github.com/aloncn/graphics-go@v0.0.1/src/runtime/memmove_386.s (about)

     1  // Inferno's libkern/memmove-386.s
     2  // http://code.google.com/p/inferno-os/source/browse/libkern/memmove-386.s
     3  //
     4  //         Copyright © 1994-1999 Lucent Technologies Inc.  All rights reserved.
     5  //         Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com).  All rights reserved.
     6  //         Portions Copyright 2009 The Go Authors. All rights reserved.
     7  //
     8  // Permission is hereby granted, free of charge, to any person obtaining a copy
     9  // of this software and associated documentation files (the "Software"), to deal
    10  // in the Software without restriction, including without limitation the rights
    11  // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    12  // copies of the Software, and to permit persons to whom the Software is
    13  // furnished to do so, subject to the following conditions:
    14  //
    15  // The above copyright notice and this permission notice shall be included in
    16  // all copies or substantial portions of the Software.
    17  //
    18  // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    19  // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    20  // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
    21  // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    22  // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    23  // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
    24  // THE SOFTWARE.
    25  
    26  // +build !plan9
    27  
    28  #include "textflag.h"
    29  
    30  TEXT runtime·memmove(SB), NOSPLIT, $0-12
    31  	MOVL	to+0(FP), DI
    32  	MOVL	from+4(FP), SI
    33  	MOVL	n+8(FP), BX
    34  
    35  	// REP instructions have a high startup cost, so we handle small sizes
    36  	// with some straightline code.  The REP MOVSL instruction is really fast
    37  	// for large sizes.  The cutover is approximately 1K.  We implement up to
    38  	// 128 because that is the maximum SSE register load (loading all data
    39  	// into registers lets us ignore copy direction).
    40  tail:
    41  	TESTL	BX, BX
    42  	JEQ	move_0
    43  	CMPL	BX, $2
    44  	JBE	move_1or2
    45  	CMPL	BX, $4
    46  	JB	move_3
    47  	JE	move_4
    48  	CMPL	BX, $8
    49  	JBE	move_5through8
    50  	CMPL	BX, $16
    51  	JBE	move_9through16
    52  	TESTL	$0x4000000, runtime·cpuid_edx(SB) // check for sse2
    53  	JEQ	nosse2
    54  	CMPL	BX, $32
    55  	JBE	move_17through32
    56  	CMPL	BX, $64
    57  	JBE	move_33through64
    58  	CMPL	BX, $128
    59  	JBE	move_65through128
    60  	// TODO: use branch table and BSR to make this just a single dispatch
    61  
    62  nosse2:
    63  /*
    64   * check and set for backwards
    65   */
    66  	CMPL	SI, DI
    67  	JLS	back
    68  
    69  /*
    70   * forward copy loop
    71   */
    72  forward:	
    73  	MOVL	BX, CX
    74  	SHRL	$2, CX
    75  	ANDL	$3, BX
    76  
    77  	REP;	MOVSL
    78  	JMP	tail
    79  /*
    80   * check overlap
    81   */
    82  back:
    83  	MOVL	SI, CX
    84  	ADDL	BX, CX
    85  	CMPL	CX, DI
    86  	JLS	forward
    87  /*
    88   * whole thing backwards has
    89   * adjusted addresses
    90   */
    91  
    92  	ADDL	BX, DI
    93  	ADDL	BX, SI
    94  	STD
    95  
    96  /*
    97   * copy
    98   */
    99  	MOVL	BX, CX
   100  	SHRL	$2, CX
   101  	ANDL	$3, BX
   102  
   103  	SUBL	$4, DI
   104  	SUBL	$4, SI
   105  	REP;	MOVSL
   106  
   107  	CLD
   108  	ADDL	$4, DI
   109  	ADDL	$4, SI
   110  	SUBL	BX, DI
   111  	SUBL	BX, SI
   112  	JMP	tail
   113  
   114  move_1or2:
   115  	MOVB	(SI), AX
   116  	MOVB	-1(SI)(BX*1), CX
   117  	MOVB	AX, (DI)
   118  	MOVB	CX, -1(DI)(BX*1)
   119  	RET
   120  move_0:
   121  	RET
   122  move_3:
   123  	MOVW	(SI), AX
   124  	MOVB	2(SI), CX
   125  	MOVW	AX, (DI)
   126  	MOVB	CX, 2(DI)
   127  	RET
   128  move_4:
   129  	// We need a separate case for 4 to make sure we write pointers atomically.
   130  	MOVL	(SI), AX
   131  	MOVL	AX, (DI)
   132  	RET
   133  move_5through8:
   134  	MOVL	(SI), AX
   135  	MOVL	-4(SI)(BX*1), CX
   136  	MOVL	AX, (DI)
   137  	MOVL	CX, -4(DI)(BX*1)
   138  	RET
   139  move_9through16:
   140  	MOVL	(SI), AX
   141  	MOVL	4(SI), CX
   142  	MOVL	-8(SI)(BX*1), DX
   143  	MOVL	-4(SI)(BX*1), BP
   144  	MOVL	AX, (DI)
   145  	MOVL	CX, 4(DI)
   146  	MOVL	DX, -8(DI)(BX*1)
   147  	MOVL	BP, -4(DI)(BX*1)
   148  	RET
   149  move_17through32:
   150  	MOVOU	(SI), X0
   151  	MOVOU	-16(SI)(BX*1), X1
   152  	MOVOU	X0, (DI)
   153  	MOVOU	X1, -16(DI)(BX*1)
   154  	RET
   155  move_33through64:
   156  	MOVOU	(SI), X0
   157  	MOVOU	16(SI), X1
   158  	MOVOU	-32(SI)(BX*1), X2
   159  	MOVOU	-16(SI)(BX*1), X3
   160  	MOVOU	X0, (DI)
   161  	MOVOU	X1, 16(DI)
   162  	MOVOU	X2, -32(DI)(BX*1)
   163  	MOVOU	X3, -16(DI)(BX*1)
   164  	RET
   165  move_65through128:
   166  	MOVOU	(SI), X0
   167  	MOVOU	16(SI), X1
   168  	MOVOU	32(SI), X2
   169  	MOVOU	48(SI), X3
   170  	MOVOU	-64(SI)(BX*1), X4
   171  	MOVOU	-48(SI)(BX*1), X5
   172  	MOVOU	-32(SI)(BX*1), X6
   173  	MOVOU	-16(SI)(BX*1), X7
   174  	MOVOU	X0, (DI)
   175  	MOVOU	X1, 16(DI)
   176  	MOVOU	X2, 32(DI)
   177  	MOVOU	X3, 48(DI)
   178  	MOVOU	X4, -64(DI)(BX*1)
   179  	MOVOU	X5, -48(DI)(BX*1)
   180  	MOVOU	X6, -32(DI)(BX*1)
   181  	MOVOU	X7, -16(DI)(BX*1)
   182  	RET