github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/config.h (about) 1 /********************************************************************************************** 2 * 3 * raylib configuration flags 4 * 5 * This file defines all the configuration flags for the different raylib modules 6 * 7 * LICENSE: zlib/libpng 8 * 9 * Copyright (c) 2018-2022 Ahmad Fatoum & Ramon Santamaria (@raysan5) 10 * 11 * This software is provided "as-is", without any express or implied warranty. In no event 12 * will the authors be held liable for any damages arising from the use of this software. 13 * 14 * Permission is granted to anyone to use this software for any purpose, including commercial 15 * applications, and to alter it and redistribute it freely, subject to the following restrictions: 16 * 17 * 1. The origin of this software must not be misrepresented; you must not claim that you 18 * wrote the original software. If you use this software in a product, an acknowledgment 19 * in the product documentation would be appreciated but is not required. 20 * 21 * 2. Altered source versions must be plainly marked as such, and must not be misrepresented 22 * as being the original software. 23 * 24 * 3. This notice may not be removed or altered from any source distribution. 25 * 26 **********************************************************************************************/ 27 28 //------------------------------------------------------------------------------------ 29 // Module selection - Some modules could be avoided 30 // Mandatory modules: rcore, rlgl, utils 31 //------------------------------------------------------------------------------------ 32 #define SUPPORT_MODULE_RSHAPES 1 33 #define SUPPORT_MODULE_RTEXTURES 1 34 #define SUPPORT_MODULE_RTEXT 1 // WARNING: It requires SUPPORT_MODULE_RTEXTURES to load sprite font textures 35 #define SUPPORT_MODULE_RMODELS 1 36 #define SUPPORT_MODULE_RAUDIO 1 37 38 //------------------------------------------------------------------------------------ 39 // Module: rcore - Configuration Flags 40 //------------------------------------------------------------------------------------ 41 // Camera module is included (rcamera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital 42 #define SUPPORT_CAMERA_SYSTEM 1 43 // Gestures module is included (rgestures.h) to support gestures detection: tap, hold, swipe, drag 44 #define SUPPORT_GESTURES_SYSTEM 1 45 // Mouse gestures are directly mapped like touches and processed by gestures system 46 #define SUPPORT_MOUSE_GESTURES 1 47 // Reconfigure standard input to receive key inputs, works with SSH connection. 48 #define SUPPORT_SSH_KEYBOARD_RPI 1 49 // Setting a higher resolution can improve the accuracy of time-out intervals in wait functions. 50 // However, it can also reduce overall system performance, because the thread scheduler switches tasks more often. 51 #define SUPPORT_WINMM_HIGHRES_TIMER 1 52 // Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used 53 //#define SUPPORT_BUSY_WAIT_LOOP 1 54 // Use a partial-busy wait loop, in this case frame sleeps for most of the time, but then runs a busy loop at the end for accuracy 55 #define SUPPORT_PARTIALBUSY_WAIT_LOOP 56 // Wait for events passively (sleeping while no events) instead of polling them actively every frame 57 //#define SUPPORT_EVENTS_WAITING 1 58 // Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() 59 #define SUPPORT_SCREEN_CAPTURE 1 60 // Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() 61 #define SUPPORT_GIF_RECORDING 1 62 // Support CompressData() and DecompressData() functions 63 #define SUPPORT_COMPRESSION_API 1 64 // Support automatic generated events, loading and recording of those events when required 65 //#define SUPPORT_EVENTS_AUTOMATION 1 66 // Support custom frame control, only for advance users 67 // By default EndDrawing() does this job: draws everything + SwapScreenBuffer() + manage frame timming + PollInputEvents() 68 // Enabling this flag allows manual control of the frame processes, use at your own risk 69 //#define SUPPORT_CUSTOM_FRAME_CONTROL 1 70 71 // rcore: Configuration values 72 //------------------------------------------------------------------------------------ 73 #define MAX_FILEPATH_CAPACITY 8192 // Maximum file paths capacity 74 #define MAX_FILEPATH_LENGTH 4096 // Maximum length for filepaths (Linux PATH_MAX default value) 75 76 #define MAX_KEYBOARD_KEYS 512 // Maximum number of keyboard keys supported 77 #define MAX_MOUSE_BUTTONS 8 // Maximum number of mouse buttons supported 