github.com/MetalBlockchain/subnet-evm@v0.4.9/core/state/iterator.go (about) 1 // (c) 2019-2020, Ava Labs, Inc. 2 // 3 // This file is a derived work, based on the go-ethereum library whose original 4 // notices appear below. 5 // 6 // It is distributed under a license compatible with the licensing terms of the 7 // original code from which it is derived. 8 // 9 // Much love to the original authors for their work. 10 // ********** 11 // Copyright 2015 The go-ethereum Authors 12 // This file is part of the go-ethereum library. 13 // 14 // The go-ethereum library is free software: you can redistribute it and/or modify 15 // it under the terms of the GNU Lesser General Public License as published by 16 // the Free Software Foundation, either version 3 of the License, or 17 // (at your option) any later version. 18 // 19 // The go-ethereum library is distributed in the hope that it will be useful, 20 // but WITHOUT ANY WARRANTY; without even the implied warranty of 21 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 22 // GNU Lesser General Public License for more details. 23 // 24 // You should have received a copy of the GNU Lesser General Public License 25 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 26 27 package state 28 29 import ( 30 "bytes" 31 "fmt" 32 33 "github.com/MetalBlockchain/subnet-evm/core/types" 34 "github.com/MetalBlockchain/subnet-evm/trie" 35 "github.com/ethereum/go-ethereum/common" 36 "github.com/ethereum/go-ethereum/rlp" 37 ) 38 39 // NodeIterator is an iterator to traverse the entire state trie post-order, 40 // including all of the contract code and contract state tries. 41 type NodeIterator struct { 42 state *StateDB // State being iterated 43 44 stateIt trie.NodeIterator // Primary iterator for the global state trie 45 dataIt trie.NodeIterator // Secondary iterator for the data trie of a contract 46 47 accountHash common.Hash // Hash of the node containing the account 48 codeHash common.Hash // Hash of the contract source code 49 code []byte // Source code associated with a contract 50 51 Hash common.Hash // Hash of the current entry being iterated (nil if not standalone) 52 Parent common.Hash // Hash of the first full ancestor node (nil if current is the root) 53 54 Error error // Failure set in case of an internal error in the iterator 55 } 56 57 // NewNodeIterator creates an post-order state node iterator. 58 func NewNodeIterator(state *StateDB) *NodeIterator { 59 return &NodeIterator{ 60 state: state, 61 } 62 } 63 64 // Next moves the iterator to the next node, returning whether there are any 65 // further nodes. In case of an internal error this method returns false and 66 // sets the Error field to the encountered failure. 67 func (it *NodeIterator) Next() bool { 68 // If the iterator failed previously, don't do anything 69 if it.Error != nil { 70 return false 71 } 72 // Otherwise step forward with the iterator and report any errors 73 if err := it.step(); err != nil { 74 it.Error = err 75 return false 76 } 77 return it.retrieve() 78 } 79 80 // step moves the iterator to the next entry of the state trie. 81 func (it *NodeIterator) step() error { 82 // Abort if we reached the end of the iteration 83 if it.state == nil { 84 return nil 85 } 86 // Initialize the iterator if we've just started 87 if it.stateIt == nil { 88 it.stateIt = it.state.trie.NodeIterator(nil) 89 } 90 // If we had data nodes previously, we surely have at least state nodes 91 if it.dataIt != nil { 92 if cont := it.dataIt.Next(true); !cont { 93 if it.dataIt.Error() != nil { 94 return it.dataIt.Error() 95 } 96 it.dataIt = nil 97 } 98 return nil 99 } 100 // If we had source code previously, discard that 101 if it.code != nil { 102 it.code = nil 103 return nil 104 } 105 // Step to the next state trie node, terminating if we're out of nodes 106 if cont := it.stateIt.Next(true); !cont { 107 if it.stateIt.Error() != nil { 108 return it.stateIt.Error() 109 } 110 it.state, it.stateIt = nil, nil 111 return nil 112 } 113 // If the state trie node is an internal entry, leave as is 114 if !it.stateIt.Leaf() { 115 return nil 116 } 117 // Otherwise we've reached an account node, initiate data iteration 118 var account types.StateAccount 119 if err := rlp.Decode(bytes.NewReader(it.stateIt.LeafBlob()), &account); err != nil { 120 return err 121 } 122 dataTrie, err := it.state.db.OpenStorageTrie(common.BytesToHash(it.stateIt.LeafKey()), account.Root) 123 if err != nil { 124 return err 125 } 126 it.dataIt = dataTrie.NodeIterator(nil) 127 if !it.dataIt.Next(true) { 128 it.dataIt = nil 129 } 130 if !bytes.Equal(account.CodeHash, emptyCodeHash) { 131 it.codeHash = common.BytesToHash(account.CodeHash) 132 addrHash := common.BytesToHash(it.stateIt.LeafKey()) 133 it.code, err = it.state.db.ContractCode(addrHash, common.BytesToHash(account.CodeHash)) 134 if err != nil { 135 return fmt.Errorf("code %x: %v", account.CodeHash, err) 136 } 137 } 138 it.accountHash = it.stateIt.Parent() 139 return nil 140 } 141 142 // retrieve pulls and caches the current state entry the iterator is traversing. 143 // The method returns whether there are any more data left for inspection. 144 func (it *NodeIterator) retrieve() bool { 145 // Clear out any previously set values 146 it.Hash = common.Hash{} 147 148 // If the iteration's done, return no available data 149 if it.state == nil { 150 return false 151 } 152 // Otherwise retrieve the current entry 153 switch { 154 case it.dataIt != nil: 155 it.Hash, it.Parent = it.dataIt.Hash(), it.dataIt.Parent() 156 if it.Parent == (common.Hash{}) { 157 it.Parent = it.accountHash 158 } 159 case it.code != nil: 160 it.Hash, it.Parent = it.codeHash, it.accountHash 161 case it.stateIt != nil: 162 it.Hash, it.Parent = it.stateIt.Hash(), it.stateIt.Parent() 163 } 164 return true 165 }