github.com/DxChainNetwork/dxc@v0.8.1-0.20220824085222-1162e304b6e7/consensus/ethash/difficulty.go (about)

     1  // Copyright 2020 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package ethash
    18  
    19  import (
    20  	"math/big"
    21  
    22  	"github.com/DxChainNetwork/dxc/core/types"
    23  	"github.com/holiman/uint256"
    24  )
    25  
    26  const (
    27  	// frontierDurationLimit is for Frontier:
    28  	// The decision boundary on the blocktime duration used to determine
    29  	// whether difficulty should go up or down.
    30  	frontierDurationLimit = 13
    31  	// minimumDifficulty The minimum that the difficulty may ever be.
    32  	minimumDifficulty = 131072
    33  	// expDiffPeriod is the exponential difficulty period
    34  	expDiffPeriodUint = 100000
    35  	// difficultyBoundDivisorBitShift is the bound divisor of the difficulty (2048),
    36  	// This constant is the right-shifts to use for the division.
    37  	difficultyBoundDivisor = 11
    38  )
    39  
    40  // CalcDifficultyFrontierU256 is the difficulty adjustment algorithm. It returns the
    41  // difficulty that a new block should have when created at time given the parent
    42  // block's time and difficulty. The calculation uses the Frontier rules.
    43  func CalcDifficultyFrontierU256(time uint64, parent *types.Header) *big.Int {
    44  	/*
    45  		Algorithm
    46  		block_diff = pdiff + pdiff / 2048 * (1 if time - ptime < 13 else -1) + int(2^((num // 100000) - 2))
    47  
    48  		Where:
    49  		- pdiff  = parent.difficulty
    50  		- ptime = parent.time
    51  		- time = block.timestamp
    52  		- num = block.number
    53  	*/
    54  
    55  	pDiff, _ := uint256.FromBig(parent.Difficulty) // pDiff: pdiff
    56  	adjust := pDiff.Clone()
    57  	adjust.Rsh(adjust, difficultyBoundDivisor) // adjust: pDiff / 2048
    58  
    59  	if time-parent.Time < frontierDurationLimit {
    60  		pDiff.Add(pDiff, adjust)
    61  	} else {
    62  		pDiff.Sub(pDiff, adjust)
    63  	}
    64  	if pDiff.LtUint64(minimumDifficulty) {
    65  		pDiff.SetUint64(minimumDifficulty)
    66  	}
    67  	// 'pdiff' now contains:
    68  	// pdiff + pdiff / 2048 * (1 if time - ptime < 13 else -1)
    69  
    70  	if periodCount := (parent.Number.Uint64() + 1) / expDiffPeriodUint; periodCount > 1 {
    71  		// diff = diff + 2^(periodCount - 2)
    72  		expDiff := adjust.SetOne()
    73  		expDiff.Lsh(expDiff, uint(periodCount-2)) // expdiff: 2 ^ (periodCount -2)
    74  		pDiff.Add(pDiff, expDiff)
    75  	}
    76  	return pDiff.ToBig()
    77  }
    78  
    79  // CalcDifficultyHomesteadU256 is the difficulty adjustment algorithm. It returns
    80  // the difficulty that a new block should have when created at time given the
    81  // parent block's time and difficulty. The calculation uses the Homestead rules.
    82  func CalcDifficultyHomesteadU256(time uint64, parent *types.Header) *big.Int {
    83  	/*
    84  		https://github.com/ethereum/EIPs/blob/master/EIPS/eip-2.md
    85  		Algorithm:
    86  		block_diff = pdiff + pdiff / 2048 * max(1 - (time - ptime) / 10, -99) + 2 ^ int((num / 100000) - 2))
    87  
    88  		Our modification, to use unsigned ints:
    89  		block_diff = pdiff - pdiff / 2048 * max((time - ptime) / 10 - 1, 99) + 2 ^ int((num / 100000) - 2))
    90  
    91  		Where:
    92  		- pdiff  = parent.difficulty
    93  		- ptime = parent.time
    94  		- time = block.timestamp
    95  		- num = block.number
    96  	*/
    97  
    98  	pDiff, _ := uint256.FromBig(parent.Difficulty) // pDiff: pdiff
    99  	adjust := pDiff.Clone()
   100  	adjust.Rsh(adjust, difficultyBoundDivisor) // adjust: pDiff / 2048
   101  
   102  	x := (time - parent.Time) / 10 // (time - ptime) / 10)
   103  	var neg = true
   104  	if x == 0 {
   105  		x = 1
   106  		neg = false
   107  	} else if x >= 100 {
   108  		x = 99
   109  	} else {
   110  		x = x - 1
   111  	}
   112  	z := new(uint256.Int).SetUint64(x)
   113  	adjust.Mul(adjust, z) // adjust: (pdiff / 2048) * max((time - ptime) / 10 - 1, 99)
   114  	if neg {
   115  		pDiff.Sub(pDiff, adjust) // pdiff - pdiff / 2048 * max((time - ptime) / 10 - 1, 99)
   116  	} else {
   117  		pDiff.Add(pDiff, adjust) // pdiff + pdiff / 2048 * max((time - ptime) / 10 - 1, 99)
   118  	}
   119  	if pDiff.LtUint64(minimumDifficulty) {
   120  		pDiff.SetUint64(minimumDifficulty)
   121  	}
   122  	// for the exponential factor, a.k.a "the bomb"
   123  	// diff = diff + 2^(periodCount - 2)
   124  	if periodCount := (1 + parent.Number.Uint64()) / expDiffPeriodUint; periodCount > 1 {
   125  		expFactor := adjust.Lsh(adjust.SetOne(), uint(periodCount-2))
   126  		pDiff.Add(pDiff, expFactor)
   127  	}
   128  	return pDiff.ToBig()
   129  }
   130  
   131  // MakeDifficultyCalculatorU256 creates a difficultyCalculator with the given bomb-delay.
