github.com/aloncn/graphics-go@v0.0.1/src/cmd/compile/internal/gc/syntax.go (about)

     1  // Copyright 2009 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // “Abstract” syntax representation.
     6  
     7  package gc
     8  
     9  // A Node is a single node in the syntax tree.
    10  // Actually the syntax tree is a syntax DAG, because there is only one
    11  // node with Op=ONAME for a given instance of a variable x.
    12  // The same is true for Op=OTYPE and Op=OLITERAL.
    13  type Node struct {
    14  	// Tree structure.
    15  	// Generic recursive walks should follow these fields.
    16  	Left  *Node
    17  	Right *Node
    18  	Ninit *NodeList
    19  	Nbody *NodeList
    20  	List  *NodeList
    21  	Rlist *NodeList
    22  
    23  	// most nodes
    24  	Type *Type
    25  	Orig *Node // original form, for printing, and tracking copies of ONAMEs
    26  
    27  	// func
    28  	Func *Func
    29  
    30  	// ONAME
    31  	Name *Name
    32  
    33  	Sym *Sym        // various
    34  	E   interface{} // Opt or Val, see methods below
    35  
    36  	Xoffset int64
    37  
    38  	Lineno int32
    39  
    40  	// OREGISTER, OINDREG
    41  	Reg int16
    42  
    43  	Esc uint16 // EscXXX
    44  
    45  	Op          Op
    46  	Nointerface bool
    47  	Ullman      uint8 // sethi/ullman number
    48  	Addable     bool  // addressable
    49  	Etype       EType // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg
    50  	Bounded     bool  // bounds check unnecessary
    51  	Class       Class // PPARAM, PAUTO, PEXTERN, etc
    52  	Embedded    uint8 // ODCLFIELD embedded type
    53  	Colas       bool  // OAS resulting from :=
    54  	Diag        uint8 // already printed error about this
    55  	Noescape    bool  // func arguments do not escape; TODO(rsc): move Noescape to Func struct (see CL 7360)
    56  	Walkdef     uint8
    57  	Typecheck   uint8
    58  	Local       bool
    59  	Dodata      uint8
    60  	Initorder   uint8
    61  	Used        bool
    62  	Isddd       bool // is the argument variadic
    63  	Implicit    bool
    64  	Addrtaken   bool // address taken, even if not moved to heap
    65  	Assigned    bool // is the variable ever assigned to
    66  	Likely      int8 // likeliness of if statement
    67  	Hasbreak    bool // has break statement
    68  	hasVal      int8 // +1 for Val, -1 for Opt, 0 for not yet set
    69  }
    70  
    71  // Val returns the Val for the node.
    72  func (n *Node) Val() Val {
    73  	if n.hasVal != +1 {
    74  		return Val{}
    75  	}
    76  	return Val{n.E}
    77  }
    78  
    79  // SetVal sets the Val for the node, which must not have been used with SetOpt.
    80  func (n *Node) SetVal(v Val) {
    81  	if n.hasVal == -1 {
    82  		Debug['h'] = 1
    83  		Dump("have Opt", n)
    84  		Fatalf("have Opt")
    85  	}
    86  	n.hasVal = +1
    87  	n.E = v.U
    88  }
    89  
    90  // Opt returns the optimizer data for the node.
    91  func (n *Node) Opt() interface{} {
    92  	if n.hasVal != -1 {
    93  		return nil
    94  	}
    95  	return n.E
    96  }
    97  
    98  // SetOpt sets the optimizer data for the node, which must not have been used with SetVal.
    99  // SetOpt(nil) is ignored for Vals to simplify call sites that are clearing Opts.
   100  func (n *Node) SetOpt(x interface{}) {
   101  	if x == nil && n.hasVal >= 0 {
   102  		return
   103  	}
   104  	if n.hasVal == +1 {
   105  		Debug['h'] = 1
   106  		Dump("have Val", n)
   107  		Fatalf("have Val")
   108  	}
   109  	n.hasVal = -1
   110  	n.E = x
   111  }
   112  
   113  // Name holds Node fields used only by named nodes (ONAME, OPACK, some OLITERAL).
