  	return limit
   164  }