   132  // the difficulty is calculated with Byzantium rules, which differs from Homestead in
   133  // how uncles affect the calculation
   134  func MakeDifficultyCalculatorU256(bombDelay *big.Int) func(time uint64, parent *types.Header) *big.Int {
   135  	// Note, the calculations below looks at the parent number, which is 1 below
   136  	// the block number. Thus we remove one from the delay given
   137  	bombDelayFromParent := bombDelay.Uint64() - 1
   138  	return func(time uint64, parent *types.Header) *big.Int {
   139  		/*
   140  			https://github.com/ethereum/EIPs/issues/100
   141  			pDiff = parent.difficulty
   142  			BLOCK_DIFF_FACTOR = 9
   143  			a = pDiff + (pDiff // BLOCK_DIFF_FACTOR) * adj_factor
   144  			b = min(parent.difficulty, MIN_DIFF)
   145  			child_diff = max(a,b )
   146  		*/
   147  		x := (time - parent.Time) / 9 // (block_timestamp - parent_timestamp) // 9
   148  		c := uint64(1)                // if parent.unclehash == emptyUncleHashHash
   149  		if parent.UncleHash != types.EmptyUncleHash {
   150  			c = 2
   151  		}
   152  		xNeg := x >= c
   153  		if xNeg {
   154  			// x is now _negative_ adjustment factor
   155  			x = x - c // - ( (t-p)/p -( 2 or 1) )
   156  		} else {
   157  			x = c - x // (2 or 1) - (t-p)/9
   158  		}
   159  		if x > 99 {
   160  			x = 99 // max(x, 99)
   161  		}
   162  		// parent_diff + (parent_diff / 2048 * max((2 if len(parent.uncles) else 1) - ((timestamp - parent.timestamp) // 9), -99))
   163  		y := new(uint256.Int)
   164  		y.SetFromBig(parent.Difficulty)    // y: p_diff
   165  		pDiff := y.Clone()                 // pdiff: p_diff
   166  		z := new(uint256.Int).SetUint64(x) //z : +-adj_factor (either pos or negative)
   167  		y.Rsh(y, difficultyBoundDivisor)   // y: p__diff / 2048
   168  		z.Mul(y, z)                        // z: (p_diff / 2048 ) * (+- adj_factor)
   169  
   170  		if xNeg {
   171  			y.Sub(pDiff, z) // y: parent_diff + parent_diff/2048 * adjustment_factor
   172  		} else {
   173  			y.Add(pDiff, z) // y: parent_diff + parent_diff/2048 * adjustment_factor
   174  		}
   175  		// minimum difficulty can ever be (before exponential factor)
   176  		if y.LtUint64(minimumDifficulty) {
   177  			y.SetUint64(minimumDifficulty)
   178  		}
   179  		// calculate a fake block number for the ice-age delay
   180  		// Specification: https://eips.ethereum.org/EIPS/eip-1234
   181  		var pNum = parent.Number.Uint64()
   182  		if pNum >= bombDelayFromParent {
   183  			if fakeBlockNumber := pNum - bombDelayFromParent; fakeBlockNumber >= 2*expDiffPeriodUint {
   184  				z.SetOne()
   185  				z.Lsh(z, uint(fakeBlockNumber/expDiffPeriodUint-2))
   186  				y.Add(z, y)
   187  			}
   188  		}
   189  		return y.ToBig()
   190  	}
   191  }