   114  type Name struct {
   115  	Pack      *Node // real package for import . names
   116  	Pkg       *Pkg  // pkg for OPACK nodes
   117  	Heapaddr  *Node // temp holding heap address of param
   118  	Inlvar    *Node // ONAME substitute while inlining
   119  	Defn      *Node // initializing assignment
   120  	Curfn     *Node // function for local variables
   121  	Param     *Param
   122  	Decldepth int32 // declaration loop depth, increased for every loop or label
   123  	Vargen    int32 // unique name for ONAME within a function.  Function outputs are numbered starting at one.
   124  	Iota      int32 // value if this name is iota
   125  	Funcdepth int32
   126  	Method    bool // OCALLMETH name
   127  	Readonly  bool
   128  	Captured  bool // is the variable captured by a closure
   129  	Byval     bool // is the variable captured by value or by reference
   130  	Needzero  bool // if it contains pointers, needs to be zeroed on function entry
   131  	Keepalive bool // mark value live across unknown assembly call
   132  }
   133  
   134  type Param struct {
   135  	Ntype *Node
   136  
   137  	// ONAME func param with PHEAP
   138  	Outerexpr  *Node // expression copied into closure for variable
   139  	Stackparam *Node // OPARAM node referring to stack copy of param
   140  
   141  	// ONAME PPARAM
   142  	Field *Type // TFIELD in arg struct
   143  
   144  	// ONAME closure param with PPARAMREF
   145  	Outer   *Node // outer PPARAMREF in nested closure
   146  	Closure *Node // ONAME/PHEAP <-> ONAME/PPARAMREF
   147  }
   148  
   149  // Func holds Node fields used only with function-like nodes.
   150  type Func struct {
   151  	Shortname  *Node
   152  	Enter      *NodeList
   153  	Exit       *NodeList
   154  	Cvars      *NodeList // closure params
   155  	Dcl        *NodeList // autodcl for this func/closure
   156  	Inldcl     *NodeList // copy of dcl for use in inlining
   157  	Closgen    int
   158  	Outerfunc  *Node
   159  	Fieldtrack []*Type
   160  	Outer      *Node // outer func for closure
   161  	Ntype      *Node // signature
   162  	Top        int   // top context (Ecall, Eproc, etc)
   163  	Closure    *Node // OCLOSURE <-> ODCLFUNC
   164  	FCurfn     *Node
   165  	Nname      *Node
   166  
   167  	Inl     *NodeList // copy of the body for use in inlining
   168  	InlCost int32
   169  	Depth   int32
   170  
   171  	Endlineno int32
   172  
   173  	Norace            bool // func must not have race detector annotations
   174  	Nosplit           bool // func should not execute on separate stack
   175  	Noinline          bool // func should not be inlined
   176  	Nowritebarrier    bool // emit compiler error instead of write barrier
   177  	Nowritebarrierrec bool // error on write barrier in this or recursive callees
   178  	Dupok             bool // duplicate definitions ok
   179  	Wrapper           bool // is method wrapper
   180  	Needctxt          bool // function uses context register (has closure variables)
   181  	Systemstack       bool // must run on system stack
   182  
   183  	WBLineno int32 // line number of first write barrier
   184  }
   185  
   186  type Op uint8
   187  
   188  // Node ops.
   189  const (
   190  	OXXX = Op(iota)
   191  
   192  	// names
   193  	ONAME    // var, const or func name
   194  	ONONAME  // unnamed arg or return value: f(int, string) (int, error) { etc }
   195  	OTYPE    // type name
   196  	OPACK    // import
   197  	OLITERAL // literal
   198  
   199  	// expressions
   200  	OADD             // Left + Right
   201  	OSUB             // Left - Right
   202  	OOR              // Left | Right
   203  	OXOR             // Left ^ Right
   204  	OADDSTR          // Left + Right (string addition)
   205  	OADDR            // &Left
   206  	OANDAND          // Left && Right
   207  	OAPPEND          // append(List)
   208  	OARRAYBYTESTR    // Type(Left) (Type is string, Left is a []byte)
   209  	OARRAYBYTESTRTMP // Type(Left) (Type is string, Left is a []byte, ephemeral)
   210  	OARRAYRUNESTR    // Type(Left) (Type is string, Left is a []rune)
   211  	OSTRARRAYBYTE    // Type(Left) (Type is []byte, Left is a string)
   212  	OSTRARRAYBYTETMP // Type(Left) (Type is []byte, Left is a string, ephemeral)
   213  	OSTRARRAYRUNE    // Type(Left) (Type is []rune, Left is a string)
   214  	OAS              // Left = Right or (if Colas=true) Left := Right
   215  	OAS2             // List = Rlist (x, y, z = a, b, c)
   216  	OAS2FUNC         // List = Rlist (x, y = f())
   217  	OAS2RECV         // List = Rlist (x, ok = <-c)
   218  	OAS2MAPR         // List = Rlist (x, ok = m["foo"])
   219  	OAS2DOTTYPE      // List = Rlist (x, ok = I.(int))
   220  	OASOP            // Left Etype= Right (x += y)
   221  	OASWB            // Left = Right (with write barrier)
   222  	OCALL            // Left(List) (function call, method call or type conversion)
   223  	OCALLFUNC        // Left(List) (function call f(args))
   224  	OCALLMETH        // Left(List) (direct method call x.Method(args))
   225  	OCALLINTER       // Left(List) (interface method call x.Method(args))
   226  	OCALLPART        // Left.Right (method expression x.Method, not called)
   227  	OCAP             // cap(Left)
   228  	OCLOSE           // close(Left)
   229  	OCLOSURE         // func Type { Body } (func literal)
   230  	OCMPIFACE        // Left Etype Right (interface comparison, x == y or x != y)
   231  	OCMPSTR          // Left Etype Right (string comparison, x == y, x < y, etc)
   232  	OCOMPLIT         // Right{List} (composite literal, not yet lowered to specific form)
   233  	OMAPLIT          // Type{List} (composite literal, Type is map)
   234  	OSTRUCTLIT       // Type{List} (composite literal, Type is struct)
   235  	OARRAYLIT        // Type{List} (composite literal, Type is array or slice)
   236  	OPTRLIT          // &Left (left is composite literal)
   237  	OCONV            // Type(Left) (type conversion)
   238  	OCONVIFACE       // Type(Left) (type conversion, to interface)
   239  	OCONVNOP         // Type(Left) (type conversion, no effect)
   240  	OCOPY            // copy(Left, Right)
   241  	ODCL             // var Left (declares Left of type Left.Type)
   242  
   243  	// Used during parsing but don't last.
