github.com/argoproj/argo-cd@v1.8.7/docs/developer-guide/contributing.md (about) 1 # Contribution guide 2 3 ## Preface 4 5 We want to make contributing to ArgoCD as simple and smooth as possible. 6 7 This guide shall help you in setting up your build & test environment, so that you can start developing and testing bug fixes and feature enhancements without having to make too much effort in setting up a local toolchain. 8 9 If you want to submit a PR, please read this document carefully, as it contains important information guiding you through our PR quality gates. 10 11 As is the case with the development process, this document is under constant change. If you notice any error, or if you think this document is out-of-date, or if you think it is missing something: Feel free to submit a PR or submit a bug to our GitHub issue tracker. 12 13 If you need guidance with submitting a PR, or have any other questions regarding development of ArgoCD, do not hesitate to [join our Slack](https://argoproj.github.io/community/join-slack) and get in touch with us in the `#argo-dev` channel! 14 15 ## Before you start 16 17 You will need at least the following things in your toolchain in order to develop and test ArgoCD locally: 18 19 * A Kubernetes cluster. You won't need a fully blown multi-master, multi-node cluster, but you will need something like K3S, Minikube or microk8s. You will also need a working Kubernetes client (`kubectl`) configuration in your development environment. The configuration must reside in `~/.kube/config` and the API server URL must point to the IP address of your local machine (or VM), and **not** to `localhost` or `127.0.0.1` if you are using the virtualized development toolchain (see below) 20 21 * You will also need a working Docker runtime environment, to be able to build and run images. 22 The Docker version must be fairly recent, and support multi-stage builds. You should not work as root. Make your local user a member of the `docker` group to be able to control the Docker service on your machine. 23 24 * Obviously, you will need a `git` client for pulling source code and pushing back your changes. 25 26 * Last but not least, you will need a Go SDK and related tools (such as GNU `make`) installed and working on your development environment. The minimum required Go version for building ArgoCD is **v1.14.0**. 27 28 * We will assume that your Go workspace is at `~/go` 29 30 !!! note 31 **Attention minikube users**: By default, minikube will create Kubernetes client configuration that uses authentication data from files. This is incompatible with the virtualized toolchain. So if you intend to use the virtualized toolchain, you have to embed this authentication data into the client configuration. To do so, issue `minikube config set embed-certs true` and restart your minikube. Please also note that minikube using the Docker driver is currently not supported with the virtualized toolchain, because the Docker driver exposes the API server on 127.0.0.1 hard-coded. If in doubt, run `make verify-kube-connect` to find out. 32 33 ## Submitting PRs 34 35 When you submit a PR against ArgoCD's GitHub repository, a couple of CI checks will be run automatically to ensure your changes will build fine and meet certain quality standards. Your contribution needs to pass those checks in order to be merged into the repository. 36 37 In general, it might be beneficial to only submit a PR for an existing issue. Especially for larger changes, an Enhancement Proposal should exist before. 38 39 !!!note 40 41 Please make sure that you always create PRs from a branch that is up-to-date with the latest changes from ArgoCD's master branch. Depending on how long it takes for the maintainers to review and merge your PR, it might be necessary to pull in latest changes into your branch again. 42 43 Please understand that we, as an Open Source project, have limited capacities for reviewing and merging PRs to ArgoCD. We will do our best to review your PR and give you feedback as soon as possible, but please bear with us if it takes a little longer as expected. 44 45 The following read will help you to submit a PR that meets the standards of our CI tests: 46 47 ### Title of the PR 48 49 Please use a meaningful and concise title for your PR. This will help us to pick PRs for review quickly, and the PR title will also end up in the Changelog. 50 51 We use the [Semantic PR title checker](https://github.com/zeke/semantic-pull-requests) to categorize your PR into one of the following categories: 52 53 * `fix` - Your PR contains one or more code bug fixes 54 * `feat` - Your PR contains a new feature 55 * `docs` - Your PR improves the documentation 56 * `chore` - Your PR improves any internals of ArgoCD, such as the build process, unit tests, etc 57 58 Please prefix the title of your PR with one of the valid categories. For example, if you chose the title your PR `Add documentation for GitHub SSO integration`, please use `docs: Add documentation for GitHub SSO integration` instead. 