github.com/apache/arrow/go/v14@v14.0.1/parquet/file/level_conversion.go (about) 1 // Licensed to the Apache Software Foundation (ASF) under one 2 // or more contributor license agreements. See the NOTICE file 3 // distributed with this work for additional information 4 // regarding copyright ownership. The ASF licenses this file 5 // to you under the Apache License, Version 2.0 (the 6 // "License"); you may not use this file except in compliance 7 // with the License. You may obtain a copy of the License at 8 // 9 // http://www.apache.org/licenses/LICENSE-2.0 10 // 11 // Unless required by applicable law or agreed to in writing, software 12 // distributed under the License is distributed on an "AS IS" BASIS, 13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 // See the License for the specific language governing permissions and 15 // limitations under the License. 16 17 package file 18 19 import ( 20 "fmt" 21 "math" 22 "math/bits" 23 "unsafe" 24 25 shared_utils "github.com/apache/arrow/go/v14/internal/utils" 26 "github.com/apache/arrow/go/v14/parquet" 27 "github.com/apache/arrow/go/v14/parquet/internal/bmi" 28 "github.com/apache/arrow/go/v14/parquet/internal/utils" 29 "github.com/apache/arrow/go/v14/parquet/schema" 30 "golang.org/x/xerrors" 31 ) 32 33 type LevelInfo struct { 34 // How many slots an undefined but present (i.e. null) element in 35 // parquet consumes when decoding to Arrow. 36 // "Slot" is used in the same context as the Arrow specification 37 // (i.e. a value holder). 38 // This is only ever >1 for descendents of FixedSizeList. 39 NullSlotUsage int32 40 // The definition level at which the value for the field 41 // is considered not null (definition levels greater than 42 // or equal to this value indicate a not-null 43 // value for the field). For list fields definition levels 44 // greater than or equal to this field indicate a present, 45 // possibly null, child value. 46 DefLevel int16 47 // The repetition level corresponding to this element 48 // or the closest repeated ancestor. Any repetition 49 // level less than this indicates either a new list OR 50 // an empty list (which is determined in conjunction 51 // with definition levels). 52 RepLevel int16 53 // The definition level indicating the level at which the closest 54 // repeated ancestor is not empty. This is used to discriminate 55 // between a value less than |def_level| being null or excluded entirely. 56 // For instance if we have an arrow schema like: 57 // list(struct(f0: int)). Then then there are the following 58 // definition levels: 59 // 0 = null list 60 // 1 = present but empty list. 61 // 2 = a null value in the list 62 // 3 = a non null struct but null integer. 63 // 4 = a present integer. 64 // When reconstructing, the struct and integer arrays' 65 // repeated_ancestor_def_level would be 2. Any 66 // def_level < 2 indicates that there isn't a corresponding 67 // child value in the list. 68 // i.e. [null, [], [null], [{f0: null}], [{f0: 1}]] 69 // has the def levels [0, 1, 2, 3, 4]. The actual 70 // struct array is only of length 3: [not-set, set, set] and 71 // the int array is also of length 3: [N/A, null, 1]. 