   244  	ODCLFUNC  // func f() or func (r) f()
   245  	ODCLFIELD // struct field, interface field, or func/method argument/return value.
   246  	ODCLCONST // const pi = 3.14
   247  	ODCLTYPE  // type Int int
   248  
   249  	ODELETE    // delete(Left, Right)
   250  	ODOT       // Left.Right (Left is of struct type)
   251  	ODOTPTR    // Left.Right (Left is of pointer to struct type)
   252  	ODOTMETH   // Left.Right (Left is non-interface, Right is method name)
   253  	ODOTINTER  // Left.Right (Left is interface, Right is method name)
   254  	OXDOT      // Left.Right (before rewrite to one of the preceding)
   255  	ODOTTYPE   // Left.Right or Left.Type (.Right during parsing, .Type once resolved)
   256  	ODOTTYPE2  // Left.Right or Left.Type (.Right during parsing, .Type once resolved; on rhs of OAS2DOTTYPE)
   257  	OEQ        // Left == Right
   258  	ONE        // Left != Right
   259  	OLT        // Left < Right
   260  	OLE        // Left <= Right
   261  	OGE        // Left >= Right
   262  	OGT        // Left > Right
   263  	OIND       // *Left
   264  	OINDEX     // Left[Right] (index of array or slice)
   265  	OINDEXMAP  // Left[Right] (index of map)
   266  	OKEY       // Left:Right (key:value in struct/array/map literal, or slice index pair)
   267  	OPARAM     // variant of ONAME for on-stack copy of a parameter or return value that escapes.
   268  	OLEN       // len(Left)
   269  	OMAKE      // make(List) (before type checking converts to one of the following)
   270  	OMAKECHAN  // make(Type, Left) (type is chan)
   271  	OMAKEMAP   // make(Type, Left) (type is map)
   272  	OMAKESLICE // make(Type, Left, Right) (type is slice)
   273  	OMUL       // Left * Right
   274  	ODIV       // Left / Right
   275  	OMOD       // Left % Right
   276  	OLSH       // Left << Right
   277  	ORSH       // Left >> Right
   278  	OAND       // Left & Right
   279  	OANDNOT    // Left &^ Right
   280  	ONEW       // new(Left)
   281  	ONOT       // !Left
   282  	OCOM       // ^Left
   283  	OPLUS      // +Left
   284  	OMINUS     // -Left
   285  	OOROR      // Left || Right
   286  	OPANIC     // panic(Left)
   287  	OPRINT     // print(List)
   288  	OPRINTN    // println(List)
   289  	OPAREN     // (Left)
   290  	OSEND      // Left <- Right
   291  	OSLICE     // Left[Right.Left : Right.Right] (Left is untypechecked or slice; Right.Op==OKEY)
   292  	OSLICEARR  // Left[Right.Left : Right.Right] (Left is array)
   293  	OSLICESTR  // Left[Right.Left : Right.Right] (Left is string)
   294  	OSLICE3    // Left[R.Left : R.R.Left : R.R.R] (R=Right; Left is untypedchecked or slice; R.Op and R.R.Op==OKEY)
   295  	OSLICE3ARR // Left[R.Left : R.R.Left : R.R.R] (R=Right; Left is array; R.Op and R.R.Op==OKEY)
   296  	ORECOVER   // recover()
   297  	ORECV      // <-Left
   298  	ORUNESTR   // Type(Left) (Type is string, Left is rune)
   299  	OSELRECV   // Left = <-Right.Left: (appears as .Left of OCASE; Right.Op == ORECV)
   300  	OSELRECV2  // List = <-Right.Left: (apperas as .Left of OCASE; count(List) == 2, Right.Op == ORECV)
   301  	OIOTA      // iota
