github.com/Seikaijyu/gio@v0.0.1/app/gl_ios.m (about) 1 // SPDX-License-Identifier: Unlicense OR MIT 2 3 // +build darwin,ios,nometal 4 5 @import UIKit; 6 @import OpenGLES; 7 8 #include "_cgo_export.h" 9 10 Class gio_layerClass(void) { 11 return [CAEAGLLayer class]; 12 } 13 14 int gio_renderbufferStorage(CFTypeRef ctxRef, CFTypeRef layerRef, GLenum buffer) { 15 EAGLContext *ctx = (__bridge EAGLContext *)ctxRef; 16 CAEAGLLayer *layer = (__bridge CAEAGLLayer *)layerRef; 17 return (int)[ctx renderbufferStorage:buffer fromDrawable:layer]; 18 } 19 20 int gio_presentRenderbuffer(CFTypeRef ctxRef, GLenum buffer) { 21 EAGLContext *ctx = (__bridge EAGLContext *)ctxRef; 22 return (int)[ctx presentRenderbuffer:buffer]; 23 } 24 25 int gio_makeCurrent(CFTypeRef ctxRef) { 26 EAGLContext *ctx = (__bridge EAGLContext *)ctxRef; 27 return (int)[EAGLContext setCurrentContext:ctx]; 28 } 29 30 CFTypeRef gio_createContext(void) { 31 EAGLContext *ctx = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]; 32 if (ctx == nil) { 33 return nil; 34 } 35 return CFBridgingRetain(ctx); 36 } 37 38 CFTypeRef gio_createGLLayer(void) { 39 CAEAGLLayer *layer = [[CAEAGLLayer layer] init]; 40 if (layer == nil) { 41 return nil; 42 } 43 layer.drawableProperties = @{kEAGLDrawablePropertyColorFormat: kEAGLColorFormatSRGBA8}; 44 layer.opaque = YES; 45 layer.anchorPoint = CGPointMake(0, 0); 46 return CFBridgingRetain(layer); 47 }