github.1485827954.workers.dev/ethereum/go-ethereum@v1.14.3/node/defaults.go (about) 1 // Copyright 2016 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package node 18 19 import ( 20 "os" 21 "os/user" 22 "path/filepath" 23 "runtime" 24 25 "github.com/ethereum/go-ethereum/p2p" 26 "github.com/ethereum/go-ethereum/p2p/nat" 27 "github.com/ethereum/go-ethereum/rpc" 28 ) 29 30 const ( 31 DefaultHTTPHost = "localhost" // Default host interface for the HTTP RPC server 32 DefaultHTTPPort = 8545 // Default TCP port for the HTTP RPC server 33 DefaultWSHost = "localhost" // Default host interface for the websocket RPC server 34 DefaultWSPort = 8546 // Default TCP port for the websocket RPC server 35 DefaultAuthHost = "localhost" // Default host interface for the authenticated apis 36 DefaultAuthPort = 8551 // Default port for the authenticated apis 37 ) 38 39 const ( 40 // Engine API batch limits: these are not configurable by users, and should cover the 41 // needs of all CLs. 42 engineAPIBatchItemLimit = 2000 43 engineAPIBatchResponseSizeLimit = 250 * 1000 * 1000 44 engineAPIBodyLimit = 128 * 1024 * 1024 45 ) 46 47 var ( 48 DefaultAuthCors = []string{"localhost"} // Default cors domain for the authenticated apis 49 DefaultAuthVhosts = []string{"localhost"} // Default virtual hosts for the authenticated apis 50 DefaultAuthOrigins = []string{"localhost"} // Default origins for the authenticated apis 51 DefaultAuthPrefix = "" // Default prefix for the authenticated apis 52 DefaultAuthModules = []string{"eth", "engine"} 53 ) 54 55 // DefaultConfig contains reasonable default settings. 56 var DefaultConfig = Config{ 57 DataDir: DefaultDataDir(), 58 HTTPPort: DefaultHTTPPort, 59 AuthAddr: DefaultAuthHost, 60 AuthPort: DefaultAuthPort, 61 AuthVirtualHosts: DefaultAuthVhosts, 62 HTTPModules: []string{"net", "web3"}, 63 HTTPVirtualHosts: []string{"localhost"}, 64 HTTPTimeouts: rpc.DefaultHTTPTimeouts, 65 WSPort: DefaultWSPort, 66 WSModules: []string{"net", "web3"}, 67 BatchRequestLimit: 1000, 68 BatchResponseMaxSize: 25 * 1000 * 1000, 69 GraphQLVirtualHosts: []string{"localhost"}, 70 P2P: p2p.Config{ 71 ListenAddr: ":30303", 72 MaxPeers: 50, 73 NAT: nat.Any(), 74 }, 75 DBEngine: "", // Use whatever exists, will default to Pebble if non-existent and supported 76 } 77 78 // DefaultDataDir is the default data directory to use for the databases and other 79 // persistence requirements. 80 func DefaultDataDir() string { 81 // Try to place the data folder in the user's home dir 82 home := homeDir() 83 if home != "" { 84 switch runtime.GOOS { 85 case "darwin": 86 return filepath.Join(home, "Library", "Ethereum") 87 case "windows": 88 // We used to put everything in %HOME%\AppData\Roaming, but this caused 89 // problems with non-typical setups. If this fallback location exists and 90 // is non-empty, use it, otherwise DTRT and check %LOCALAPPDATA%. 91 fallback := filepath.Join(home, "AppData", "Roaming", "Ethereum") 92 appdata := windowsAppData() 93 if appdata == "" || isNonEmptyDir(fallback) { 94 return fallback 95 } 96 return filepath.Join(appdata, "Ethereum") 97 default: 98 return filepath.Join(home, ".ethereum") 99 } 100 } 101 // As we cannot guess a stable location, return empty and handle later 102 return "" 103 } 104 105 func windowsAppData() string { 106 v := os.Getenv("LOCALAPPDATA") 107 if v == "" { 108 // Windows XP and below don't have LocalAppData. Crash here because 109 // we don't support Windows XP and undefining the variable will cause 110 // other issues. 111 panic("environment variable LocalAppData is undefined") 112 } 113 return v 114 } 115 116 func isNonEmptyDir(dir string) bool { 117 f, err := os.Open(dir) 118 if err != nil { 119 return false 120 } 121 names, _ := f.Readdir(1) 122 f.Close() 123 return len(names) > 0 124 } 125 126 func homeDir() string { 127 if home := os.Getenv("HOME"); home != "" { 128 return home 129 } 130 if usr, err := user.Current(); err == nil { 131 return usr.HomeDir 132 } 133 return "" 134 }