github.com/astaxie/beego@v1.12.3/testdata/bindata.go (about)

     1  // Code generated by go-bindata.
     2  // sources:
     3  // views/blocks/block.tpl
     4  // views/header.tpl
     5  // views/index.tpl
     6  // DO NOT EDIT!
     7  
     8  package testdata
     9  
    10  import (
    11  	"bytes"
    12  	"compress/gzip"
    13  	"fmt"
    14  	"io"
    15  	"io/ioutil"
    16  	"os"
    17  	"path/filepath"
    18  	"strings"
    19  	"time"
    20  
    21  	"github.com/elazarl/go-bindata-assetfs"
    22  )
    23  
    24  func bindataRead(data []byte, name string) ([]byte, error) {
    25  	gz, err := gzip.NewReader(bytes.NewBuffer(data))
    26  	if err != nil {
    27  		return nil, fmt.Errorf("Read %q: %v", name, err)
    28  	}
    29  
    30  	var buf bytes.Buffer
    31  	_, err = io.Copy(&buf, gz)
    32  	clErr := gz.Close()
    33  
    34  	if err != nil {
    35  		return nil, fmt.Errorf("Read %q: %v", name, err)
    36  	}
    37  	if clErr != nil {
    38  		return nil, err
    39  	}
    40  
    41  	return buf.Bytes(), nil
    42  }
    43  
    44  type asset struct {
    45  	bytes []byte
    46  	info  os.FileInfo
    47  }
    48  
    49  type bindataFileInfo struct {
    50  	name    string
    51  	size    int64
    52  	mode    os.FileMode
    53  	modTime time.Time
    54  }
    55  
    56  func (fi bindataFileInfo) Name() string {
    57  	return fi.name
    58  }
    59  func (fi bindataFileInfo) Size() int64 {
    60  	return fi.size
    61  }
    62  func (fi bindataFileInfo) Mode() os.FileMode {
    63  	return fi.mode
    64  }
    65  func (fi bindataFileInfo) ModTime() time.Time {
    66  	return fi.modTime
    67  }
    68  func (fi bindataFileInfo) IsDir() bool {
    69  	return false
    70  }
    71  func (fi bindataFileInfo) Sys() interface{} {
    72  	return nil
    73  }
    74  
    75  var _viewsBlocksBlockTpl = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xaa\xae\x4e\x49\x4d\xcb\xcc\x4b\x55\x50\x4a\xca\xc9\x4f\xce\x56\xaa\xad\xe5\xb2\xc9\x30\xb4\xf3\x48\xcd\xc9\xc9\xd7\x51\x00\x8b\x15\x2b\xda\xe8\x67\x18\xda\x71\x55\x57\xa7\xe6\xa5\xd4\xd6\x02\x02\x00\x00\xff\xff\xfd\xa1\x7a\xf6\x32\x00\x00\x00")
    76  
    77  func viewsBlocksBlockTplBytes() ([]byte, error) {
    78  	return bindataRead(
    79  		_viewsBlocksBlockTpl,
    80  		"views/blocks/block.tpl",
    81  	)
    82  }
    83  
    84  func viewsBlocksBlockTpl() (*asset, error) {
    85  	bytes, err := viewsBlocksBlockTplBytes()
    86  	if err != nil {
    87  		return nil, err
    88  	}
    89  
    90  	info := bindataFileInfo{name: "views/blocks/block.tpl", size: 50, mode: os.FileMode(436), modTime: time.Unix(1541431067, 0)}
    91  	a := &asset{bytes: bytes, info: info}
    92  	return a, nil
    93  }
    94  
    95  var _viewsHeaderTpl = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xaa\xae\x4e\x49\x4d\xcb\xcc\x4b\x55\x50\xca\x48\x4d\x4c\x49\x2d\x52\xaa\xad\xe5\xb2\xc9\x30\xb4\xf3\x48\xcd\xc9\xc9\xd7\x51\x48\x2c\x2e\x49\xac\xc8\x4c\x55\xb4\xd1\xcf\x30\xb4\xe3\xaa\xae\x4e\xcd\x4b\xa9\xad\x05\x04\x00\x00\xff\xff\xe4\x12\x47\x01\x34\x00\x00\x00")
    96  
    97  func viewsHeaderTplBytes() ([]byte, error) {
    98  	return bindataRead(
    99  		_viewsHeaderTpl,
   100  		"views/header.tpl",
   101  	)
   102  }
   103  