72 RepeatedAncestorDefLevel int16 73 } 74 75 func (l *LevelInfo) Equal(rhs *LevelInfo) bool { 76 return l.NullSlotUsage == rhs.NullSlotUsage && 77 l.DefLevel == rhs.DefLevel && 78 l.RepLevel == rhs.RepLevel && 79 l.RepeatedAncestorDefLevel == rhs.RepeatedAncestorDefLevel 80 } 81 82 func (l *LevelInfo) HasNullableValues() bool { 83 return l.RepeatedAncestorDefLevel < l.DefLevel 84 } 85 86 func (l *LevelInfo) IncrementOptional() { 87 l.DefLevel++ 88 } 89 90 func (l *LevelInfo) IncrementRepeated() int16 { 91 lastRepAncestor := l.RepeatedAncestorDefLevel 92 // Repeated fields add both a repetition and definition level. This is used 93 // to distinguish between an empty list and a list with an item in it. 94 l.RepLevel++ 95 l.DefLevel++ 96 97 // For levels >= repeated_ancenstor_def_level it indicates the list was 98 // non-null and had at least one element. This is important 99 // for later decoding because we need to add a slot for these 100 // values. for levels < current_def_level no slots are added 101 // to arrays. 102 l.RepeatedAncestorDefLevel = l.DefLevel 103 return lastRepAncestor 104 } 105 106 func (l *LevelInfo) Increment(n schema.Node) { 107 switch n.RepetitionType() { 108 case parquet.Repetitions.Repeated: 109 l.IncrementRepeated() 110 case parquet.Repetitions.Optional: 111 l.IncrementOptional() 112 } 113 } 114 115 // Input/Output structure for reconstructed validity bitmaps. 116 type ValidityBitmapInputOutput struct { 117 // Input only. 118 // The maximum number of values_read expected (actual 119 // values read must be less than or equal to this value). 120 // If this number is exceeded methods will throw a 121 // ParquetException. Exceeding this limit indicates 122 // either a corrupt or incorrectly written file. 123 ReadUpperBound int64 124 // Output only. The number of values added to the encountered 125 // (this is logically the count of the number of elements 126 // for an Arrow array). 127 Read int64 128 // Input/Output. The number of nulls encountered. 129 NullCount int64 130 // Output only. The validity bitmap to populate. May be be null only 131 // for DefRepLevelsToListInfo (if all that is needed is list offsets). 132 ValidBits []byte 133 // Input only, offset into valid_bits to start at. 134 ValidBitsOffset int64 135 } 136 137 // create a bitmap out of the definition Levels and return the number of non-null values 138 func defLevelsBatchToBitmap(defLevels []int16, remainingUpperBound int64, info LevelInfo, wr utils.BitmapWriter, hasRepeatedParent bool) (count uint64) { 139 const maxbatch = 8 * int(unsafe.Sizeof(uint64(0))) 140 141 if !hasRepeatedParent && int64(len(defLevels)) > remainingUpperBound { 142 panic("values read exceed upper bound") 143 } 144 145 var batch []int16 146 for len(defLevels) > 0 { 147 batchSize := shared_utils.MinInt(maxbatch, len(defLevels)) 148 batch, defLevels = defLevels[:batchSize], defLevels[batchSize:] 149 definedBitmap := bmi.GreaterThanBitmap(batch, info.DefLevel-1) 150 151 if hasRepeatedParent { 152 // Greater than level_info.repeated_ancestor_def_level - 1 implies >= the 153 // repeated_ancestor_def_level 154 presentBitmap := bmi.GreaterThanBitmap(batch, info.RepeatedAncestorDefLevel-1) 155 selectedBits := bmi.ExtractBits(definedBitmap, presentBitmap) 156 selectedCount := int64(bits.OnesCount64(presentBitmap)) 157 if selectedCount > remainingUpperBound { 158 panic("values read exceeded upper bound") 159 } 160 wr.AppendWord(selectedBits, selectedCount) 161 count += uint64(bits.OnesCount64(selectedBits)) 162 continue 163 } 164 165 wr.AppendWord(definedBitmap, int64(len(batch))) 166 count += uint64(bits.OnesCount64(definedBitmap)) 167 } 168 return 169 } 170 171 // create a bitmap out of the definition Levels 172 func defLevelsToBitmapInternal(defLevels []int16, info LevelInfo, out *ValidityBitmapInputOutput, hasRepeatedParent bool) { 173 wr := utils.NewFirstTimeBitmapWriter(out.ValidBits, out.ValidBitsOffset, int64(out.ReadUpperBound)) 174 defer wr.Finish() 175 setCount := defLevelsBatchToBitmap(defLevels, out.ReadUpperBound, info, wr, hasRepeatedParent) 176 out.Read = int64(wr.Pos()) 177 out.NullCount += out.Read - int64(setCount) 178 } 179 180 // DefLevelsToBitmap creates a validitybitmap out of the passed in definition levels and info object. 