github.com/4ad/go@v0.0.0-20161219182952-69a12818b605/src/time/sleep.go (about) 1 // Copyright 2009 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package time 6 7 // Sleep pauses the current goroutine for at least the duration d. 8 // A negative or zero duration causes Sleep to return immediately. 9 func Sleep(d Duration) 10 11 // runtimeNano returns the current value of the runtime clock in nanoseconds. 12 func runtimeNano() int64 13 14 // Interface to timers implemented in package runtime. 15 // Must be in sync with ../runtime/runtime.h:/^struct.Timer$ 16 type runtimeTimer struct { 17 i int 18 when int64 19 period int64 20 f func(interface{}, uintptr) // NOTE: must not be closure 21 arg interface{} 22 seq uintptr 23 } 24 25 // when is a helper function for setting the 'when' field of a runtimeTimer. 26 // It returns what the time will be, in nanoseconds, Duration d in the future. 27 // If d is negative, it is ignored. If the returned value would be less than 28 // zero because of an overflow, MaxInt64 is returned. 29 func when(d Duration) int64 { 30 if d <= 0 { 31 return runtimeNano() 32 } 33 t := runtimeNano() + int64(d) 34 if t < 0 { 35 t = 1<<63 - 1 // math.MaxInt64 36 } 37 return t 38 } 39 40 func startTimer(*runtimeTimer) 41 func stopTimer(*runtimeTimer) bool 42 43 // The Timer type represents a single event. 44 // When the Timer expires, the current time will be sent on C, 45 // unless the Timer was created by AfterFunc. 46 // A Timer must be created with NewTimer or AfterFunc. 47 type Timer struct { 48 C <-chan Time 49 r runtimeTimer 50 } 51 52 // Stop prevents the Timer from firing. 53 // It returns true if the call stops the timer, false if the timer has already 54 // expired or been stopped. 55 // Stop does not close the channel, to prevent a read from the channel succeeding 56 // incorrectly. 57 // 58 // To prevent the timer firing after a call to Stop, 59 // check the return value and drain the channel. For example: 60 // if !t.Stop() { 61 // <-t.C 62 // } 63 // This cannot be done concurrent to other receives from the Timer's 64 // channel. 65 func (t *Timer) Stop() bool { 66 if t.r.f == nil { 67 panic("time: Stop called on uninitialized Timer") 68 } 69 return stopTimer(&t.r) 70 } 71 72 // NewTimer creates a new Timer that will send 73 // the current time on its channel after at least duration d. 74 func NewTimer(d Duration) *Timer { 75 c := make(chan Time, 1) 76 t := &Timer{ 77 C: c, 78 r: runtimeTimer{ 79 when: when(d), 80 f: sendTime, 81 arg: c, 82 }, 83 } 84 startTimer(&t.r) 85 return t 86 } 87 88 // Reset changes the timer to expire after duration d. 89 // It returns true if the timer had been active, false if the timer had 90 // expired or been stopped. 91 // 92 // To reuse an active timer, always call its Stop method first and—if it had 93 // expired—drain the value from its channel. For example: 94 // if !t.Stop() { 95 // <-t.C 96 // } 97 // t.Reset(d) 98 // This should not be done concurrent to other receives from the Timer's 99 // channel. 100 // 101 // Note that it is not possible to use Reset's return value correctly, as there 102 // is a race condition between draining the channel and the new timer expiring. 103 // Reset should always be used in concert with Stop, as described above. 104 // The return value exists to preserve compatibility with existing programs. 105 func (t *Timer) Reset(d Duration) bool { 106 if t.r.f == nil { 107 panic("time: Reset called on uninitialized Timer") 108 } 109 w := when(d) 110 active := stopTimer(&t.r) 111 t.r.when = w 112 startTimer(&t.r) 113 return active 114 } 115 116 func sendTime(c interface{}, seq uintptr) { 117 // Non-blocking send of time on c. 118 // Used in NewTimer, it cannot block anyway (buffer). 119 // Used in NewTicker, dropping sends on the floor is 120 // the desired behavior when the reader gets behind, 121 // because the sends are periodic. 122 select { 123 case c.(chan Time) <- Now(): 124 default: 125 } 126 } 127 128 // After waits for the duration to elapse and then sends the current time 129 // on the returned channel. 130 // It is equivalent to NewTimer(d).C. 131 // The underlying Timer is not recovered by the garbage collector 132 // until the timer fires. If efficiency is a concern, use NewTimer 133 // instead and call Timer.Stop if the timer is no longer needed. 134 func After(d Duration) <-chan Time { 135 return NewTimer(d).C 136 } 137 138 // AfterFunc waits for the duration to elapse and then calls f 139 // in its own goroutine. It returns a Timer that can 140 // be used to cancel the call using its Stop method. 141 func AfterFunc(d Duration, f func()) *Timer { 142 t := &Timer{ 143 r: runtimeTimer{ 144 when: when(d), 145 f: goFunc, 146 arg: f, 147 }, 148 } 149 startTimer(&t.r) 150 return t 151 } 152 153 func goFunc(arg interface{}, seq uintptr) { 154 go arg.(func())() 155 }