github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/external/glfw/src/null_joystick.c (about)

     1  //========================================================================
     2  // GLFW 3.4 - www.glfw.org
     3  //------------------------------------------------------------------------
     4  // Copyright (c) 2016-2017 Camilla Löwy <elmindreda@glfw.org>
     5  //
     6  // This software is provided 'as-is', without any express or implied
     7  // warranty. In no event will the authors be held liable for any damages
     8  // arising from the use of this software.
     9  //
    10  // Permission is granted to anyone to use this software for any purpose,
    11  // including commercial applications, and to alter it and redistribute it
    12  // freely, subject to the following restrictions:
    13  //
    14  // 1. The origin of this software must not be misrepresented; you must not
    15  //    claim that you wrote the original software. If you use this software
    16  //    in a product, an acknowledgment in the product documentation would
    17  //    be appreciated but is not required.
    18  //
    19  // 2. Altered source versions must be plainly marked as such, and must not
    20  //    be misrepresented as being the original software.
    21  //
    22  // 3. This notice may not be removed or altered from any source
    23  //    distribution.
    24  //
    25  //========================================================================
    26  // It is fine to use C99 in this file because it will not be built with VS
    27  //========================================================================
    28  
    29  #include "internal.h"
    30  
    31  
    32  //////////////////////////////////////////////////////////////////////////
    33  //////                       GLFW platform API                      //////
    34  //////////////////////////////////////////////////////////////////////////
    35  
    36  GLFWbool _glfwInitJoysticksNull(void)
    37  {
    38      return GLFW_TRUE;
    39  }
    40  
    41  void _glfwTerminateJoysticksNull(void)
    42  {
    43  }
    44  
    45  GLFWbool _glfwPollJoystickNull(_GLFWjoystick* js, int mode)
    46  {
    47      return GLFW_FALSE;
    48  }
    49  
    50  const char* _glfwGetMappingNameNull(void)
    51  {
    52      return "";
    53  }
    54  
    55  void _glfwUpdateGamepadGUIDNull(char* guid)
    56  {
    57  }
    58