github.com/JimmyHuang454/JLS-go@v0.0.0-20230831150107-90d536585ba0/internal/syscall/execenv/execenv_windows.go (about) 1 // Copyright 2020 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 //go:build windows 6 7 package execenv 8 9 import ( 10 "internal/syscall/windows" 11 "syscall" 12 "unicode/utf16" 13 "unsafe" 14 ) 15 16 // Default will return the default environment 17 // variables based on the process attributes 18 // provided. 19 // 20 // If the process attributes contain a token, then 21 // the environment variables will be sourced from 22 // the defaults for that user token, otherwise they 23 // will be sourced from syscall.Environ(). 24 func Default(sys *syscall.SysProcAttr) (env []string, err error) { 25 if sys == nil || sys.Token == 0 { 26 return syscall.Environ(), nil 27 } 28 var block *uint16 29 err = windows.CreateEnvironmentBlock(&block, sys.Token, false) 30 if err != nil { 31 return nil, err 32 } 33 defer windows.DestroyEnvironmentBlock(block) 34 blockp := uintptr(unsafe.Pointer(block)) 35 for { 36 37 // find NUL terminator 38 end := unsafe.Pointer(blockp) 39 for *(*uint16)(end) != 0 { 40 end = unsafe.Pointer(uintptr(end) + 2) 41 } 42 43 n := (uintptr(end) - uintptr(unsafe.Pointer(blockp))) / 2 44 if n == 0 { 45 // environment block ends with empty string 46 break 47 } 48 49 entry := (*[(1 << 30) - 1]uint16)(unsafe.Pointer(blockp))[:n:n] 50 env = append(env, string(utf16.Decode(entry))) 51 blockp += 2 * (uintptr(len(entry)) + 1) 52 } 53 return 54 }