github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/external/glfw/include/GLFW/glfw3native.h (about)

     1  /*************************************************************************
     2   * GLFW 3.4 - www.glfw.org
     3   * A library for OpenGL, window and input
     4   *------------------------------------------------------------------------
     5   * Copyright (c) 2002-2006 Marcus Geelnard
     6   * Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
     7   *
     8   * This software is provided 'as-is', without any express or implied
     9   * warranty. In no event will the authors be held liable for any damages
    10   * arising from the use of this software.
    11   *
    12   * Permission is granted to anyone to use this software for any purpose,
    13   * including commercial applications, and to alter it and redistribute it
    14   * freely, subject to the following restrictions:
    15   *
    16   * 1. The origin of this software must not be misrepresented; you must not
    17   *    claim that you wrote the original software. If you use this software
    18   *    in a product, an acknowledgment in the product documentation would
    19   *    be appreciated but is not required.
    20   *
    21   * 2. Altered source versions must be plainly marked as such, and must not
    22   *    be misrepresented as being the original software.
    23   *
    24   * 3. This notice may not be removed or altered from any source
    25   *    distribution.
    26   *
    27   *************************************************************************/
    28  
    29  #ifndef _glfw3_native_h_
    30  #define _glfw3_native_h_
    31  
    32  #ifdef __cplusplus
    33  extern "C" {
    34  #endif
    35  
    36  
    37  /*************************************************************************
    38   * Doxygen documentation
    39   *************************************************************************/
    40  
    41  /*! @file glfw3native.h
    42   *  @brief The header of the native access functions.
    43   *
    44   *  This is the header file of the native access functions.  See @ref native for
    45   *  more information.
    46   */
    47  /*! @defgroup native Native access
    48   *  @brief Functions related to accessing native handles.
    49   *
    50   *  **By using the native access functions you assert that you know what you're
    51   *  doing and how to fix problems caused by using them.  If you don't, you
    52   *  shouldn't be using them.**
    53   *
    54   *  Before the inclusion of @ref glfw3native.h, you may define zero or more
    55   *  window system API macro and zero or more context creation API macros.
    56   *
    57   *  The chosen backends must match those the library was compiled for.  Failure
    58   *  to do this will cause a link-time error.
    59   *
    60   *  The available window API macros are:
    61   *  * `GLFW_EXPOSE_NATIVE_WIN32`
    62   *  * `GLFW_EXPOSE_NATIVE_COCOA`
    63   *  * `GLFW_EXPOSE_NATIVE_X11`
    64   *  * `GLFW_EXPOSE_NATIVE_WAYLAND`
    65   *
    66   *  The available context API macros are:
    67   *  * `GLFW_EXPOSE_NATIVE_WGL`
    68   *  * `GLFW_EXPOSE_NATIVE_NSGL`
    69   *  * `GLFW_EXPOSE_NATIVE_GLX`
    70   *  * `GLFW_EXPOSE_NATIVE_EGL`
    71   *  * `GLFW_EXPOSE_NATIVE_OSMESA`
    72   *
    73   *  These macros select which of the native access functions that are declared
    74   *  and which platform-specific headers to include.  It is then up your (by
    75   *  definition platform-specific) code to handle which of these should be
    76   *  defined.
    77   *
    78   *  If you do not want the platform-specific headers to be included, define
    79   *  `GLFW_NATIVE_INCLUDE_NONE` before including the @ref glfw3native.h header.