59 60 ### Contributor License Agreement 61 62 Every contributor to ArgoCD must have signed the current Contributor License Agreement (CLA). You only have to sign the CLA when you are a first time contributor, or when the agreement has changed since your last time signing it. The main purpose of the CLA is to ensure that you hold the required rights for your contribution. The CLA signing is an automated process. 63 64 You can read the current version of the CLA [here](https://cla-assistant.io/argoproj/argo-cd). 65 66 ### PR template checklist 67 68 Upon opening a PR, the details will contain a checklist from a template. Please read the checklist, and tick those marks that apply to you. 69 70 ### Automated builds & tests 71 72 After you have submitted your PR, and whenever you push new commits to that branch, GitHub will run a number of Continuous Integration checks against your code. It will execute the following actions, and each of them has to pass: 73 74 * Build the Go code (`make build`) 75 * Generate API glue code and manifests (`make codegen`) 76 * Run a Go linter on the code (`make lint`) 77 * Run the unit tests (`make test`) 78 * Run the End-to-End tests (`make test-e2e`) 79 * Build and lint the UI code (`make lint-ui`) 80 * Build the `argocd` CLI (`make cli`) 81 82 If any of these tests in the CI pipeline fail, it means that some of your contribution is considered faulty (or a test might be flaky, see below). 83 84 ### Code test coverage 85 86 We use [CodeCov](https://codecov.io) in our CI pipeline to check for test coverage, and once you submit your PR, it will run and report on the coverage difference as a comment within your PR. If the difference is too high in the negative, i.e. your submission introduced a significant drop in code coverage, the CI check will fail. 87 88 Whenever you develop a new feature or submit a bug fix, please also write appropriate unit tests for it. If you write a completely new module, please aim for at least 80% of coverage. 89 If you want to see how much coverage just a specific module (i.e. your new one) has, you can set the `TEST_MODULE` to the (fully qualified) name of that module with `make test`, i.e. 90 91 ```bash 92 make test TEST_MODULE=github.com/argoproj/argo-cd/server/cache 93 ... 94 ok github.com/argoproj/argo-cd/server/cache 0.029s coverage: 89.3% of statements 95 ``` 96 97 ## Local vs Virtualized toolchain 98 99 ArgoCD provides a fully virtualized development and testing toolchain using Docker images. It is recommended to use those images, as they provide the same runtime environment as the final product and it is much easier to keep up-to-date with changes to the toolchain and dependencies. But as using Docker comes with a slight performance penalty, you might want to setup a local toolchain. 100 101 Most relevant targets for the build & test cycles in the `Makefile` provide two variants, one of them suffixed with `-local`. For example, `make test` will run unit tests in the Docker container, `make test-local` will run it natively on your local system. 102 103 If you are going to use the virtualized toolchain, please bear in mind the following things: 104 105 * Your Kubernetes API server must listen on the interface of your local machine or VM, and not on `127.0.0.1` only. 106 * Your Kubernetes client configuration (`~/.kube/config`) must not use an API URL that points to `localhost` or `127.0.0.1`. 107 108 You can test whether the virtualized toolchain has access to your Kubernetes cluster by running `make verify-kube-connect` (*after* you have setup your development environment, as described below), which will run `kubectl version` inside the Docker container used for running all tests. 109 110 The Docker container for the virtualized toolchain will use the following local mounts from your workstation, and possibly modify its contents: 111 112 * `~/go/src` - Your Go workspace's source directory (modifications expected) 113 * `~/.cache/go-build` - Your Go build cache (modifications expected) 114 * `~/.kube` - Your Kubernetes client configuration (no modifications) 115 * `/tmp` - Your system's temp directory (modifications expected) 116 117 ## Setting up your development environment 118 119 The following steps are required no matter whether you chose to use a virtualized or a local toolchain. 