github.com/MerlinKodo/gvisor@v0.0.0-20231110090155-957f62ecf90e/pkg/atomicbitops/atomicbitops_64bit_state_autogen.go (about)

     1  // automatically generated by stateify.
     2  
     3  //go:build !arm && !mips && !mipsle && !386 && !arm && !mips && !mipsle && !386
     4  // +build !arm,!mips,!mipsle,!386,!arm,!mips,!mipsle,!386
     5  
     6  package atomicbitops
     7  
     8  import (
     9  	"github.com/MerlinKodo/gvisor/pkg/state"
    10  )
    11  
    12  func (i *Int32) StateTypeName() string {
    13  	return "pkg/atomicbitops.Int32"
    14  }
    15  
    16  func (i *Int32) StateFields() []string {
    17  	return []string{
    18  		"value",
    19  	}
    20  }
    21  
    22  func (i *Int32) beforeSave() {}
    23  
    24  // +checklocksignore
    25  func (i *Int32) StateSave(stateSinkObject state.Sink) {
    26  	i.beforeSave()
    27  	stateSinkObject.Save(0, &i.value)
    28  }
    29  
    30  func (i *Int32) afterLoad() {}
    31  
    32  // +checklocksignore
    33  func (i *Int32) StateLoad(stateSourceObject state.Source) {
    34  	stateSourceObject.Load(0, &i.value)
    35  }
    36  
    37  func (u *Uint32) StateTypeName() string {
    38  	return "pkg/atomicbitops.Uint32"
    39  }
    40  
    41  func (u *Uint32) StateFields() []string {
    42  	return []string{
    43  		"value",
    44  	}
    45  }
    46  
    47  func (u *Uint32) beforeSave() {}
    48  
    49  // +checklocksignore
    50  func (u *Uint32) StateSave(stateSinkObject state.Sink) {
    51  	u.beforeSave()
    52  	stateSinkObject.Save(0, &u.value)
    53  }
    54  
    55  func (u *Uint32) afterLoad() {}
    56  
    57  // +checklocksignore
    58  func (u *Uint32) StateLoad(stateSourceObject state.Source) {
    59  	stateSourceObject.Load(0, &u.value)
    60  }
    61  
    62  func (i *Int64) StateTypeName() string {
    63  	return "pkg/atomicbitops.Int64"
    64  }
    65  
    66  func (i *Int64) StateFields() []string {
    67  	return []string{
    68  		"value",
    69  	}
    70  }
    71  
    72  func (i *Int64) beforeSave() {}
    73  
    74  // +checklocksignore
    75  func (i *Int64) StateSave(stateSinkObject state.Sink) {
    76  	i.beforeSave()
    77  	stateSinkObject.Save(0, &i.value)
    78  }
    79  
    80  func (i *Int64) afterLoad() {}
    81  
    82  // +checklocksignore
    83  func (i *Int64) StateLoad(stateSourceObject state.Source) {
    84  	stateSourceObject.Load(0, &i.value)
    85  }
    86  
    87  func (u *Uint64) StateTypeName() string {
    88  	return "pkg/atomicbitops.Uint64"
    89  }
    90  
    91  func (u *Uint64) StateFields() []string {
    92  	return []string{
    93  		"value",
    94  	}
    95  }
    96  
    97  func (u *Uint64) beforeSave() {}
    98  
    99  // +checklocksignore
   100  func (u *Uint64) StateSave(stateSinkObject state.Sink) {
   101  	u.beforeSave()
   102  	stateSinkObject.Save(0, &u.value)
   103  }
   104  
   105  func (u *Uint64) afterLoad() {}
   106  
   107  // +checklocksignore
   108  func (u *Uint64) StateLoad(stateSourceObject state.Source) {
   109  	stateSourceObject.Load(0, &u.value)
   110  }
   111  
   112  func init() {
   113  	state.Register((*Int32)(nil))
   114  	state.Register((*Uint32)(nil))
   115  	state.Register((*Int64)(nil))
   116  	state.Register((*Uint64)(nil))
   117  }