github.com/aacfactory/fns@v1.2.86-0.20240310083819-80d667fc0a17/commons/bytex/pool.go (about) 1 /* 2 * Copyright 2023 Wang Min Xiang 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 * 16 */ 17 18 package bytex 19 20 import ( 21 "bytes" 22 "sync" 23 ) 24 25 var ( 26 array4kPool = sync.Pool{New: func() any { 27 return make([]byte, 4096) 28 }} 29 ) 30 31 func Acquire4KBuffer() []byte { 32 x := array4kPool.Get() 33 if x == nil { 34 return make([]byte, 4096) 35 } 36 return x.([]byte) 37 } 38 39 func Release4KBuffer(buf []byte) { 40 array4kPool.Put(buf) 41 } 42 43 var ( 44 bufPool = sync.Pool{ 45 New: func() any { 46 return bytes.NewBuffer([]byte{}) 47 }, 48 } 49 ) 50 51 func AcquireBuffer() *bytes.Buffer { 52 x := bufPool.Get() 53 if x == nil { 54 return bytes.NewBuffer([]byte{}) 55 } 56 return x.(*bytes.Buffer) 57 } 58 59 func ReleaseBuffer(buf *bytes.Buffer) { 60 buf.Reset() 61 bufPool.Put(buf) 62 }