120 121 ### Clone the ArgoCD repository from your personal fork on GitHub 122 123 * `mkdir -p ~/go/src/github.com/argoproj` 124 * `cd ~/go/src/github.com/argoproj` 125 * `git clone https://github.com/yourghuser/argo-cd` 126 * `cd argo-cd` 127 128 ### Optional: Setup an additional Git remote 129 130 While everyone has their own Git workflow, the author of this document recommends to create a remote called `upstream` in your local copy pointing to the original ArgoCD repository. This way, you can easily keep your local branches up-to-date by merging in latest changes from the ArgoCD repository, i.e. by doing a `git pull upstream master` in your locally checked out branch. To create the remote, run `git remote add upstream https://github.com/argoproj/argo-cd` 131 132 ### Install the must-have requirements 133 134 Make sure you fulfill the pre-requisites above and run some preliminary tests. Neither of them should report an error. 135 136 * Run `kubectl version` 137 * Run `docker version` 138 * Run `go version` 139 140 ### Build (or pull) the required Docker image 141 142 Build the required Docker image by running `make test-tools-image` or pull the latest version by issuing `docker pull argoproj/argocd-test-tools`. 143 144 The `Dockerfile` used to build these images can be found at `test/container/Dockerfile`. 145 146 ### Test connection from build container to your K8s cluster 147 148 Run `make verify-kube-connect`, it should execute without error. 149 150 If you receive an error similar to the following: 151 152 ``` 153 The connection to the server 127.0.0.1:6443 was refused - did you specify the right host or port? 154 make: *** [Makefile:386: verify-kube-connect] Error 1 155 ``` 156 157 you should edit your `~/.kube/config` and modify the `server` option to point to your correct K8s API (as described above). 158 159 ### Using k3d 160 161 [k3d](https://github.com/rancher/k3d) is a lightweight wrapper to run [k3s](https://github.com/rancher/k3s), a minimal Kubernetes distribution, in docker. Because it's running in a docker container, you're dealing with docker's internal networking rules when using k3d. A typical Kubernetes cluster running on your local machine is part of the same network that you're on so you can access it using **kubectl**. However, a Kubernetes cluster running within a docker container (in this case, the one launched by make) cannot access 0.0.0.0 from inside the container itself, when 0.0.0.0 is a network resource outside the container itself (and/or the container's network). This is the cost of a fully self-contained, disposable Kubernetes cluster. The following steps should help with a successful `make verify-kube-connect` execution. 162 163 1. Find your host IP by executing `ifconfig` on Mac/Linux and `ipconfig` on Windows. For most users, the following command works to find the IP address. 164 165 For Mac: 166 ``` 167 IP=`ifconfig en0 | grep inet | grep -v inet6 | awk '{print $2}'` 168 echo $IP 169 ``` 170 171 For Linux: 172 ``` 173 IP=`ifconfig eth0 | grep inet | grep -v inet6 | awk '{print $2}'` 174 echo $IP 175 ``` 176 177 Keep in mind that this IP is dynamically assigned by the router so if your router restarts for any reason, your IP might change. 178 179 2. Edit your ~/.kube/config and replace 0.0.0.0 with the above IP address. 180 181 3. Execute a `kubectl version` to make sure you can still connect to the Kubernetes API server via this new IP. Run `make verify-kube-connect` and check if it works. 182 183 4. Finally, so that you don't have to keep updating your kube-config whenever you spin up a new k3d cluster, add `--api-port $IP:6550` to your **k3d cluster create** command, where $IP is the value from step 1. An example command is provided here. 184 185 ``` 186 k3d cluster create my-cluster --wait --k3s-server-arg '--disable=traefik' --api-port $IP:6550 -p 443:443@loadbalancer 187 ``` 188 189 ## The development cycle 190 191 When you have developed and possibly manually tested the code you want to contribute, you should ensure that everything will build correctly. Commit your changes to the local copy of your Git branch and perform the following steps: 192 193 ### Pull in all build dependencies 194 195 As build dependencies change over time, you have to synchronize your development environment with the current specification. In order to pull in all required dependencies, issue: 196 197 * `make dep-ui` 198 199 ArgoCD recently migrated to Go modules. Usually, dependencies will be downloaded on build time, but the Makefile provides two targets to download and vendor all dependencies: 200 201 * `make mod-download` will download all required Go modules and 202 * `make mod-vendor` will vendor those dependencies into the ArgoCD source tree 203 204 ### Generate API glue code and other assets 205 206 ArgoCD relies on Google's [Protocol Buffers](https://developers.google.com/protocol-buffers) for its API, and this makes heavy use of auto-generated glue code and stubs. Whenever you touched parts of the API code, you must re-generate the auto generated code. 207 208 * Run `make codegen`, this might take a while 209 * Check if something has changed by running `git status` or `git diff` 210 * Commit any possible changes to your local Git branch, an appropriate commit message would be `Changes from codegen`, for example. 