github.com/Konstantin8105/c4go@v0.0.0-20240505174241-768bb1c65a51/tests/raylib/shell.html (about) 1 <!doctype html> 2 <html lang="en-us"> 3 <head> 4 <meta charset="utf-8"> 5 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 6 7 <title>raylib web game</title> 8 9 <meta name="title" content="raylib web game"> 10 <meta name="description" content="New raylib web videogame, developed using raylib videogames library"> 11 <meta name="keywords" content="raylib, games, html5, programming, C, C++, library, learn, videogames"> 12 <meta name="viewport" content="width=device-width"> 13 14 <!-- Open Graph metatags for sharing --> 15 <meta property="og:title" content="raylib web game"> 16 <meta property="og:image:type" content="image/png"> 17 <meta property="og:image" content="https://www.raylib.com/common/img/raylib_logo.png"> 18 <meta property="og:site_name" content="raylib.com"> 19 <meta property="og:url" content="https://www.raylib.com/games.html"> 20 <meta property="og:description" content="New raylib web videogame, developed using raylib videogames library"> 21 22 <!-- Twitter metatags for sharing --> 23 <meta name="twitter:card" content="summary"> 24 <meta name="twitter:site" content="@raysan5"> 25 <meta name="twitter:title" content="raylib web game"> 26 <meta name="twitter:image" content="https://www.raylib.com/common/raylib_logo.png"> 27 <meta name="twitter:url" content="https://www.raylib.com/games.html"> 28 <meta name="twitter:description" content="New raylib web game, developed using raylib videogames library"> 29 30 <!-- Favicon --> 31 <link rel="shortcut icon" href="https://www.raylib.com/favicon.ico"> 32 33 <style> 34 body { 35 font-family: arial; 36 margin: 0; 37 padding: none; 38 } 39 40 #header { 41 width: 100%; 42 height: 80px; 43 background-color: #888888; 44 } 45 46 /* NOTE: raylib logo is embedded in the page as base64 png image */ 47 #logo { 48 width:64px; 49 height:64px; 50 float:left; 51 position:relative; 52 margin:10px; 53 background-image:url('data:image/png;base64,\ 54 iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAIAAAAlC+aJAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADs\ 55 MAAA7DAcdvqGQAAAAadEVYdFNvZnR3YXJlAFBhaW50Lk5FVCB2My41LjExR/NCNwAAA7JJREFUaEPtk0FyWzEMQ+37X7fZhxX4\ 56 YY3AD1OKF1nkzTRlSBCCLeVBnvl/AUdaELOunPno1kts1kixdtEZKVs+xIxebBkZsVknn/L5nFGDLR8T4zVC9fX19S/+tTFijr\ 57 YK4jUjbPUtqBHpnEE6PkZD7jQZV8n5Recw1XQKciZuPaEtR6UjNs5ENVGMsBVqpPtER0ZMOhpyp8m4YL4OjD9yxsyZxnQycfMJ\ 58 ETNSzsRE1+dihK3YMiJmpHTW3xpmXPC6BXlCHfqnBlsjY5hxf/6EVEOM2BTEi0fYCX4ONSI6Kq3Blg/prIOMq2CsRur4KQ0x64\ 59 SdjOufEDEdHZGOhmz5RDHCVqhRuQ86YsVskbc+GXchLiHnFyYH+UigQDVGnImbT8hwFkgLg2qiM8JO6Ylx1FNLa3DmYwqCTsZd\ 60 4BPqGJG7MwKzpeiWKTKxXkLMVE3MSOmsdwxLH6Rd/wCCLSNDx6djeKfJuArGeoYamRHpaEjnCBYZVy8hZqo2GI36qPjsiOiMsB\ 61 XGcev4Mx9TLGTchbgEjN/uz6jGrBvDjg+LTNx8Qp2CbG2xMKgmOiPslJ4Yxx+eSnSkzlosZNwFPiHl7FRTkLNRJm4+IeVM0ymI\ 62 H42wE/wcKalQI4MRl4EW3p6VcRWMua8F6WjIlqZDxvVPiHQ6CjVbYkV9ohhhp/Rk1wiYgpyJ78i4CsZbjkb8Qx+ihvzu3RPaKo\ 63 gZkY6GlEeMsKdPSOFIC8VoOusg44L5c+T8ouOoGhWbdWJ8tMi4egkxo4hoh2yNTGf3iIyr5Lyic4bRENXo+lvDjAt4C1Hk/OKt\ 64 UaAj0+n4dMSZ2D+hrYJsaYh2SClG2jV9kJKKzhlGQ1SsW299Mq6C8dYZHTExo8fzieI5ivipYnYy7nwJqGKmOYyRwfiUBXITfh\ 65 5qSHRGWEkfqJqURgvsdHyWYv7Ko8DnYYegk3EB00cxprdrJRzFd7YQzawu8L1GMTYS/KpPaAFTkIn1EmJmspJSs5xBzSyGhlkB\ 66 mlxfNFiP5mw4wlbMh4F5Ddxp5jNINBdCEz9zPOC1zD7Q0HBdmXndwv0TMtydEdzlWJT4VZ8Qt9Qn4/onxMIwa5ZYGJU5yufBiC\ 67 jwE50AGjLCVuS8Yt4H7OgZLKK5EKOsLviEWJSL/+0uMi7gLUSBseYwqEbXvSHCec1CJvZPyHCmYQffaBBfOTCGHM2aEbZi1+gO\ 68 1XTWVXMnzrhAn5DSOZVsiQlHnSITKzGj6DeTcZWc/3oy7h9//PF4PL4BlvsWrb6RE+oAAAAASUVORK5CYII='); 69 } 70 71 .