github.com/4ad/go@v0.0.0-20161219182952-69a12818b605/src/time/sleep.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package time
     6  
     7  // Sleep pauses the current goroutine for at least the duration d.
     8  // A negative or zero duration causes Sleep to return immediately.
     9  func Sleep(d Duration)
    10  
    11  // runtimeNano returns the current value of the runtime clock in nanoseconds.
    12  func runtimeNano() int64
    13  
    14  // Interface to timers implemented in package runtime.
    15  // Must be in sync with ../runtime/runtime.h:/^struct.Timer$
    16  type runtimeTimer struct {
    17  	i      int
    18  	when   int64
    19  	period int64
    20  	f      func(interface{}, uintptr) // NOTE: must not be closure
    21  	arg    interface{}
    22  	seq    uintptr
    23  }
    24  
    25  // when is a helper function for setting the 'when' field of a runtimeTimer.
    26  // It returns what the time will be, in nanoseconds, Duration d in the future.
    27  // If d is negative, it is ignored. If the returned value would be less than
    28  // zero because of an overflow, MaxInt64 is returned.
    29  func when(d Duration) int64 {
    30  	if d <= 0 {
    31  		return runtimeNano()
    32  	}
    33  	t := runtimeNano() + int64(d)
    34  	if t < 0 {
    35  		t = 1<<63 - 1 // math.MaxInt64
    36  	}
    37  	return t
    38  }
    39  
    40  func startTimer(*runtimeTimer)
    41  func stopTimer(*runtimeTimer) bool
    42  
    43  // The Timer type represents a single event.
    44  // When the Timer expires, the current time will be sent on C,
    45  // unless the Timer was created by AfterFunc.
    46  // A Timer must be created with NewTimer or AfterFunc.
    47  type Timer struct {
    48  	C <-chan Time
    49  	r runtimeTimer
    50  }
    51  
    52  // Stop prevents the Timer from firing.
    53  // It returns true if the call stops the timer, false if the timer has already
    54  // expired or been stopped.
    55  // Stop does not close the channel, to prevent a read from the channel succeeding
    56  // incorrectly.
    57  //
    58  // To prevent the timer firing after a call to Stop,
    59  // check the return value and drain the channel. For example:
    60  // 	if !t.Stop() {
    61  // 		<-t.C
    62  // 	}
    63  // This cannot be done concurrent to other receives from the Timer's
    64  // channel.
    65  func (t *Timer) Stop() bool {
    66  	if t.r.f == nil {
    67  		panic("time: Stop called on uninitialized Timer")
    68  	}
    69  	return stopTimer(&t.r)
    70  }
    71  
    72  // NewTimer creates a new Timer that will send
    73  // the current time on its channel after at least duration d.
    74  func NewTimer(d Duration) *Timer {
    75  	c := make(chan Time, 1)
    76  	t := &Timer{
    77  		C: c,
    78  		r: runtimeTimer{
    79  			when: when(d),
    80  			f:    sendTime,
    81  			arg:  c,
    82  		},
    83  	}
    84  	startTimer(&t.r)
    85  	return t
    86  }
    87  
    88  // Reset changes the timer to expire after duration d.
    89  // It returns true if the timer had been active, false if the timer had
    90  // expired or been stopped.
    91  //
    92  // To reuse an active timer, always call its Stop method first and—if it had
    93  // expired—drain the value from its channel. For example:
    94  // 	if !t.Stop() {
    95  // 		<-t.C
    96  // 	}
    97  // 	t.Reset(d)
    98  // This should not be done concurrent to other receives from the Timer's
    99  // channel.
   100  //
   101  // Note that it is not possible to use Reset's return value correctly, as there
   102  // is a race condition between draining the channel and the new timer expiring.
   103  // Reset should always be used in concert with Stop, as described above.
   104  // The return value exists to preserve compatibility with existing programs.
   105  func (t *Timer) Reset(d Duration) bool {
   106  	if t.r.f == nil {
   107  		panic("time: Reset called on uninitialized Timer")
   108  	}
   109  	w := when(d)
   110  	active := stopTimer(&t.r)
   111  	t.r.when = w
   112  	startTimer(&t.r)
   113  	return active
   114  }
   115  
   116  func sendTime(c interface{}, seq uintptr) {
   117  	// Non-blocking send of time on c.
   118  	// Used in NewTimer, it cannot block anyway (buffer).
   119  	// Used in NewTicker, dropping sends on the floor is
   120  	// the desired behavior when the reader gets behind,
   121  	// because the sends are periodic.
   122  	select {
   123  	case c.(chan Time) <- Now():
   124  	default:
   125  	}
   126  }
   127  
   128  // After waits for the duration to elapse and then sends the current time
   129  // on the returned channel.
   130  // It is equivalent to NewTimer(d).C.
   131  // The underlying Timer is not recovered by the garbage collector
   132  // until the timer fires. If efficiency is a concern, use NewTimer
   133  // instead and call Timer.Stop if the timer is no longer needed.
   134  func After(d Duration) <-chan Time {
   135  	return NewTimer(d).C
   136  }
   137  
   138  // AfterFunc waits for the duration to elapse and then calls f
   139  // in its own goroutine. It returns a Timer that can
   140  // be used to cancel the call using its Stop method.
   141  func AfterFunc(d Duration, f func()) *Timer {
   142  	t := &Timer{
   143  		r: runtimeTimer{
   144  			when: when(d),
   145  			f:    goFunc,
   146  			arg:  f,
   147  		},
   148  	}
   149  	startTimer(&t.r)
   150  	return t
   151  }
   152  
   153  func goFunc(arg interface{}, seq uintptr) {
   154  	go arg.(func())()
   155  }