   104  func viewsHeaderTpl() (*asset, error) {
   105  	bytes, err := viewsHeaderTplBytes()
   106  	if err != nil {
   107  		return nil, err
   108  	}
   109  
   110  	info := bindataFileInfo{name: "views/header.tpl", size: 52, mode: os.FileMode(436), modTime: time.Unix(1541431067, 0)}
   111  	a := &asset{bytes: bytes, info: info}
   112  	return a, nil
   113  }
   114  
   115  var _viewsIndexTpl = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x64\x8f\xbd\x8a\xc3\x30\x10\x84\x6b\xeb\x29\xe6\xfc\x00\x16\xb8\x3c\x16\x35\x77\xa9\x13\x88\x09\xa4\xf4\xcf\x12\x99\x48\x48\xd8\x82\x10\x84\xde\x3d\xc8\x8a\x8b\x90\x6a\xa4\xd9\x6f\xd8\x59\xfa\xf9\x3f\xfe\x75\xd7\xd3\x01\x3a\x58\xa3\x04\x15\x01\x48\x73\x3f\xe5\x07\x40\x61\x0e\x86\xd5\xc0\x7c\x73\x78\xb0\x19\x9d\x65\x04\xb6\xde\xf4\x81\x49\x96\x69\x8e\xc8\x3d\x43\x83\x9b\x9e\x4a\x88\x2a\xc6\x9d\x43\x3d\x18\x37\xde\xeb\x94\x3e\xdd\x1c\xe1\xe5\xcb\xde\xe0\x55\x6e\xd2\x04\x6f\x32\x20\x2a\xd2\xad\x8a\x11\x4d\x97\x57\x22\x25\x92\xba\x55\xa2\x22\xaf\xd0\xe9\x79\xc5\xbc\xe2\xec\x2c\x5f\xfa\xe5\x17\x99\x7b\x7f\x36\xd2\x97\x8a\xa5\x19\xc9\x72\xe7\x2b\x00\x00\xff\xff\xb2\x39\xca\x9f\xff\x00\x00\x00")
   116  
   117  func viewsIndexTplBytes() ([]byte, error) {
   118  	return bindataRead(
   119  		_viewsIndexTpl,
   120  		"views/index.tpl",
   121  	)
   122  }
   123  
   124  func viewsIndexTpl() (*asset, error) {
   125  	bytes, err := viewsIndexTplBytes()
   126  	if err != nil {
   127  		return nil, err
   128  	}
   129  
   130  	info := bindataFileInfo{name: "views/index.tpl", size: 255, mode: os.FileMode(436), modTime: time.Unix(1541434906, 0)}
   131  	a := &asset{bytes: bytes, info: info}
   132  	return a, nil
   133  }
   134  
   135  // Asset loads and returns the asset for the given name.
   136  // It returns an error if the asset could not be found or
   137  // could not be loaded.
   138  func Asset(name string) ([]byte, error) {
   139  	cannonicalName := strings.Replace(name, "\\", "/", -1)
   140  	if f, ok := _bindata[cannonicalName]; ok {
   141  		a, err := f()
   142  		if err != nil {
   143  			return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
   144  		}
   145  		return a.bytes, nil
   146  	}
   147  	return nil, fmt.Errorf("Asset %s not found", name)
   148  }
   149  
   150  // MustAsset is like Asset but panics when Asset would return an error.
   151  // It simplifies safe initialization of global variables.
   152  func MustAsset(name string) []byte {
   153  	a, err := Asset(name)
   154  	if err != nil {
   155  		panic("asset: Asset(" + name + "): " + err.Error())
   156  	}
   157  
   158  	return a
   159  }
   160  
   161  // AssetInfo loads and returns the asset info for the given name.
   162  // It returns an error if the asset could not be found or
   163  // could not be loaded.
   164  func AssetInfo(name string) (os.FileInfo, error) {
   165  	cannonicalName := strings.Replace(name, "\\", "/", -1)
   166  	if f, ok := _bindata[cannonicalName]; ok {
   167  		a, err := f()
   168  		if err != nil {
   169  			return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
   170  		}
   171  		return a.info, nil
   172  	}
   173  	return nil, fmt.Errorf("AssetInfo %s not found", name)
   174  }
   175  
   176  // AssetNames returns the names of the assets.