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } 72 div.emscripten { text-align: center; } 73 div.emscripten_border { border: 1px solid black; } 74 75 /* NOTE: Canvas *must not* have any border or padding, or mouse coords will be wrong */ 76 canvas.emscripten { 77 border: 0px none; 78 background: black; 79 width: 100%; 80 } 81 82 .spinner { 83 height: 30px; 84 width: 30px; 85 margin: 0; 86 margin-top: 20px; 87 margin-left: 20px; 88 display: inline-block; 89 vertical-align: top; 90 -webkit-animation: rotation .8s linear infinite; 91 -moz-animation: rotation .8s linear infinite; 92 -o-animation: rotation .8s linear infinite; 93 animation: rotation 0.8s linear infinite; 94 border-left: 5px solid black; 95 border-right: 5px solid black; 96 border-bottom: 5px solid black; 97 border-top: 5px solid red; 98 border-radius: 100%; 99 background-color: rgb(245, 245, 245); 100 } 101 @-webkit-keyframes rotation { 102 from {-webkit-transform: rotate(0deg);} 103 to {-webkit-transform: rotate(360deg);} 104 } 105 @-moz-keyframes rotation { 106 from {-moz-transform: rotate(0deg);} 107 to {-moz-transform: rotate(360deg);} 108 } 109 @-o-keyframes rotation { 110 from {-o-transform: rotate(0deg);} 111 to {-o-transform: rotate(360deg);} 112 } 113 @keyframes rotation { 114 from {transform: rotate(0deg);} 115 to {transform: rotate(360deg);} 116 } 117 118 #status { 119 display: inline-block; 120 vertical-align: top; 121 margin-top: 30px; 122 margin-left: 20px; 123 font-weight: bold; 124 color: rgb(40, 40, 40); 125 } 126 127 #progress { 128 height: 0px; 129 width: 0px; 130 } 131 132 #controls { 133 display: inline-block; 134 float: right; 135 vertical-align: top; 136 margin-top: 15px; 137 margin-right: 20px; 138 } 139 140 #output { 141 width: 100%; 142 height: 140px; 143 margin: 0 auto; 144 margin-top: 10px; 145 display: block; 146 background-color: black; 147 color: rgb(37, 174, 38); 148 font-family: 'Lucida Console', Monaco, monospace; 149 outline: none; 150 } 151 152 input[type=button] { 153 background-color: lightgray; 154 border: 4px solid darkgray; 155 color: black; 156 text-decoration: none; 157 cursor: pointer; 158 width: 140px; 159 height: 50px; 160 } 161 162 input[type=button]:hover { 163 background-color: #f5f5f5ff; 164 border-color: black; 165 } 166 </style> 167 </head> 168 <body> 169 <div id="header"> 170 <a id="logo" href="https://www.raylib.com"></a> 171 172 <div class="spinner" id='spinner'></div> 173 <div class="emscripten" id="status">Downloading...</div> 174 175 <span id='controls'> 176 <span><input type="button" value="🖵 FULLSCREEN" onclick="Module.requestFullscreen(false, false)"></span> 177 <span><input type="button" id="btn-audio" value="🔇 SUSPEND" onclick="toggleAudio()"></span> 178 </span> 179 180 <div class="emscripten"> 181 <progress value="0" max="100" id="progress" hidden=1></progress> 182 </div> 183 </div> 184 185 <div class="emscripten_border"> 186 <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> 187 </div> 188 189 <textarea id="output" rows="8"></textarea> 190 191 <script type='text/javascript' src="https://cdn.jsdelivr.net/gh/eligrey/FileSaver.js/dist/FileSaver.min.js"> </script> 192 <script type='text/javascript'> 193 function saveFileFromMEMFSToDisk(memoryFSname, localFSname) // This can be called by C/C++ code 194 { 195 var isSafari = false; // Not supported, navigator.userAgent access is being restricted 196 //var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent); 197 var data = FS.readFile(memoryFSname); 198 var blob; 199 200 if (isSafari) blob = new Blob([data.buffer], { type: "application/octet-stream" }); 201 else blob = new Blob([data.buffer], { type: "application/octet-binary" }); 202 203 // NOTE: SaveAsDialog is a browser setting. For example, in Google Chrome, 204 // in Settings/Advanced/Downloads section you have a setting: 205 // 'Ask where to save each file before downloading' - which you can set true/false. 