   302  	OREAL      // real(Left)
   303  	OIMAG      // imag(Left)
   304  	OCOMPLEX   // complex(Left, Right)
   305  
   306  	// statements
   307  	OBLOCK    // { List } (block of code)
   308  	OBREAK    // break
   309  	OCASE     // case List: Nbody (select case after processing; List==nil means default)
   310  	OXCASE    // case List: Nbody (select case before processing; List==nil means default)
   311  	OCONTINUE // continue
   312  	ODEFER    // defer Left (Left must be call)
   313  	OEMPTY    // no-op (empty statement)
   314  	OFALL     // fallthrough (after processing)
   315  	OXFALL    // fallthrough (before processing)
   316  	OFOR      // for Ninit; Left; Right { Nbody }
   317  	OGOTO     // goto Left
   318  	OIF       // if Ninit; Left { Nbody } else { Rlist }
   319  	OLABEL    // Left:
   320  	OPROC     // go Left (Left must be call)
   321  	ORANGE    // for List = range Right { Nbody }
   322  	ORETURN   // return List
   323  	OSELECT   // select { List } (List is list of OXCASE or OCASE)
   324  	OSWITCH   // switch Ninit; Left { List } (List is a list of OXCASE or OCASE)
   325  	OTYPESW   // List = Left.(type) (appears as .Left of OSWITCH)
   326  
   327  	// types
   328  	OTCHAN   // chan int
   329  	OTMAP    // map[string]int
   330  	OTSTRUCT // struct{}
   331  	OTINTER  // interface{}
   332  	OTFUNC   // func()
   333  	OTARRAY  // []int, [8]int, [N]int or [...]int
   334  
   335  	// misc
   336  	ODDD        // func f(args ...int) or f(l...) or var a = [...]int{0, 1, 2}.
   337  	ODDDARG     // func f(args ...int), introduced by escape analysis.
   338  	OINLCALL    // intermediary representation of an inlined call.
   339  	OEFACE      // itable and data words of an empty-interface value.
   340  	OITAB       // itable word of an interface value.
   341  	OSPTR       // base pointer of a slice or string.
   342  	OCLOSUREVAR // variable reference at beginning of closure function
   343  	OCFUNC      // reference to c function pointer (not go func value)
   344  	OCHECKNIL   // emit code to ensure pointer/interface not nil
   345  	OVARKILL    // variable is dead
   346  	OVARLIVE    // variable is alive
   347  
   348  	// thearch-specific registers
   349  	OREGISTER // a register, such as AX.
   350  	OINDREG   // offset plus indirect of a register, such as 8(SP).
   351  
   352  	// arch-specific opcodes
   353  	OCMP    // compare: ACMP.
   354  	ODEC    // decrement: ADEC.
   355  	OINC    // increment: AINC.
   356  	OEXTEND // extend: ACWD/ACDQ/ACQO.
   357  	OHMUL   // high mul: AMUL/AIMUL for unsigned/signed (OMUL uses AIMUL for both).
   358  	OLROT   // left rotate: AROL.
   359  	ORROTC  // right rotate-carry: ARCR.
   360  	ORETJMP // return to other function
   361  	OPS     // compare parity set (for x86 NaN check)
   362  	OPC     // compare parity clear (for x86 NaN check)
   363  	OSQRT   // sqrt(float64), on systems that have hw support
   364  	OGETG   // runtime.getg() (read g pointer)
   365  
   366  	OEND
   367  )
   368  
   369  // A NodeList is a linked list of nodes.