    80   *
    81   *  @code
    82   *  #define GLFW_EXPOSE_NATIVE_WIN32
    83   *  #define GLFW_EXPOSE_NATIVE_WGL
    84   *  #define GLFW_NATIVE_INCLUDE_NONE
    85   *  #include <GLFW/glfw3native.h>
    86   *  @endcode
    87   */
    88  
    89  
    90  /*************************************************************************
    91   * System headers and types
    92   *************************************************************************/
    93  
    94  #if !defined(GLFW_NATIVE_INCLUDE_NONE)
    95  
    96   #if defined(GLFW_EXPOSE_NATIVE_WIN32) || defined(GLFW_EXPOSE_NATIVE_WGL)
    97    /* This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
    98     * example to allow applications to correctly declare a GL_KHR_debug callback)
    99     * but windows.h assumes no one will define APIENTRY before it does
   100     */
   101    #if defined(GLFW_APIENTRY_DEFINED)
   102     #undef APIENTRY
   103     #undef GLFW_APIENTRY_DEFINED
   104    #endif
   105    #include <windows.h>
   106   #endif
   107  
   108   #if defined(GLFW_EXPOSE_NATIVE_COCOA) || defined(GLFW_EXPOSE_NATIVE_NSGL)
   109    #if defined(__OBJC__)
   110     #import <Cocoa/Cocoa.h>
   111    #else
   112     #include <ApplicationServices/ApplicationServices.h>
   113     #include <objc/objc.h>
   114    #endif
   115   #endif
   116  
   117   #if defined(GLFW_EXPOSE_NATIVE_X11) || defined(GLFW_EXPOSE_NATIVE_GLX)
   118    #include <X11/Xlib.h>
   119    #include <X11/extensions/Xrandr.h>
   120   #endif
   121  
   122   #if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
   123    #include <wayland-client.h>
   124   #endif
   125  
   126   #if defined(GLFW_EXPOSE_NATIVE_WGL)
   127    /* WGL is declared by windows.h */
   128   #endif
   129   #if defined(GLFW_EXPOSE_NATIVE_NSGL)
   130    /* NSGL is declared by Cocoa.h */
   131   #endif
   132   #if defined(GLFW_EXPOSE_NATIVE_GLX)
   133    /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
   134     * default it also acts as an OpenGL header
   135     * However, glx.h will include gl.h, which will define it unconditionally
   136     */
   137    #if defined(GLFW_GLAPIENTRY_DEFINED)
   138     #undef GLAPIENTRY
   139     #undef GLFW_GLAPIENTRY_DEFINED
   140    #endif
   141    #include <GL/glx.h>
   142   #endif
   143   #if defined(GLFW_EXPOSE_NATIVE_EGL)
   144    #include <EGL/egl.h>
   145   #endif
   146   #if defined(GLFW_EXPOSE_NATIVE_OSMESA)
   147    /* This is a workaround for the fact that glfw3.h defines GLAPIENTRY because by
   148     * default it also acts as an OpenGL header
   149     * However, osmesa.h will include gl.h, which will define it unconditionally
   150     */
   151    #if defined(GLFW_GLAPIENTRY_DEFINED)
   152     #undef GLAPIENTRY
   153     #undef GLFW_GLAPIENTRY_DEFINED
   154    #endif
   155    #include <GL/osmesa.h>
   156   #endif
   157  
   158  #endif /*GLFW_NATIVE_INCLUDE_NONE*/
   159  
   160  
   161  /*************************************************************************
   162   * Functions
   163   *************************************************************************/
   164  
   165  #if defined(GLFW_EXPOSE_NATIVE_WIN32)
   166  /*! @brief Returns the adapter device name of the specified monitor.
   167   *
   168   *  @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
   169   *  of the specified monitor, or `NULL` if an [error](@ref error_handling)
   170   *  occurred.
   171   *
   172   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   173   *
   174   *  @thread_safety This function may be called from any thread.  Access is not
   175   *  synchronized.
   176   *
   177   *  @since Added in version 3.1.
   178   *
   179   *  @ingroup native
   180   */
   181  GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
   182  
   183  /*! @brief Returns the display device name of the specified monitor.
   184   *
   185   *  @return The UTF-8 encoded display device name (for example
   186   *  `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
   187   *  [error](@ref error_handling) occurred.
