github.com/argoproj/argo-cd/v3@v3.2.1/test/e2e/fixture/repos/context.go (about)

     1  package repos
     2  
     3  import (
     4  	"testing"
     5  	"time"
     6  
     7  	"github.com/argoproj/argo-cd/v3/test/e2e/fixture"
     8  )
     9  
    10  // this implements the "given" part of given/when/then
    11  type Context struct {
    12  	t       *testing.T
    13  	path    string
    14  	name    string
    15  	project string
    16  }
    17  
    18  func Given(t *testing.T) *Context {
    19  	t.Helper()
    20  	fixture.EnsureCleanState(t)
    21  	return GivenWithSameState(t)
    22  }
    23  
    24  // GivenWithSameState skips cleaning state. Use this when you've already ensured you have a clean
    25  // state in your test setup don't want to waste time by doing so again.
    26  func GivenWithSameState(t *testing.T) *Context {
    27  	t.Helper()
    28  	return &Context{t: t, name: fixture.Name(), project: "default"}
    29  }
    30  
    31  func (c *Context) GetName() string {
    32  	return c.name
    33  }
    34  
    35  func (c *Context) Name(name string) *Context {
    36  	c.name = name
    37  	return c
    38  }
    39  
    40  func (c *Context) And(block func()) *Context {
    41  	block()
    42  	return c
    43  }
    44  
    45  func (c *Context) When() *Actions {
    46  	time.Sleep(fixture.WhenThenSleepInterval)
    47  	return &Actions{context: c}
    48  }
    49  
    50  func (c *Context) Project(project string) *Context {
    51  	c.project = project
    52  	return c
    53  }