github.com/GoogleContainerTools/skaffold@v1.39.18/pkg/skaffold/server/endpoints.go (about)

     1  /*
     2  Copyright 2019 The Skaffold Authors
     3  
     4  Licensed under the Apache License, Version 2.0 (the "License");
     5  you may not use this file except in compliance with the License.
     6  You may obtain a copy of the License at
     7  
     8      http://www.apache.org/licenses/LICENSE-2.0
     9  
    10  Unless required by applicable law or agreed to in writing, software
    11  distributed under the License is distributed on an "AS IS" BASIS,
    12  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    13  See the License for the specific language governing permissions and
    14  limitations under the License.
    15  */
    16  
    17  package server
    18  
    19  import (
    20  	"context"
    21  
    22  	"github.com/golang/protobuf/ptypes/empty"
    23  	"google.golang.org/grpc/codes"
    24  	"google.golang.org/grpc/status"
    25  
    26  	"github.com/GoogleContainerTools/skaffold/pkg/skaffold/event"
    27  	"github.com/GoogleContainerTools/skaffold/proto/v1"
    28  )
    29  
    30  func (s *server) GetState(context.Context, *empty.Empty) (*proto.State, error) {
    31  	return event.GetState()
    32  }
    33  
    34  func (s *server) EventLog(stream proto.SkaffoldService_EventLogServer) error {
    35  	return event.ForEachEvent(stream.Send)
    36  }
    37  
    38  func (s *server) Events(_ *empty.Empty, stream proto.SkaffoldService_EventsServer) error {
    39  	return event.ForEachEvent(stream.Send)
    40  }
    41  
    42  func (s *server) Handle(ctx context.Context, e *proto.Event) (*empty.Empty, error) {
    43  	event.Handle(e)
    44  	return &empty.Empty{}, nil
    45  }
    46  
    47  func (s *server) Execute(ctx context.Context, intent *proto.UserIntentRequest) (*empty.Empty, error) {
    48  	if intent.GetIntent().GetDevloop() {
    49  		event.ResetStateOnBuild()
    50  		go func() {
    51  			s.devloopIntentCallback()
    52  		}()
    53  		return &empty.Empty{}, nil
    54  	}
    55  
    56  	if intent.GetIntent().GetBuild() {
    57  		event.ResetStateOnBuild()
    58  		go func() {
    59  			s.buildIntentCallback()
    60  		}()
    61  	}
    62  
    63  	if intent.GetIntent().GetDeploy() {
    64  		event.ResetStateOnDeploy()
    65  		go func() {
    66  			s.deployIntentCallback()
    67  		}()
    68  	}
    69  
    70  	if intent.GetIntent().GetSync() {
    71  		go func() {
    72  			s.syncIntentCallback()
    73  		}()
    74  	}
    75  
    76  	return &empty.Empty{}, nil
    77  }
    78  
    79  func (s *server) AutoBuild(ctx context.Context, request *proto.TriggerRequest) (res *empty.Empty, err error) {
    80  	return executeAutoTrigger("build", request, event.UpdateStateAutoBuildTrigger, event.ResetStateOnBuild, s.autoBuildCallback)
    81  }
    82  
    83  func (s *server) AutoDeploy(ctx context.Context, request *proto.TriggerRequest) (res *empty.Empty, err error) {
    84  	return executeAutoTrigger("deploy", request, event.UpdateStateAutoDeployTrigger, event.ResetStateOnDeploy, s.autoDeployCallback)
    85  }
    86  
    87  func (s *server) AutoSync(ctx context.Context, request *proto.TriggerRequest) (res *empty.Empty, err error) {
    88  	return executeAutoTrigger("sync", request, event.UpdateStateAutoSyncTrigger, func() {}, s.autoSyncCallback)
    89  }
    90  
    91  func executeAutoTrigger(triggerName string, request *proto.TriggerRequest, updateTriggerStateFunc func(bool), resetPhaseStateFunc func(), serverCallback func(bool)) (res *empty.Empty, err error) {
    92  	res = &empty.Empty{}
    93  	v, ok := request.GetState().GetVal().(*proto.TriggerState_Enabled)
    94  	if !ok {
    95  		err = status.Error(codes.InvalidArgument, "missing required boolean parameter 'enabled'")
    96  		return
    97  	}
    98  	trigger := v.Enabled
    99  	update, err := event.AutoTriggerDiff(triggerName, trigger)
   100  	if err != nil {
   101  		return
   102  	}
   103  	if !update {
   104  		err = status.Errorf(codes.AlreadyExists, "auto %v is already set to %t", triggerName, trigger)
   105  		return
   106  	}
   107  	// update trigger state
   108  	updateTriggerStateFunc(trigger)
   109  	if trigger {
   110  		// reset phase state only when auto trigger is being set to true
   111  		resetPhaseStateFunc()
   112  	}
   113  	go func() {
   114  		serverCallback(trigger)
   115  	}()
   116  	return
   117  }