github.com/ApeGame/aac@v1.9.7/p2p/enode/iter.go (about) 1 // Copyright 2019 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package enode 18 19 import ( 20 "sync" 21 "time" 22 ) 23 24 // Iterator represents a sequence of nodes. The Next method moves to the next node in the 25 // sequence. It returns false when the sequence has ended or the iterator is closed. Close 26 // may be called concurrently with Next and Node, and interrupts Next if it is blocked. 27 type Iterator interface { 28 Next() bool // moves to next node 29 Node() *Node // returns current node 30 Close() // ends the iterator 31 } 32 33 // ReadNodes reads at most n nodes from the given iterator. The return value contains no 34 // duplicates and no nil values. To prevent looping indefinitely for small repeating node 35 // sequences, this function calls Next at most n times. 36 func ReadNodes(it Iterator, n int) []*Node { 37 seen := make(map[ID]*Node, n) 38 for i := 0; i < n && it.Next(); i++ { 39 // Remove duplicates, keeping the node with higher seq. 40 node := it.Node() 41 prevNode, ok := seen[node.ID()] 42 if ok && prevNode.Seq() > node.Seq() { 43 continue 44 } 45 seen[node.ID()] = node 46 } 47 result := make([]*Node, 0, len(seen)) 48 for _, node := range seen { 49 result = append(result, node) 50 } 51 return result 52 } 53 54 // IterNodes makes an iterator which runs through the given nodes once. 55 func IterNodes(nodes []*Node) Iterator { 56 return &sliceIter{nodes: nodes, index: -1} 57 } 58 59 // CycleNodes makes an iterator which cycles through the given nodes indefinitely. 60 func CycleNodes(nodes []*Node) Iterator { 61 return &sliceIter{nodes: nodes, index: -1, cycle: true} 62 } 63 64 type sliceIter struct { 65 mu sync.Mutex 66 nodes []*Node 67 index int 68 cycle bool 69 } 70 71 func (it *sliceIter) Next() bool { 72 it.mu.Lock() 73 defer it.mu.Unlock() 74 75 if len(it.nodes) == 0 { 76 return false 77 } 78 it.index++ 79 if it.index == len(it.nodes) { 80 if it.cycle { 81 it.index = 0 82 } else { 83 it.nodes = nil 84 return false 85 } 86 } 87 return true 88 } 89 90 func (it *sliceIter) Node() *Node { 91 if len(it.nodes) == 0 { 92 return nil 93 } 94 return it.nodes[it.index] 95 } 96 97 func (it *sliceIter) Close() { 98 it.mu.Lock() 99 defer it.mu.Unlock() 100 101 it.nodes = nil 102 } 103 104 // Filter wraps an iterator such that Next only returns nodes for which 105 // the 'check' function returns true. 106 func Filter(it Iterator, check func(*Node) bool) Iterator { 107 return &filterIter{it, check} 108 } 109 110 type filterIter struct { 111 Iterator 112 check func(*Node) bool 113 } 114 115 func (f *filterIter) Next() bool { 116 for f.Iterator.Next() { 117 if f.check(f.Node()) { 118 return true 119 } 120 } 121 return false 122 } 123 124 // FairMix aggregates multiple node iterators. The mixer itself is an iterator which ends 125 // only when Close is called. Source iterators added via AddSource are removed from the 126 // mix when they end. 127 // 128 // The distribution of nodes returned by Next is approximately fair, i.e. FairMix 129 // attempts to draw from all sources equally often. However, if a certain source is slow 130 // and doesn't return a node within the configured timeout, a node from any other source 131 // will be returned. 