   188   *
   189   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   190   *
   191   *  @thread_safety This function may be called from any thread.  Access is not
   192   *  synchronized.
   193   *
   194   *  @since Added in version 3.1.
   195   *
   196   *  @ingroup native
   197   */
   198  GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
   199  
   200  /*! @brief Returns the `HWND` of the specified window.
   201   *
   202   *  @return The `HWND` of the specified window, or `NULL` if an
   203   *  [error](@ref error_handling) occurred.
   204   *
   205   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   206   *
   207   *  @remark The `HDC` associated with the window can be queried with the
   208   *  [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
   209   *  function.
   210   *  @code
   211   *  HDC dc = GetDC(glfwGetWin32Window(window));
   212   *  @endcode
   213   *  This DC is private and does not need to be released.
   214   *
   215   *  @thread_safety This function may be called from any thread.  Access is not
   216   *  synchronized.
   217   *
   218   *  @since Added in version 3.0.
   219   *
   220   *  @ingroup native
   221   */
   222  GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
   223  #endif
   224  
   225  #if defined(GLFW_EXPOSE_NATIVE_WGL)
   226  /*! @brief Returns the `HGLRC` of the specified window.
   227   *
   228   *  @return The `HGLRC` of the specified window, or `NULL` if an
   229   *  [error](@ref error_handling) occurred.
   230   *
   231   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   232   *  GLFW_NOT_INITIALIZED.
   233   *
   234   *  @remark The `HDC` associated with the window can be queried with the
   235   *  [GetDC](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc)
   236   *  function.
   237   *  @code
   238   *  HDC dc = GetDC(glfwGetWin32Window(window));
   239   *  @endcode
   240   *  This DC is private and does not need to be released.
   241   *
   242   *  @thread_safety This function may be called from any thread.  Access is not
   243   *  synchronized.
   244   *
   245   *  @since Added in version 3.0.
   246   *
   247   *  @ingroup native
   248   */
   249  GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
   250  #endif
   251  
   252  #if defined(GLFW_EXPOSE_NATIVE_COCOA)
   253  /*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
   254   *
   255   *  @return The `CGDirectDisplayID` of the specified monitor, or
   256   *  `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
   257   *
   258   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   259   *
   260   *  @thread_safety This function may be called from any thread.  Access is not
   261   *  synchronized.
   262   *
   263   *  @since Added in version 3.1.
   264   *
   265   *  @ingroup native
   266   */
   267  GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
   268  
   269  /*! @brief Returns the `NSWindow` of the specified window.
   270   *
   271   *  @return The `NSWindow` of the specified window, or `nil` if an
   272   *  [error](@ref error_handling) occurred.
   273   *
   274   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   275   *
   276   *  @thread_safety This function may be called from any thread.  Access is not
   277   *  synchronized.
   278   *
   279   *  @since Added in version 3.0.
   280   *
   281   *  @ingroup native
   282   */
   283  GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
   284  #endif
   285  
   286  #if defined(GLFW_EXPOSE_NATIVE_NSGL)
   287  /*! @brief Returns the `NSOpenGLContext` of the specified window.
   288   *
   289   *  @return The `NSOpenGLContext` of the specified window, or `nil` if an
   290   *  [error](@ref error_handling) occurred.
   291   *
   292   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   293   *  GLFW_NOT_INITIALIZED.
   294   *
   295   *  @thread_safety This function may be called from any thread.  Access is not
   296   *  synchronized.
   297   *
   298   *  @since Added in version 3.0.
   299   *
   300   *  @ingroup native
   301   */
   302  GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
   303  #endif
   304  
   305  #if defined(GLFW_EXPOSE_NATIVE_X11)
   306  /*! @brief Returns the `Display` used by GLFW.
   307   *
   308   *  @return The `Display` used by GLFW, or `NULL` if an
   309   *  [error](@ref error_handling) occurred.
