github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/external/glfw/src/win32_joystick.h (about)

     1  //========================================================================
     2  // GLFW 3.4 Win32 - www.glfw.org
     3  //------------------------------------------------------------------------
     4  // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
     5  //
     6  // This software is provided 'as-is', without any express or implied
     7  // warranty. In no event will the authors be held liable for any damages
     8  // arising from the use of this software.
     9  //
    10  // Permission is granted to anyone to use this software for any purpose,
    11  // including commercial applications, and to alter it and redistribute it
    12  // freely, subject to the following restrictions:
    13  //
    14  // 1. The origin of this software must not be misrepresented; you must not
    15  //    claim that you wrote the original software. If you use this software
    16  //    in a product, an acknowledgment in the product documentation would
    17  //    be appreciated but is not required.
    18  //
    19  // 2. Altered source versions must be plainly marked as such, and must not
    20  //    be misrepresented as being the original software.
    21  //
    22  // 3. This notice may not be removed or altered from any source
    23  //    distribution.
    24  //
    25  //========================================================================
    26  
    27  #define GLFW_WIN32_JOYSTICK_STATE         _GLFWjoystickWin32 win32;
    28  #define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
    29  
    30  #define GLFW_BUILD_WIN32_MAPPINGS
    31  
    32  // Joystick element (axis, button or slider)
    33  //
    34  typedef struct _GLFWjoyobjectWin32
    35  {
    36      int                     offset;
    37      int                     type;
    38  } _GLFWjoyobjectWin32;
    39  
    40  // Win32-specific per-joystick data
    41  //
    42  typedef struct _GLFWjoystickWin32
    43  {
    44      _GLFWjoyobjectWin32*    objects;
    45      int                     objectCount;
    46      IDirectInputDevice8W*   device;
    47      DWORD                   index;
    48      GUID                    guid;
    49  } _GLFWjoystickWin32;
    50  
    51  void _glfwDetectJoystickConnectionWin32(void);
    52  void _glfwDetectJoystickDisconnectionWin32(void);
    53