132 // 133 // It's safe to call AddSource and Close concurrently with Next. 134 type FairMix struct { 135 wg sync.WaitGroup 136 fromAny chan *Node 137 timeout time.Duration 138 cur *Node 139 140 mu sync.Mutex 141 closed chan struct{} 142 sources []*mixSource 143 last int 144 } 145 146 type mixSource struct { 147 it Iterator 148 next chan *Node 149 timeout time.Duration 150 } 151 152 // NewFairMix creates a mixer. 153 // 154 // The timeout specifies how long the mixer will wait for the next fairly-chosen source 155 // before giving up and taking a node from any other source. A good way to set the timeout 156 // is deciding how long you'd want to wait for a node on average. Passing a negative 157 // timeout makes the mixer completely fair. 158 func NewFairMix(timeout time.Duration) *FairMix { 159 m := &FairMix{ 160 fromAny: make(chan *Node), 161 closed: make(chan struct{}), 162 timeout: timeout, 163 } 164 return m 165 } 166 167 // AddSource adds a source of nodes. 168 func (m *FairMix) AddSource(it Iterator) { 169 m.mu.Lock() 170 defer m.mu.Unlock() 171 172 if m.closed == nil { 173 return 174 } 175 m.wg.Add(1) 176 source := &mixSource{it, make(chan *Node), m.timeout} 177 m.sources = append(m.sources, source) 178 go m.runSource(m.closed, source) 179 } 180 181 // Close shuts down the mixer and all current sources. 182 // Calling this is required to release resources associated with the mixer. 183 func (m *FairMix) Close() { 184 m.mu.Lock() 185 defer m.mu.Unlock() 186 187 if m.closed == nil { 188 return 189 } 190 for _, s := range m.sources { 191 s.it.Close() 192 } 193 close(m.closed) 194 m.wg.Wait() 195 close(m.fromAny) 196 m.sources = nil 197 m.closed = nil 198 } 199 200 // Next returns a node from a random source. 201 func (m *FairMix) Next() bool { 202 m.cur = nil 203 204 var timeout <-chan time.Time 205 if m.timeout >= 0 { 206 timer := time.NewTimer(m.timeout) 207 timeout = timer.C 208 defer timer.Stop() 209 } 210 for { 211 source := m.pickSource() 212 if source == nil { 213 return m.nextFromAny() 214 } 215 select { 216 case n, ok := <-source.next: 217 if ok { 218 m.cur = n 219 source.timeout = m.timeout 220 return true 221 } 222 // This source has ended. 223 m.deleteSource(source) 224 case <-timeout: 225 source.timeout /= 2 226 return m.nextFromAny() 227 } 228 } 229 } 230 231 // Node returns the current node. 232 func (m *FairMix) Node() *Node { 233 return m.cur 234 } 235 236 // nextFromAny is used when there are no sources or when the 'fair' choice 237 // doesn't turn up a node quickly enough. 238 func (m *FairMix) nextFromAny() bool { 239 n, ok := <-m.fromAny 240 if ok { 241 m.cur = n 242 } 243 return ok 244 } 245 246 // pickSource chooses the next source to read from, cycling through them in order. 247 func (m *FairMix) pickSource() *mixSource { 248 m.mu.Lock() 249 defer m.mu.Unlock() 250 251 if len(m.sources) == 0 { 252 return nil 253 } 254 m.last = (m.last + 1) % len(m.sources) 255 return m.sources[m.last] 256 } 257 258 // deleteSource deletes a source. 259 func (m *FairMix) deleteSource(s *mixSource) { 260 m.mu.Lock() 261 defer m.mu.Unlock() 262 263 for i := range m.sources { 264 if m.sources[i] == s { 265 copy(m.sources[i:], m.sources[i+1:]) 266 m.sources[len(m.sources)-1] = nil 267 m.sources = m.sources[:len(m.sources)-1] 268 break 269 } 270 } 271 } 272 273 // runSource reads a single source in a loop. 274 func (m *FairMix) runSource(closed chan struct{}, s *mixSource) { 275 defer m.wg.Done() 276 defer close(s.next) 277 for s.it.Next() { 278 n := s.it.Node() 279 select { 280 case s.next <- n: 281 case m.fromAny <- n: 282 case <-closed: 283 return 284 } 285 } 286 }