github.com/aidoskuneen/adk-node@v0.0.0-20220315131952-2e32567cb7f4/tests/fuzzers/bls12381/precompile_fuzzer.go (about)

     1  // Copyright 2021 The adkgo Authors
     2  // This file is part of the adkgo library (adapted for adkgo from go--ethereum v1.10.8).
     3  //
     4  // the adkgo library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // the adkgo library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the adkgo library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package bls
    18  
    19  import (
    20  	"bytes"
    21  	"fmt"
    22  
    23  	"github.com/aidoskuneen/adk-node/common"
    24  	"github.com/aidoskuneen/adk-node/core/vm"
    25  )
    26  
    27  const (
    28  	blsG1Add      = byte(10)
    29  	blsG1Mul      = byte(11)
    30  	blsG1MultiExp = byte(12)
    31  	blsG2Add      = byte(13)
    32  	blsG2Mul      = byte(14)
    33  	blsG2MultiExp = byte(15)
    34  	blsPairing    = byte(16)
    35  	blsMapG1      = byte(17)
    36  	blsMapG2      = byte(18)
    37  )
    38  
    39  func FuzzG1Add(data []byte) int      { return fuzz(blsG1Add, data) }
    40  func FuzzG1Mul(data []byte) int      { return fuzz(blsG1Mul, data) }
    41  func FuzzG1MultiExp(data []byte) int { return fuzz(blsG1MultiExp, data) }
    42  func FuzzG2Add(data []byte) int      { return fuzz(blsG2Add, data) }
    43  func FuzzG2Mul(data []byte) int      { return fuzz(blsG2Mul, data) }
    44  func FuzzG2MultiExp(data []byte) int { return fuzz(blsG2MultiExp, data) }
    45  func FuzzPairing(data []byte) int    { return fuzz(blsPairing, data) }
    46  func FuzzMapG1(data []byte) int      { return fuzz(blsMapG1, data) }
    47  func FuzzMapG2(data []byte) int      { return fuzz(blsMapG2, data) }
    48  
    49  func checkInput(id byte, inputLen int) bool {
    50  	switch id {
    51  	case blsG1Add:
    52  		return inputLen == 256
    53  	case blsG1Mul:
    54  		return inputLen == 160
    55  	case blsG1MultiExp:
    56  		return inputLen%160 == 0
    57  	case blsG2Add:
    58  		return inputLen == 512
    59  	case blsG2Mul:
    60  		return inputLen == 288
    61  	case blsG2MultiExp:
    62  		return inputLen%288 == 0
    63  	case blsPairing:
    64  		return inputLen%384 == 0
    65  	case blsMapG1:
    66  		return inputLen == 64
    67  	case blsMapG2:
    68  		return inputLen == 128
    69  	}
    70  	panic("programmer error")
    71  }
    72  
    73  // The fuzzer functions must return
    74  // 1 if the fuzzer should increase priority of the
    75  //    given input during subsequent fuzzing (for example, the input is lexically
    76  //    correct and was parsed successfully);
    77  // -1 if the input must not be added to corpus even if gives new coverage; and
    78  // 0  otherwise
    79  // other values are reserved for future use.
    80  func fuzz(id byte, data []byte) int {
    81  	// Even on bad input, it should not crash, so we still test the gas calc
    82  	precompile := vm.PrecompiledContractsBLS[common.BytesToAddress([]byte{id})]
    83  	gas := precompile.RequiredGas(data)
    84  	if !checkInput(id, len(data)) {
    85  		return 0
    86  	}
    87  	// If the gas cost is too large (25M), bail out
    88  	if gas > 25*1000*1000 {
    89  		return 0
    90  	}
    91  	cpy := make([]byte, len(data))
    92  	copy(cpy, data)
    93  	_, err := precompile.Run(cpy)
    94  	if !bytes.Equal(cpy, data) {
    95  		panic(fmt.Sprintf("input data modified, precompile %d: %x %x", id, data, cpy))
    96  	}
    97  	if err != nil {
    98  		return 0
    99  	}
   100  	return 1
   101  }