   310   *
   311   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   312   *
   313   *  @thread_safety This function may be called from any thread.  Access is not
   314   *  synchronized.
   315   *
   316   *  @since Added in version 3.0.
   317   *
   318   *  @ingroup native
   319   */
   320  GLFWAPI Display* glfwGetX11Display(void);
   321  
   322  /*! @brief Returns the `RRCrtc` of the specified monitor.
   323   *
   324   *  @return The `RRCrtc` of the specified monitor, or `None` if an
   325   *  [error](@ref error_handling) occurred.
   326   *
   327   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   328   *
   329   *  @thread_safety This function may be called from any thread.  Access is not
   330   *  synchronized.
   331   *
   332   *  @since Added in version 3.1.
   333   *
   334   *  @ingroup native
   335   */
   336  GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
   337  
   338  /*! @brief Returns the `RROutput` of the specified monitor.
   339   *
   340   *  @return The `RROutput` of the specified monitor, or `None` if an
   341   *  [error](@ref error_handling) occurred.
   342   *
   343   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   344   *
   345   *  @thread_safety This function may be called from any thread.  Access is not
   346   *  synchronized.
   347   *
   348   *  @since Added in version 3.1.
   349   *
   350   *  @ingroup native
   351   */
   352  GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
   353  
   354  /*! @brief Returns the `Window` of the specified window.
   355   *
   356   *  @return The `Window` of the specified window, or `None` if an
   357   *  [error](@ref error_handling) occurred.
   358   *
   359   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   360   *
   361   *  @thread_safety This function may be called from any thread.  Access is not
   362   *  synchronized.
   363   *
   364   *  @since Added in version 3.0.
   365   *
   366   *  @ingroup native
   367   */
   368  GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
   369  
   370  /*! @brief Sets the current primary selection to the specified string.
   371   *
   372   *  @param[in] string A UTF-8 encoded string.
   373   *
   374   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   375   *  GLFW_PLATFORM_ERROR.
   376   *
   377   *  @pointer_lifetime The specified string is copied before this function
   378   *  returns.
   379   *
   380   *  @thread_safety This function must only be called from the main thread.
   381   *
   382   *  @sa @ref clipboard
   383   *  @sa glfwGetX11SelectionString
   384   *  @sa glfwSetClipboardString
   385   *
   386   *  @since Added in version 3.3.
   387   *
   388   *  @ingroup native
   389   */
   390  GLFWAPI void glfwSetX11SelectionString(const char* string);
   391  
   392  /*! @brief Returns the contents of the current primary selection as a string.
   393   *
   394   *  If the selection is empty or if its contents cannot be converted, `NULL`
   395   *  is returned and a @ref GLFW_FORMAT_UNAVAILABLE error is generated.
   396   *
   397   *  @return The contents of the selection as a UTF-8 encoded string, or `NULL`
   398   *  if an [error](@ref error_handling) occurred.
   399   *
   400   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
   401   *  GLFW_PLATFORM_ERROR.
   402   *
   403   *  @pointer_lifetime The returned string is allocated and freed by GLFW. You
   404   *  should not free it yourself. It is valid until the next call to @ref
   405   *  glfwGetX11SelectionString or @ref glfwSetX11SelectionString, or until the
   406   *  library is terminated.
   407   *
   408   *  @thread_safety This function must only be called from the main thread.
   409   *
   410   *  @sa @ref clipboard
   411   *  @sa glfwSetX11SelectionString
   412   *  @sa glfwGetClipboardString
   413   *
   414   *  @since Added in version 3.3.
   415   *
   416   *  @ingroup native
   417   */
   418  GLFWAPI const char* glfwGetX11SelectionString(void);
   419  #endif
   420  
   421  #if defined(GLFW_EXPOSE_NATIVE_GLX)
   422  /*! @brief Returns the `GLXContext` of the specified window.
   423   *
   424   *  @return The `GLXContext` of the specified window, or `NULL` if an
   425   *  [error](@ref error_handling) occurred.
