github.com/EngineerKamesh/gofullstack@v0.0.0-20180609171605-d41341d7d4ee/volume3/section2/3dgopher/3dgopherscene/3dgopherscene.go (about) 1 package main 2 3 import ( 4 "math" 5 6 "github.com/gopherjs/gopherjs/js" 7 "honnef.co/go/js/dom" 8 ) 9 10 var JS = js.Global 11 var D = dom.GetWindow().Document() 12 13 var container *dom.HTMLDivElement 14 var camera *js.Object 15 var cameraTarget *js.Object 16 var scene *js.Object 17 var renderer *js.Object 18 var gopher *js.Object 19 20 type MeshPhongMaterialData struct { 21 *js.Object 22 Color int `js:"color"` 23 Specular int `js:"specular"` 24 Shininess int `js:"shininess"` 25 } 26 27 func main() { 28 initialize() 29 animate() 30 } 31 32 func initialize() { 33 34 container = D.CreateElement("div").(*dom.HTMLDivElement) 35 D.QuerySelector("body").AppendChild(container) 36 37 camera = JS.Get("THREE").Get("PerspectiveCamera").New(39, JS.Get("window").Get("innerWidth").Int()/JS.Get("window").Get("innerHeight").Int(), 1, 15) 38 camera.Get("position").Call("set", 6, 0.54, 6) 39 cameraTarget = JS.Get("THREE").Get("Vector3").New(0, 0, 0) 40 scene = JS.Get("THREE").Get("Scene").New() 41 42 fog := JS.Get("THREE").Get("Fog").New(0x708090, 2, 15) 43 scene.Set("fog", fog) 44 45 planeMeshData := &MeshPhongMaterialData{Object: js.Global.Get("Object").New()} 46 planeMeshData.Color = 0xA9A9A9 47 planeMeshData.Specular = 0x000000 48 49 planeMeshPhongMaterial := JS.Get("THREE").Get("MeshPhongMaterial").New(planeMeshData) 50 planeBufferGeometry := JS.Get("THREE").Get("PlaneBufferGeometry").New(40, 40) 51 plane := JS.Get("THREE").Get("Mesh").New(planeBufferGeometry, planeMeshPhongMaterial) 52 53 plane.Get("rotation").Set("x", -1*(math.Pi/2)) 54 plane.Get("position").Set("y", -0.5) 55 56 scene.Call("add", plane) 57 58 loader := JS.Get("THREE").Get("OBJLoader").New() 59 loader.Call("load", "/obj/gogopher.obj", func(mesh *js.Object) { 60 61 mesh.Get("position").Call("set", 0.06, -0.45, 0.7) 62 mesh.Get("scale").Call("set", 0.004, 0.0054, 0.004) 63 mesh.Set("castsShadow", true) 64 mesh.Set("receiveShadow", true) 65 66 scene.Call("add", mesh) 67 68 }) 69 70 hemisphereLight := JS.Get("THREE").Get("HemisphereLight").New(0xf0f0f0, 0x000000) 71 scene.Call("add", hemisphereLight) 72 addDirectionalLight(-0.5, 3, -1.0, 0xf0f0f0, 1) 73 renderer = JS.Get("THREE").Get("WebGLRenderer").New() 74 renderer.Call("setClearColor", scene.Get("fog").Get("color")) 75 renderer.Call("setPixelRatio", JS.Get("window").Get("devicePixelRatio")) 76 renderer.Call("setSize", JS.Get("window").Get("innerWidth").Int(), JS.Get("window").Get("innerHeight").Int()) 77 renderer.Set("gammaInput", true) 78 renderer.Set("gammaOutput", true) 79 renderer.Get("shadowMap").Set("enabled", true) 80 renderer.Get("shadowMap").Set("renderReverseSided", false) 81 container.Underlying().Call("appendChild", renderer.Get("domElement")) 82 } 83 84 func animate() { 85 JS.Get("window").Call("requestAnimationFrame", animate) 86 render() 87 } 88 89 func render() { 90 //JS.Get("window").Call("panCamera", camera, cameraTarget) 91 camera.Call("lookAt", cameraTarget) 92 renderer.Call("render", scene, camera) 93 } 94 95 func addDirectionalLight(x float64, y float64, z float64, color int, intensity int) { 96 directionalLight := JS.Get("THREE").Get("DirectionalLight").New(color, intensity) 97 directionalLight.Get("position").Call("set", x, y, z) 98 scene.Call("add", directionalLight) 99 directionalLight.Set("castShadow", true) 100 d := 1 101 directionalLight.Get("shadow").Get("camera").Set("left", -d) 102 directionalLight.Get("shadow").Get("camera").Set("right", d) 103 directionalLight.Get("shadow").Get("camera").Set("top", d) 104 directionalLight.Get("shadow").Get("camera").Set("bottom", -d) 105 directionalLight.Get("shadow").Get("camera").Set("near", 1) 106 directionalLight.Get("shadow").Get("camera").Set("far", 4) 107 directionalLight.Get("shadow").Get("mapSize").Set("width", 1024) 108 directionalLight.Get("shadow").Get("mapSize").Set("height", 1024) 109 directionalLight.Get("shadow").Set("bias", -0.005) 110 }