206 // If you enable this setting it would always ask you and bring the SaveAsDialog 207 saveAs(blob, localFSname); 208 } 209 </script> 210 <script type='text/javascript'> 211 var statusElement = document.querySelector('#status'); 212 var progressElement = document.querySelector('#progress'); 213 var spinnerElement = document.querySelector('#spinner'); 214 var Module = { 215 preRun: [], 216 postRun: [], 217 print: (function() { 218 var element = document.querySelector('#output'); 219 220 if (element) element.value = ''; // Clear browser cache 221 222 return function(text) { 223 if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); 224 // These replacements are necessary if you render to raw HTML 225 //text = text.replace(/&/g, "&"); 226 //text = text.replace(/</g, "<"); 227 //text = text.replace(/>/g, ">"); 228 //text = text.replace('\n', '<br>', 'g'); 229 console.log(text); 230 231 if (element) { 232 element.value += text + "\n"; 233 element.scrollTop = element.scrollHeight; // focus on bottom 234 } 235 }; 236 })(), 237 printErr: function(text) { 238 if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); 239 240 console.error(text); 241 }, 242 canvas: (function() { 243 var canvas = document.querySelector('#canvas'); 244 245 // As a default initial behavior, pop up an alert when webgl context is lost. 246 // To make your application robust, you may want to override this behavior before shipping! 247 // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 248 canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); 249 250 return canvas; 251 })(), 252 setStatus: function(text) { 253 if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; 254 if (text === Module.setStatus.last.text) return; 255 256 var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); 257 var now = Date.now(); 258 259 if (m && now - Module.setStatus.last.time < 30) return; // If this is a progress update, skip it if too soon 260 261 Module.setStatus.last.time = now; 262 Module.setStatus.last.text = text; 263 264 if (m) { 265 text = m[1]; 266 progressElement.value = parseInt(m[2])*100; 267 progressElement.max = parseInt(m[4])*100; 268 progressElement.hidden = true; 269 spinnerElement.hidden = false; 270 } else { 271 progressElement.value = null; 272 progressElement.max = null; 273 progressElement.hidden = true; 274 if (!text) spinnerElement.style.display = 'none'; 275 } 276 277 statusElement.innerHTML = text; 278 }, 279 totalDependencies: 0, 280 monitorRunDependencies: function(left) { 281 this.totalDependencies = Math.max(this.totalDependencies, left); 282 Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); 283 }, 284 //noInitialRun: true 285 }; 286 287 Module.setStatus('Downloading...'); 288 289 window.onerror = function() { 290 Module.setStatus('Exception thrown, see JavaScript console'); 291 spinnerElement.style.display = 'none'; 292 Module.setStatus = function(text) { if (text) Module.printErr('[post-exception status] ' + text); }; 293 }; 294 </script> 295 296 <!-- REF: https://developers.google.com/web/updates/2018/11/web-audio-autoplay --> 297 <script type='text/javascript'> 298 var audioBtn = document.querySelector('#btn-audio'); 299 300 // An array of all contexts to resume on the page 301 const audioContexList = []; 302 (function() { 303 // A proxy object to intercept AudioContexts and 304 // add them to the array for tracking and resuming later 305 self.AudioContext = new Proxy(self.AudioContext, { 306 construct(target, args) { 307 const result = new target(...args); 308 audioContexList.push(result); 309 if (result.state == "suspended") audioBtn.value = "🔈 RESUME"; 310 return result; 311 } 312 }); 313 })(); 314 315 function toggleAudio() { 316 var resumed = false; 317 audioContexList.forEach(ctx => { 318 if (ctx.state == "suspended") { ctx.resume(); resumed = true; } 319 else if (ctx.state == "running") ctx.suspend(); 320 }); 321 322 if (resumed) audioBtn.value = "🔇 SUSPEND"; 323 else audioBtn.value = "🔈 RESUME"; 324 } 325 </script> 326 {{{ SCRIPT }}} 327 </body> 328 </html>