github.com/Laplace-Game-Development/Laplace-Entangled-Environment@v0.0.3/internal/schedule/README.md (about) 1 # schedule 2 The schedule module represents the legwork implementation done behind the scenes for events. This communicates to worker threads over tcp using zeromq to split work evenly and rapidly. This in a way represents a self-made attempt at a Messaging Queue (currently without priority or logging).