   177  func AssetNames() []string {
   178  	names := make([]string, 0, len(_bindata))
   179  	for name := range _bindata {
   180  		names = append(names, name)
   181  	}
   182  	return names
   183  }
   184  
   185  // _bindata is a table, holding each asset generator, mapped to its name.
   186  var _bindata = map[string]func() (*asset, error){
   187  	"views/blocks/block.tpl": viewsBlocksBlockTpl,
   188  	"views/header.tpl":       viewsHeaderTpl,
   189  	"views/index.tpl":        viewsIndexTpl,
   190  }
   191  
   192  // AssetDir returns the file names below a certain
   193  // directory embedded in the file by go-bindata.
   194  // For example if you run go-bindata on data/... and data contains the
   195  // following hierarchy:
   196  //     data/
   197  //       foo.txt
   198  //       img/
   199  //         a.png
   200  //         b.png
   201  // then AssetDir("data") would return []string{"foo.txt", "img"}
   202  // AssetDir("data/img") would return []string{"a.png", "b.png"}
   203  // AssetDir("foo.txt") and AssetDir("notexist") would return an error
   204  // AssetDir("") will return []string{"data"}.
   205  func AssetDir(name string) ([]string, error) {
   206  	node := _bintree
   207  	if len(name) != 0 {
   208  		cannonicalName := strings.Replace(name, "\\", "/", -1)
   209  		pathList := strings.Split(cannonicalName, "/")
   210  		for _, p := range pathList {
   211  			node = node.Children[p]
   212  			if node == nil {
   213  				return nil, fmt.Errorf("Asset %s not found", name)
   214  			}
   215  		}
   216  	}
   217  	if node.Func != nil {
   218  		return nil, fmt.Errorf("Asset %s not found", name)
   219  	}
   220  	rv := make([]string, 0, len(node.Children))
   221  	for childName := range node.Children {
   222  		rv = append(rv, childName)
   223  	}
   224  	return rv, nil
   225  }
   226  
   227  type bintree struct {
   228  	Func     func() (*asset, error)
   229  	Children map[string]*bintree
   230  }
   231  
   232  var _bintree = &bintree{nil, map[string]*bintree{
   233  	"views": &bintree{nil, map[string]*bintree{
   234  		"blocks": &bintree{nil, map[string]*bintree{
   235  			"block.tpl": &bintree{viewsBlocksBlockTpl, map[string]*bintree{}},
   236  		}},
   237  		"header.tpl": &bintree{viewsHeaderTpl, map[string]*bintree{}},
   238  		"index.tpl":  &bintree{viewsIndexTpl, map[string]*bintree{}},
   239  	}},
   240  }}
   241  
   242  // RestoreAsset restores an asset under the given directory
   243  func RestoreAsset(dir, name string) error {
   244  	data, err := Asset(name)
   245  	if err != nil {
   246  		return err
   247  	}
   248  	info, err := AssetInfo(name)
   249  	if err != nil {
   250  		return err
   251  	}
   252  	err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
   253  	if err != nil {
   254  		return err
   255  	}
   256  	err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
   257  	if err != nil {
   258  		return err
   259  	}
   260  	err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
   261  	if err != nil {
   262  		return err
   263  	}
   264  	return nil
   265  }
   266  
   267  // RestoreAssets restores an asset under the given directory recursively
   268  func RestoreAssets(dir, name string) error {
   269  	children, err := AssetDir(name)
   270  	// File
   271  	if err != nil {
   272  		return RestoreAsset(dir, name)
   273  	}
   274  	// Dir
   275  	for _, child := range children {
   276  		err = RestoreAssets(dir, filepath.Join(name, child))
   277  		if err != nil {
   278  			return err
   279  		}
   280  	}
   281  	return nil
   282  }
   283  
   284  func _filePath(dir, name string) string {
   285  	cannonicalName := strings.Replace(name, "\\", "/", -1)
   286  	return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
   287  }
   288  
   289  func assetFS() *assetfs.AssetFS {
   290  	assetInfo := func(path string) (os.FileInfo, error) {
   291  		return os.Stat(path)
   292  	}
   293  	for k := range _bintree.Children {
   294  		return &assetfs.AssetFS{Asset: Asset, AssetDir: AssetDir, AssetInfo: assetInfo, Prefix: k}
   295  	}
   296  	panic("unreachable")
   297  }