github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/external/glfw/src/cocoa_joystick.h (about) 1 //======================================================================== 2 // GLFW 3.4 Cocoa - www.glfw.org 3 //------------------------------------------------------------------------ 4 // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org> 5 // 6 // This software is provided 'as-is', without any express or implied 7 // warranty. In no event will the authors be held liable for any damages 8 // arising from the use of this software. 9 // 10 // Permission is granted to anyone to use this software for any purpose, 11 // including commercial applications, and to alter it and redistribute it 12 // freely, subject to the following restrictions: 13 // 14 // 1. The origin of this software must not be misrepresented; you must not 15 // claim that you wrote the original software. If you use this software 16 // in a product, an acknowledgment in the product documentation would 17 // be appreciated but is not required. 18 // 19 // 2. Altered source versions must be plainly marked as such, and must not 20 // be misrepresented as being the original software. 21 // 22 // 3. This notice may not be removed or altered from any source 23 // distribution. 24 // 25 //======================================================================== 26 27 #include <IOKit/IOKitLib.h> 28 #include <IOKit/IOCFPlugIn.h> 29 #include <IOKit/hid/IOHIDKeys.h> 30 31 #define GLFW_COCOA_JOYSTICK_STATE _GLFWjoystickNS ns; 32 #define GLFW_COCOA_LIBRARY_JOYSTICK_STATE 33 34 #define GLFW_BUILD_COCOA_MAPPINGS 35 36 // Cocoa-specific per-joystick data 37 // 38 typedef struct _GLFWjoystickNS 39 { 40 IOHIDDeviceRef device; 41 CFMutableArrayRef axes; 42 CFMutableArrayRef buttons; 43 CFMutableArrayRef hats; 44 } _GLFWjoystickNS; 45 46 GLFWbool _glfwInitJoysticksCocoa(void); 47 void _glfwTerminateJoysticksCocoa(void); 48 GLFWbool _glfwPollJoystickCocoa(_GLFWjoystick* js, int mode); 49 const char* _glfwGetMappingNameCocoa(void); 50 void _glfwUpdateGamepadGUIDCocoa(char* guid); 51