78 #define MAX_GAMEPADS 4 // Maximum number of gamepads supported 79 #define MAX_GAMEPAD_AXIS 8 // Maximum number of axis supported (per gamepad) 80 #define MAX_GAMEPAD_BUTTONS 32 // Maximum number of buttons supported (per gamepad) 81 #define MAX_TOUCH_POINTS 8 // Maximum number of touch points supported 82 #define MAX_KEY_PRESSED_QUEUE 16 // Maximum number of keys in the key input queue 83 #define MAX_CHAR_PRESSED_QUEUE 16 // Maximum number of characters in the char input queue 84 85 #define MAX_DECOMPRESSION_SIZE 64 // Max size allocated for decompression in MB 86 87 88 //------------------------------------------------------------------------------------ 89 // Module: rlgl - Configuration values 90 //------------------------------------------------------------------------------------ 91 92 // Enable OpenGL Debug Context (only available on OpenGL 4.3) 93 //#define RLGL_ENABLE_OPENGL_DEBUG_CONTEXT 1 94 95 // Show OpenGL extensions and capabilities detailed logs on init 96 //#define RLGL_SHOW_GL_DETAILS_INFO 1 97 98 //#define RL_DEFAULT_BATCH_BUFFER_ELEMENTS 4096 // Default internal render batch elements limits 99 #define RL_DEFAULT_BATCH_BUFFERS 1 // Default number of batch buffers (multi-buffering) 100 #define RL_DEFAULT_BATCH_DRAWCALLS 256 // Default number of batch draw calls (by state changes: mode, texture) 101 #define RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS 4 // Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture()) 102 103 #define RL_MAX_MATRIX_STACK_SIZE 32 // Maximum size of internal Matrix stack 104 105 #define RL_MAX_SHADER_LOCATIONS 32 // Maximum number of shader locations supported 106 107 #define RL_CULL_DISTANCE_NEAR 0.01 // Default projection matrix near cull distance 108 #define RL_CULL_DISTANCE_FAR 1000.0 // Default projection matrix far cull distance 109 110 // Default shader vertex attribute names to set location points 111 // NOTE: When a new shader is loaded, the following locations are tried to be set for convenience 112 #define RL_DEFAULT_SHADER_ATTRIB_NAME_POSITION "vertexPosition" // Binded by default to shader location: 0 113 #define RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD "vertexTexCoord" // Binded by default to shader location: 1 114 #define RL_DEFAULT_SHADER_ATTRIB_NAME_NORMAL "vertexNormal" // Binded by default to shader location: 2 115 #define RL_DEFAULT_SHADER_ATTRIB_NAME_COLOR "vertexColor" // Binded by default to shader location: 3 116 #define RL_DEFAULT_SHADER_ATTRIB_NAME_TANGENT "vertexTangent" // Binded by default to shader location: 4 117 #define RL_DEFAULT_SHADER_ATTRIB_NAME_TEXCOORD2 "vertexTexCoord2" // Binded by default to shader location: 5 118 119 #define RL_DEFAULT_SHADER_UNIFORM_NAME_MVP "mvp" // model-view-projection matrix 120 #define RL_DEFAULT_SHADER_UNIFORM_NAME_VIEW "matView" // view matrix 121 #define RL_DEFAULT_SHADER_UNIFORM_NAME_PROJECTION "matProjection" // projection matrix 122 #define RL_DEFAULT_SHADER_UNIFORM_NAME_MODEL "matModel" // model matrix 123 #define RL_DEFAULT_SHADER_UNIFORM_NAME_NORMAL "matNormal" // normal matrix (transpose(inverse(matModelView)) 124 #define RL_DEFAULT_SHADER_UNIFORM_NAME_COLOR "colDiffuse" // color diffuse (base tint color, multiplied by texture color) 125 #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE0 "texture0" // texture0 (texture slot active 0) 126 #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE1 "texture1" // texture1 (texture slot active 1) 127 #define RL_DEFAULT_SHADER_SAMPLER2D_NAME_TEXTURE2 "texture2" // texture2 (texture slot active 2) 128 129 130 //------------------------------------------------------------------------------------ 131 // Module: rshapes - Configuration Flags 132 //------------------------------------------------------------------------------------ 133 // Use QUADS instead of TRIANGLES for drawing when possible 134 // Some lines-based shapes could still use lines 135 #define SUPPORT_QUADS_DRAW_MODE 1 136 137 138 //------------------------------------------------------------------------------------ 139 // Module: rtextures - Configuration Flags 140 //------------------------------------------------------------------------------------ 141 // Selecte desired fileformats to be supported for image data loading 142 #define SUPPORT_FILEFORMAT_PNG 1 143 //#define SUPPORT_FILEFORMAT_BMP 1 144 //#define SUPPORT_FILEFORMAT_TGA 1 145 //#define SUPPORT_FILEFORMAT_JPG 1 146 #define SUPPORT_FILEFORMAT_GIF 1 147 #define SUPPORT_FILEFORMAT_QOI 1 148 //#define SUPPORT_FILEFORMAT_PSD 1 149 #define SUPPORT_FILEFORMAT_DDS 1 150 #define SUPPORT_FILEFORMAT_HDR 1 151 //#define SUPPORT_FILEFORMAT_KTX 1 152 //#define SUPPORT_FILEFORMAT_ASTC 1 153 //#define SUPPORT_FILEFORMAT_PKM 1 154 //#define SUPPORT_FILEFORMAT_PVR 1 155 156 // Support image export functionality (.png, .bmp, .tga, .jpg, .qoi) 157 #define SUPPORT_IMAGE_EXPORT 1 158 // Support procedural image generation functionality (gradient, spot, perlin-noise, cellular) 159 #define SUPPORT_IMAGE_GENERATION 1 160 // Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... 