   370  // TODO(rsc): Some uses of NodeList should be made into slices.
   371  // The remaining ones probably just need a simple linked list,
   372  // not one with concatenation support.
   373  type NodeList struct {
   374  	N    *Node
   375  	Next *NodeList
   376  	End  *NodeList
   377  }
   378  
   379  // concat returns the concatenation of the lists a and b.
   380  // The storage taken by both is reused for the result.
   381  func concat(a *NodeList, b *NodeList) *NodeList {
   382  	if a == nil {
   383  		return b
   384  	}
   385  	if b == nil {
   386  		return a
   387  	}
   388  
   389  	a.End.Next = b
   390  	a.End = b.End
   391  	b.End = nil
   392  	return a
   393  }
   394  
   395  // list1 returns a one-element list containing n.
   396  func list1(n *Node) *NodeList {
   397  	if n == nil {
   398  		return nil
   399  	}
   400  	if n.Op == OBLOCK && n.Ninit == nil {
   401  		// Flatten list and steal storage.
   402  		// Poison pointer to catch errant uses.
   403  		l := n.List
   404  
   405  		n.List = nil
   406  		return l
   407  	}
   408  
   409  	l := new(NodeList)
   410  	l.N = n
   411  	l.End = l
   412  	return l
   413  }
   414  
   415  // list returns the result of appending n to l.
   416  func list(l *NodeList, n *Node) *NodeList {
   417  	return concat(l, list1(n))
   418  }
   419  
   420  // listsort sorts *l in place according to the comparison function lt.
   421  // The algorithm expects lt(a, b) to be equivalent to a < b.
   422  // The algorithm is mergesort, so it is guaranteed to be O(n log n).
   423  func listsort(l **NodeList, lt func(*Node, *Node) bool) {
   424  	if *l == nil || (*l).Next == nil {
   425  		return
   426  	}
   427  
   428  	l1 := *l
   429  	l2 := *l
   430  	for {
   431  		l2 = l2.Next
   432  		if l2 == nil {
   433  			break
   434  		}
   435  		l2 = l2.Next
   436  		if l2 == nil {
   437  			break
   438  		}
   439  		l1 = l1.Next
   440  	}
   441  
   442  	l2 = l1.Next
   443  	l1.Next = nil
   444  	l2.End = (*l).End
   445  	(*l).End = l1
   446  
   447  	l1 = *l
   448  	listsort(&l1, lt)
   449  	listsort(&l2, lt)
   450  
   451  	if lt(l1.N, l2.N) {
   452  		*l = l1
   453  	} else {
   454  		*l = l2
   455  		l2 = l1
   456  		l1 = *l
   457  	}
   458  
   459  	// now l1 == *l; and l1 < l2
   460  
   461  	var le *NodeList
   462  	for (l1 != nil) && (l2 != nil) {
   463  		for (l1.Next != nil) && lt(l1.Next.N, l2.N) {
   464  			l1 = l1.Next
   465  		}
   466  
   467  		// l1 is last one from l1 that is < l2
   468  		le = l1.Next // le is the rest of l1, first one that is >= l2
   469  		if le != nil {
   470  			le.End = (*l).End
   471  		}
   472  
   473  		(*l).End = l1       // cut *l at l1
   474  		*l = concat(*l, l2) // glue l2 to *l's tail
   475  
   476  		l1 = l2 // l1 is the first element of *l that is < the new l2
   477  		l2 = le // ... because l2 now is the old tail of l1
   478  	}
   479  
   480  	*l = concat(*l, l2) // any remainder
   481  }
   482  
   483  // count returns the length of the list l.
   484  func count(l *NodeList) int {
   485  	n := int64(0)
   486  	for ; l != nil; l = l.Next {
   487  		n++
   488  	}
   489  	if int64(int(n)) != n { // Overflow.
   490  		Yyerror("too many elements in list")
   491  	}
   492  	return int(n)
   493  }