181 func DefLevelsToBitmap(defLevels []int16, info LevelInfo, out *ValidityBitmapInputOutput) { 182 hasRepeatedParent := false 183 if info.RepLevel > 0 { 184 hasRepeatedParent = true 185 } 186 defLevelsToBitmapInternal(defLevels, info, out, hasRepeatedParent) 187 } 188 189 // DefRepLevelsToListInfo takes in the definition and repetition levels in order to populate the validity bitmap 190 // and properly handle nested lists and update the offsets for them. 191 func DefRepLevelsToListInfo(defLevels, repLevels []int16, info LevelInfo, out *ValidityBitmapInputOutput, offsets []int32) error { 192 var wr utils.BitmapWriter 193 if out.ValidBits != nil { 194 wr = utils.NewFirstTimeBitmapWriter(out.ValidBits, out.ValidBitsOffset, out.ReadUpperBound) 195 defer wr.Finish() 196 } 197 offsetPos := 0 198 for idx := range defLevels { 199 // skip items that belong to empty or null ancestor lists and further nested lists 200 if defLevels[idx] < info.RepeatedAncestorDefLevel || repLevels[idx] > info.RepLevel { 201 continue 202 } 203 204 if repLevels[idx] == info.RepLevel { 205 // continuation of an existing list. 206 // offsets can be null for structs with repeated children 207 if offsetPos < len(offsets) { 208 if offsets[offsetPos] == math.MaxInt32 { 209 return xerrors.New("list index overflow") 210 } 211 offsets[offsetPos]++ 212 } 213 } else { 214 if (wr != nil && int64(wr.Pos()) >= out.ReadUpperBound) || (offsetPos >= int(out.ReadUpperBound)) { 215 return fmt.Errorf("definition levels exceeded upper bound: %d", out.ReadUpperBound) 216 } 217 218 // current_rep < list rep_level i.e. start of a list (ancestor empty lists 219 // are filtered out above) 220 // offsets can be null for structs with repeated children 221 if offsetPos+1 < len(offsets) { 222 offsetPos++ 223 // use cumulative offsets because variable size lists are more common 224 // than fixed size lists so it should be cheaper to make these 225 // cumulative and subtract when validating fixed size lists 226 offsets[offsetPos] = offsets[offsetPos-1] 227 if defLevels[idx] >= info.DefLevel { 228 if offsets[offsetPos] == math.MaxInt32 { 229 return xerrors.New("list index overflow") 230 } 231 offsets[offsetPos]++ 232 } 233 } 234 235 if wr != nil { 236 // the level info def level for lists reflects element present level 237 // the prior level distinguishes between empty lists 238 if defLevels[idx] >= info.DefLevel-1 { 239 wr.Set() 240 } else { 241 out.NullCount++ 242 wr.Clear() 243 } 244 wr.Next() 245 } 246 } 247 } 248 249 if len(offsets) > 0 { 250 out.Read = int64(offsetPos) 251 } else if wr != nil { 252 out.Read = int64(wr.Pos()) 253 } 254 255 if out.NullCount > 0 && info.NullSlotUsage > 1 { 256 return xerrors.New("null values with null_slot_usage > 1 not supported.") 257 } 258 return nil 259 } 260 261 // DefRepLevelsToBitmap constructs a full validitybitmap out of the definition and repetition levels 262 // properly handling nested lists and parents. 263 func DefRepLevelsToBitmap(defLevels, repLevels []int16, info LevelInfo, out *ValidityBitmapInputOutput) error { 264 info.RepLevel++ 265 info.DefLevel++ 266 return DefRepLevelsToListInfo(defLevels, repLevels, info, out, nil) 267 }