161 // If not defined, still some functions are supported: ImageFormat(), ImageCrop(), ImageToPOT() 162 #define SUPPORT_IMAGE_MANIPULATION 1 163 164 165 //------------------------------------------------------------------------------------ 166 // Module: rtext - Configuration Flags 167 //------------------------------------------------------------------------------------ 168 // Default font is loaded on window initialization to be available for the user to render simple text 169 // NOTE: If enabled, uses external module functions to load default raylib font 170 #define SUPPORT_DEFAULT_FONT 1 171 // Selected desired font fileformats to be supported for loading 172 #define SUPPORT_FILEFORMAT_FNT 1 173 #define SUPPORT_FILEFORMAT_TTF 1 174 175 // Support text management functions 176 // If not defined, still some functions are supported: TextLength(), TextFormat() 177 #define SUPPORT_TEXT_MANIPULATION 1 178 179 // rtext: Configuration values 180 //------------------------------------------------------------------------------------ 181 #define MAX_TEXT_BUFFER_LENGTH 1024 // Size of internal static buffers used on some functions: 182 // TextFormat(), TextSubtext(), TextToUpper(), TextToLower(), TextToPascal(), TextSplit() 183 #define MAX_TEXTSPLIT_COUNT 128 // Maximum number of substrings to split: TextSplit() 184 185 186 //------------------------------------------------------------------------------------ 187 // Module: rmodels - Configuration Flags 188 //------------------------------------------------------------------------------------ 189 // Selected desired model fileformats to be supported for loading 190 #define SUPPORT_FILEFORMAT_OBJ 1 191 #define SUPPORT_FILEFORMAT_MTL 1 192 #define SUPPORT_FILEFORMAT_IQM 1 193 #define SUPPORT_FILEFORMAT_GLTF 1 194 #define SUPPORT_FILEFORMAT_VOX 1 195 #define SUPPORT_FILEFORMAT_M3D 1 196 // Support procedural mesh generation functions, uses external par_shapes.h library 197 // NOTE: Some generated meshes DO NOT include generated texture coordinates 198 #define SUPPORT_MESH_GENERATION 1 199 200 // rmodels: Configuration values 201 //------------------------------------------------------------------------------------ 202 #define MAX_MATERIAL_MAPS 12 // Maximum number of shader maps supported 203 #define MAX_MESH_VERTEX_BUFFERS 7 // Maximum vertex buffers (VBO) per mesh 204 205 //------------------------------------------------------------------------------------ 206 // Module: raudio - Configuration Flags 207 //------------------------------------------------------------------------------------ 208 // Desired audio fileformats to be supported for loading 209 #define SUPPORT_FILEFORMAT_WAV 1 210 #define SUPPORT_FILEFORMAT_OGG 1 211 #define SUPPORT_FILEFORMAT_XM 1 212 #define SUPPORT_FILEFORMAT_MOD 1 213 #define SUPPORT_FILEFORMAT_MP3 1 214 //#define SUPPORT_FILEFORMAT_FLAC 1 215 216 // raudio: Configuration values 217 //------------------------------------------------------------------------------------ 218 #define AUDIO_DEVICE_FORMAT ma_format_f32 // Device output format (miniaudio: float-32bit) 219 #define AUDIO_DEVICE_CHANNELS 2 // Device output channels: stereo 220 #define AUDIO_DEVICE_SAMPLE_RATE 0 // Device sample rate (device default) 221 222 #define MAX_AUDIO_BUFFER_POOL_CHANNELS 16 // Maximum number of audio pool channels 223 224 //------------------------------------------------------------------------------------ 225 // Module: utils - Configuration Flags 226 //------------------------------------------------------------------------------------ 227 // Standard file io library (stdio.h) included 228 #define SUPPORT_STANDARD_FILEIO 229 // Show TRACELOG() output messages 230 // NOTE: By default LOG_DEBUG traces not shown 231 #define SUPPORT_TRACELOG 1 232 //#define SUPPORT_TRACELOG_DEBUG 1 233 234 // utils: Configuration values 235 //------------------------------------------------------------------------------------ 236 #define MAX_TRACELOG_MSG_LENGTH 128 // Max length of one trace-log message