github.com/LanceLRQ/deer-common@v0.0.9-0.20210319081233-e8222ac018a8/sandbox/process/exec.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package process
     6  
     7  import (
     8  	"errors"
     9  	"github.com/LanceLRQ/deer-common/sandbox/forkexec"
    10  	"runtime"
    11  	"sync"
    12  	"sync/atomic"
    13  	"syscall"
    14  	"time"
    15  )
    16  
    17  // ErrProcessDone indicates a Process has finished.
    18  var ErrProcessDone = errors.New("os: process already finished")
    19  
    20  // Process stores the information about a process created by StartProcess.
    21  type Process struct {
    22  	Pid    int
    23  	handle uintptr      // handle is accessed atomically on Windows
    24  	isdone uint32       // process has been successfully waited on, non zero if true
    25  	sigMu  sync.RWMutex // avoid race between wait and signal
    26  }
    27  
    28  func newProcess(pid int, handle uintptr) *Process {
    29  	p := &Process{Pid: pid, handle: handle}
    30  	runtime.SetFinalizer(p, (*Process).Release)
    31  	return p
    32  }
    33  
    34  func (p *Process) setDone() {
    35  	atomic.StoreUint32(&p.isdone, 1)
    36  }
    37  
    38  func (p *Process) done() bool {
    39  	return atomic.LoadUint32(&p.isdone) > 0
    40  }
    41  
    42  // ProcAttr holds the attributes that will be applied to a new process
    43  // started by StartProcess.
    44  type ProcAttr struct {
    45  	// If Dir is non-empty, the child changes into the directory before
    46  	// creating the process.
    47  	Dir string
    48  	// If Env is non-nil, it gives the environment variables for the
    49  	// new process in the form returned by Environ.
    50  	// If it is nil, the result of Environ will be used.
    51  	Env []string
    52  	// Files specifies the open files inherited by the new process. The
    53  	// first three entries correspond to standard input, standard output, and
    54  	// standard error. An implementation may support additional entries,
    55  	// depending on the underlying operating system. A nil entry corresponds
    56  	// to that file being closed when the process starts.
    57  	Files []interface{}
    58  
    59  	// Operating system-specific process creation attributes.
    60  	// Note that setting this field means that your program
    61  	// may not execute properly or even compile on some
    62  	// operating systems.
    63  	Sys *forkexec.SysProcAttr
    64  }
    65  
    66  // A Signal represents an operating system signal.
    67  // The usual underlying implementation is operating system-dependent:
    68  // on Unix it is syscall.Signal.
    69  type Signal interface {
    70  	String() string
    71  	Signal() // to distinguish from other Stringers
    72  }
    73  
    74  // Getpid returns the process id of the caller.
    75  func Getpid() int { return syscall.Getpid() }
    76  
    77  // Getppid returns the process id of the caller's parent.
    78  func Getppid() int { return syscall.Getppid() }
    79  
    80  // FindProcess looks for a running process by its pid.
    81  //
    82  // The Process it returns can be used to obtain information
    83  // about the underlying operating system process.
    84  //
    85  // On Unix systems, FindProcess always succeeds and returns a Process
    86  // for the given pid, regardless of whether the process exists.
    87  func FindProcess(pid int) (*Process, error) {
    88  	return findProcess(pid)
    89  }
    90  
    91  // StartProcess starts a new process with the program, arguments and attributes
    92  // specified by name, argv and attr. The argv slice will become os.Args in the
    93  // new process, so it normally starts with the program name.
    94  //
    95  // If the calling goroutine has locked the operating system thread
    96  // with runtime.LockOSThread and modified any inheritable OS-level
    97  // thread state (for example, Linux or Plan 9 name spaces), the new
    98  // process will inherit the caller's thread state.
    99  //
   100  // StartProcess is a low-level interface. The os/exec package provides
   101  // higher-level interfaces.
   102  //
   103  // If there is an error, it will be of type *PathError.
   104  func StartProcess(name string, argv []string, attr *ProcAttr) (*Process, error) {
   105  	return startProcess(name, argv, attr)
   106  }
   107  
   108  // Release releases any resources associated with the Process p,
   109  // rendering it unusable in the future.
   110  // Release only needs to be called if Wait is not.
   111  func (p *Process) Release() error {
   112  	return p.release()
   113  }
   114  
   115  // Kill causes the Process to exit immediately. Kill does not wait until
   116  // the Process has actually exited. This only kills the Process itself,
   117  // not any other processes it may have started.
   118  func (p *Process) Kill() error {
   119  	return p.kill()
   120  }
   121  
   122  // Wait waits for the Process to exit, and then returns a
   123  // ProcessState describing its status and an error, if any.
   124  // Wait releases any resources associated with the Process.
   125  // On most operating systems, the Process must be a child
   126  // of the current process or an error will be returned.
   127  func (p *Process) Wait() (*ProcessState, error) {
   128  	return p.wait()
   129  }
   130  
   131  // Signal sends a signal to the Process.
   132  // Sending Interrupt on Windows is not implemented.
   133  func (p *Process) Signal(sig Signal) error {
   134  	return p.signal(sig)
   135  }
   136  
   137  // UserTime returns the user CPU time of the exited process and its children.
   138  func (p *ProcessState) UserTime() time.Duration {
   139  	return p.userTime()
   140  }
   141  
   142  // SystemTime returns the system CPU time of the exited process and its children.
   143  func (p *ProcessState) SystemTime() time.Duration {
   144  	return p.systemTime()
   145  }
   146  
   147  // Exited reports whether the program has exited.
   148  func (p *ProcessState) Exited() bool {
   149  	return p.exited()
   150  }
   151  
   152  // Success reports whether the program exited successfully,
   153  // such as with exit status 0 on Unix.
   154  func (p *ProcessState) Success() bool {
   155  	return p.success()
   156  }
   157  
   158  // Sys returns system-dependent exit information about
   159  // the process. Convert it to the appropriate underlying
   160  // type, such as syscall.WaitStatus on Unix, to access its contents.
   161  func (p *ProcessState) Sys() interface{} {
   162  	return p.sys()
   163  }
   164  
   165  // SysUsage returns system-dependent resource usage information about
   166  // the exited process. Convert it to the appropriate underlying
   167  // type, such as *syscall.Rusage on Unix, to access its contents.
   168  // (On Unix, *syscall.Rusage matches struct rusage as defined in the
   169  // getrusage(2) manual page.)
   170  func (p *ProcessState) SysUsage() interface{} {
   171  	return p.sysUsage()
   172  }