   426   *
   427   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   428   *  GLFW_NOT_INITIALIZED.
   429   *
   430   *  @thread_safety This function may be called from any thread.  Access is not
   431   *  synchronized.
   432   *
   433   *  @since Added in version 3.0.
   434   *
   435   *  @ingroup native
   436   */
   437  GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
   438  
   439  /*! @brief Returns the `GLXWindow` of the specified window.
   440   *
   441   *  @return The `GLXWindow` of the specified window, or `None` if an
   442   *  [error](@ref error_handling) occurred.
   443   *
   444   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   445   *  GLFW_NOT_INITIALIZED.
   446   *
   447   *  @thread_safety This function may be called from any thread.  Access is not
   448   *  synchronized.
   449   *
   450   *  @since Added in version 3.2.
   451   *
   452   *  @ingroup native
   453   */
   454  GLFWAPI GLXWindow glfwGetGLXWindow(GLFWwindow* window);
   455  #endif
   456  
   457  #if defined(GLFW_EXPOSE_NATIVE_WAYLAND)
   458  /*! @brief Returns the `struct wl_display*` used by GLFW.
   459   *
   460   *  @return The `struct wl_display*` used by GLFW, or `NULL` if an
   461   *  [error](@ref error_handling) occurred.
   462   *
   463   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   464   *
   465   *  @thread_safety This function may be called from any thread.  Access is not
   466   *  synchronized.
   467   *
   468   *  @since Added in version 3.2.
   469   *
   470   *  @ingroup native
   471   */
   472  GLFWAPI struct wl_display* glfwGetWaylandDisplay(void);
   473  
   474  /*! @brief Returns the `struct wl_output*` of the specified monitor.
   475   *
   476   *  @return The `struct wl_output*` of the specified monitor, or `NULL` if an
   477   *  [error](@ref error_handling) occurred.
   478   *
   479   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   480   *
   481   *  @thread_safety This function may be called from any thread.  Access is not
   482   *  synchronized.
   483   *
   484   *  @since Added in version 3.2.
   485   *
   486   *  @ingroup native
   487   */
   488  GLFWAPI struct wl_output* glfwGetWaylandMonitor(GLFWmonitor* monitor);
   489  
   490  /*! @brief Returns the main `struct wl_surface*` of the specified window.
   491   *
   492   *  @return The main `struct wl_surface*` of the specified window, or `NULL` if
   493   *  an [error](@ref error_handling) occurred.
   494   *
   495   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   496   *
   497   *  @thread_safety This function may be called from any thread.  Access is not
   498   *  synchronized.
   499   *
   500   *  @since Added in version 3.2.
   501   *
   502   *  @ingroup native
   503   */
   504  GLFWAPI struct wl_surface* glfwGetWaylandWindow(GLFWwindow* window);
   505  #endif
   506  
   507  #if defined(GLFW_EXPOSE_NATIVE_EGL)
   508  /*! @brief Returns the `EGLDisplay` used by GLFW.
   509   *
   510   *  @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
   511   *  [error](@ref error_handling) occurred.
   512   *
   513   *  @errors Possible errors include @ref GLFW_NOT_INITIALIZED.
   514   *
   515   *  @remark Because EGL is initialized on demand, this function will return
   516   *  `EGL_NO_DISPLAY` until the first context has been created via EGL.
   517   *
   518   *  @thread_safety This function may be called from any thread.  Access is not
   519   *  synchronized.
   520   *
   521   *  @since Added in version 3.0.
   522   *
   523   *  @ingroup native
   524   */
   525  GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
   526  
   527  /*! @brief Returns the `EGLContext` of the specified window.
   528   *
   529   *  @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
   530   *  [error](@ref error_handling) occurred.
   531   *
   532   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   533   *  GLFW_NOT_INITIALIZED.
