github.com/aakash4dev/cometbft@v0.38.2/spec/p2p/legacy-docs/connection.md (about) 1 # P2P Multiplex Connection 2 3 ## MConnection 4 5 `MConnection` is a multiplex connection that supports multiple independent streams 6 with distinct quality of service guarantees atop a single TCP connection. 7 Each stream is known as a `Channel` and each `Channel` has a globally unique _byte id_. 8 Each `Channel` also has a relative priority that determines the quality of service 9 of the `Channel` compared to other `Channel`s. 10 The _byte id_ and the relative priorities of each `Channel` are configured upon 11 initialization of the connection. 12 13 The `MConnection` supports three packet types: 14 15 - Ping 16 - Pong 17 - Msg 18 19 ### Ping and Pong 20 21 The ping and pong messages consist of writing a single byte to the connection; 0x1 and 0x2, respectively. 22 23 When we haven't received any messages on an `MConnection` in time `pingTimeout`, we send a ping message. 24 When a ping is received on the `MConnection`, a pong is sent in response only if there are no other messages 25 to send and the peer has not sent us too many pings (TODO). 26 27 If a pong or message is not received in sufficient time after a ping, the peer is disconnected from. 28 29 ### Msg 30 31 Messages in channels are chopped into smaller `msgPacket`s for multiplexing. 32 33 ```go 34 type msgPacket struct { 35 ChannelID byte 36 EOF byte // 1 means message ends here. 37 Bytes []byte 38 } 39 ``` 40 41 The `msgPacket` is serialized using [Proto3](https://developers.google.com/protocol-buffers/docs/proto3). 42 The received `Bytes` of a sequential set of packets are appended together 43 until a packet with `EOF=1` is received, then the complete serialized message 44 is returned for processing by the `onReceive` function of the corresponding channel. 45 46 ### Multiplexing 47 48 Messages are sent from a single `sendRoutine`, which loops over a select statement and results in the sending 49 of a ping, a pong, or a batch of data messages. The batch of data messages may include messages from multiple channels. 50 Message bytes are queued for sending in their respective channel, with each channel holding one unsent message at a time. 51 Messages are chosen for a batch one at a time from the channel with the lowest ratio of recently sent bytes to channel priority. 52 53 ## Sending Messages 54 55 There are two methods for sending messages: 56 57 ```go 58 func (m MConnection) Send(chID byte, msg interface{}) bool {} 59 func (m MConnection) TrySend(chID byte, msg interface{}) bool {} 60 ``` 61 62 `Send(chID, msg)` is a blocking call that waits until `msg` is successfully queued 63 for the channel with the given id byte `chID`. The message `msg` is serialized 64 using protobuf marshalling. 65 66 `TrySend(chID, msg)` is a nonblocking call that queues the message msg in the channel 67 with the given id byte chID if the queue is not full; otherwise it returns false immediately. 68 69 `Send()` and `TrySend()` are also exposed for each `Peer`. 70 71 ## Peer 72 73 Each peer has one `MConnection` instance, and includes other information such as whether the connection 74 was outbound, whether the connection should be recreated if it closes, various identity information about the node, 75 and other higher level thread-safe data used by the reactors. 76 77 ## Switch/Reactor 78 79 The `Switch` handles peer connections and exposes an API to receive incoming messages 80 on `Reactors`. Each `Reactor` is responsible for handling incoming messages of one 81 or more `Channels`. So while sending outgoing messages is typically performed on the peer, 82 incoming messages are received on the reactor. 83 84 ```go 85 // Declare a MyReactor reactor that handles messages on MyChannelID. 86 type MyReactor struct{} 87 88 func (reactor MyReactor) GetChannels() []*ChannelDescriptor { 89 return []*ChannelDescriptor{ChannelDescriptor{ID:MyChannelID, Priority: 1}} 90 } 91 92 func (reactor MyReactor) Receive(chID byte, peer *Peer, msgBytes []byte) { 93 r, n, err := bytes.NewBuffer(msgBytes), new(int64), new(error) 94 msgString := ReadString(r, n, err) 95 fmt.Println(msgString) 96 } 97 98 // Other Reactor methods omitted for brevity 99 ... 100 101 switch := NewSwitch([]Reactor{MyReactor{}}) 102 103 ... 104 105 // Send a random message to all outbound connections 106 for _, peer := range switch.Peers().List() { 107 if peer.IsOutbound() { 108 peer.Send(MyChannelID, "Here's a random message") 109 } 110 } 111 ```