211 212 !!!note 213 There are a few non-obvious assets that are auto-generated. You should not change the autogenerated assets, as they will be overwritten by a subsequent run of `make codegen`. Instead, change their source files. Prominent examples of non-obvious auto-generated code are `swagger.json` or the installation manifest YAMLs. 214 215 ### Build your code and run unit tests 216 217 After the code glue has been generated, your code should build and the unit tests should run without any errors. Execute the following statements: 218 219 * `make build` 220 * `make test` 221 222 These steps are non-modifying, so there's no need to check for changes afterwards. 223 224 ### Lint your code base 225 226 In order to keep a consistent code style in our source tree, your code must be well-formed in accordance to some widely accepted rules, which are applied by a Linter. 227 228 The Linter might make some automatic changes to your code, such as indentation fixes. Some other errors reported by the Linter have to be fixed manually. 229 230 * Run `make lint` and observe any errors reported by the Linter 231 * Fix any of the errors reported and commit to your local branch 232 * Finally, after the Linter reports no errors anymore, run `git status` or `git diff` to check for any changes made automatically by Lint 233 * If there were automatic changes, commit them to your local branch 234 235 If you touched UI code, you should also run the Yarn linter on it: 236 237 * Run `make lint-ui` 238 * Fix any of the errors reported by it 239 240 ## Setting up a local toolchain 241 242 For development, you can either use the fully virtualized toolchain provided as Docker images, or you can set up the toolchain on your local development machine. Due to the dynamic nature of requirements, you might want to stay with the virtualized environment. 243 244 ### Install required dependencies and build-tools 245 246 !!!note 247 The installations instructions are valid for Linux hosts only. Mac instructions will follow shortly. 248 249 For installing the tools required to build and test ArgoCD on your local system, we provide convenient installer scripts. By default, they will install binaries to `/usr/local/bin` on your system, which might require `root` privileges. 250 251 You can change the target location by setting the `BIN` environment before running the installer scripts. For example, you can install the binaries into `~/go/bin` (which should then be the first component in your `PATH` environment, i.e. `export PATH=~/go/bin:$PATH`): 252 253 ```shell 254 make BIN=~/go/bin install-tools-local 255 ``` 256 257 Additionally, you have to install at least the following tools via your OS's package manager (this list might not be always up-to-date): 258 259 * Git LFS plugin 260 * GnuPG version 2 261 262 ### Install Go dependencies 263 264 You need to pull in all required Go dependencies. To do so, run 265 266 * `make mod-download-local` 267 * `make mod-vendor-local` 268 269 ### Test your build toolchain 270 271 The first thing you can do whether your build toolchain is setup correctly is by generating the glue code for the API and after that, run a normal build: 272 273 * `make codegen-local` 274 * `make build-local` 275 276 This should return without any error. 277 278 ### Run unit-tests 279 280 The next thing is to make sure that unit tests are running correctly on your system. These will require that all dependencies, such as Helm, Kustomize, Git, GnuPG, etc are correctly installed and fully functioning: 281 282 * `make test-local` 283 284 ### Run end-to-end tests 285 286 The final step is running the End-to-End testsuite, which makes sure that your Kubernetes dependencies are working properly. This will involve starting all of the ArgoCD components locally on your computer. The end-to-end tests consists of two parts: a server component, and a client component. 287 288 * First, start the End-to-End server: `make start-e2e-local`. This will spawn a number of processes and services on your system. 289 * When all components have started, run `make test-e2e-local` to run the end-to-end tests against your local services. 290 291 For more information about End-to-End tests, refer to the [End-to-End test documentation](test-e2e.md).