   534   *
   535   *  @thread_safety This function may be called from any thread.  Access is not
   536   *  synchronized.
   537   *
   538   *  @since Added in version 3.0.
   539   *
   540   *  @ingroup native
   541   */
   542  GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
   543  
   544  /*! @brief Returns the `EGLSurface` of the specified window.
   545   *
   546   *  @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
   547   *  [error](@ref error_handling) occurred.
   548   *
   549   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   550   *  GLFW_NOT_INITIALIZED.
   551   *
   552   *  @thread_safety This function may be called from any thread.  Access is not
   553   *  synchronized.
   554   *
   555   *  @since Added in version 3.0.
   556   *
   557   *  @ingroup native
   558   */
   559  GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);
   560  #endif
   561  
   562  #if defined(GLFW_EXPOSE_NATIVE_OSMESA)
   563  /*! @brief Retrieves the color buffer associated with the specified window.
   564   *
   565   *  @param[in] window The window whose color buffer to retrieve.
   566   *  @param[out] width Where to store the width of the color buffer, or `NULL`.
   567   *  @param[out] height Where to store the height of the color buffer, or `NULL`.
   568   *  @param[out] format Where to store the OSMesa pixel format of the color
   569   *  buffer, or `NULL`.
   570   *  @param[out] buffer Where to store the address of the color buffer, or
   571   *  `NULL`.
   572   *  @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
   573   *  [error](@ref error_handling) occurred.
   574   *
   575   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   576   *  GLFW_NOT_INITIALIZED.
   577   *
   578   *  @thread_safety This function may be called from any thread.  Access is not
   579   *  synchronized.
   580   *
   581   *  @since Added in version 3.3.
   582   *
   583   *  @ingroup native
   584   */
   585  GLFWAPI int glfwGetOSMesaColorBuffer(GLFWwindow* window, int* width, int* height, int* format, void** buffer);
   586  
   587  /*! @brief Retrieves the depth buffer associated with the specified window.
   588   *
   589   *  @param[in] window The window whose depth buffer to retrieve.
   590   *  @param[out] width Where to store the width of the depth buffer, or `NULL`.
   591   *  @param[out] height Where to store the height of the depth buffer, or `NULL`.
   592   *  @param[out] bytesPerValue Where to store the number of bytes per depth
   593   *  buffer element, or `NULL`.
   594   *  @param[out] buffer Where to store the address of the depth buffer, or
   595   *  `NULL`.
   596   *  @return `GLFW_TRUE` if successful, or `GLFW_FALSE` if an
   597   *  [error](@ref error_handling) occurred.
   598   *
   599   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   600   *  GLFW_NOT_INITIALIZED.
   601   *
   602   *  @thread_safety This function may be called from any thread.  Access is not
   603   *  synchronized.
   604   *
   605   *  @since Added in version 3.3.
   606   *
   607   *  @ingroup native
   608   */
   609  GLFWAPI int glfwGetOSMesaDepthBuffer(GLFWwindow* window, int* width, int* height, int* bytesPerValue, void** buffer);
   610  
   611  /*! @brief Returns the `OSMesaContext` of the specified window.
   612   *
   613   *  @return The `OSMesaContext` of the specified window, or `NULL` if an
   614   *  [error](@ref error_handling) occurred.
   615   *
   616   *  @errors Possible errors include @ref GLFW_NO_WINDOW_CONTEXT and @ref
   617   *  GLFW_NOT_INITIALIZED.
   618   *
   619   *  @thread_safety This function may be called from any thread.  Access is not
   620   *  synchronized.
   621   *
   622   *  @since Added in version 3.3.
   623   *
   624   *  @ingroup native
   625   */
   626  GLFWAPI OSMesaContext glfwGetOSMesaContext(GLFWwindow* window);
   627  #endif
   628  
   629  #ifdef __cplusplus
   630  }
   631  #endif
   632  
   633  #endif /* _glfw3_native_h_ */
   634