github.com/authcall/reference-optimistic-geth@v0.0.0-20220816224302-06313bfeb8d2/core/state/sync_test.go (about) 1 // Copyright 2015 The go-ethereum Authors 2 // This file is part of the go-ethereum library. 3 // 4 // The go-ethereum library is free software: you can redistribute it and/or modify 5 // it under the terms of the GNU Lesser General Public License as published by 6 // the Free Software Foundation, either version 3 of the License, or 7 // (at your option) any later version. 8 // 9 // The go-ethereum library is distributed in the hope that it will be useful, 10 // but WITHOUT ANY WARRANTY; without even the implied warranty of 11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 12 // GNU Lesser General Public License for more details. 13 // 14 // You should have received a copy of the GNU Lesser General Public License 15 // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>. 16 17 package state 18 19 import ( 20 "bytes" 21 "math/big" 22 "testing" 23 24 "github.com/ethereum/go-ethereum/common" 25 "github.com/ethereum/go-ethereum/core/rawdb" 26 "github.com/ethereum/go-ethereum/core/types" 27 "github.com/ethereum/go-ethereum/crypto" 28 "github.com/ethereum/go-ethereum/ethdb" 29 "github.com/ethereum/go-ethereum/rlp" 30 "github.com/ethereum/go-ethereum/trie" 31 ) 32 33 // testAccount is the data associated with an account used by the state tests. 34 type testAccount struct { 35 address common.Address 36 balance *big.Int 37 nonce uint64 38 code []byte 39 } 40 41 // makeTestState create a sample test state to test node-wise reconstruction. 42 func makeTestState() (Database, common.Hash, []*testAccount) { 43 // Create an empty state 44 db := NewDatabase(rawdb.NewMemoryDatabase()) 45 state, _ := New(common.Hash{}, db, nil) 46 47 // Fill it with some arbitrary data 48 var accounts []*testAccount 49 for i := byte(0); i < 96; i++ { 50 obj := state.GetOrNewStateObject(common.BytesToAddress([]byte{i})) 51 acc := &testAccount{address: common.BytesToAddress([]byte{i})} 52 53 obj.AddBalance(big.NewInt(int64(11 * i))) 54 acc.balance = big.NewInt(int64(11 * i)) 55 56 obj.SetNonce(uint64(42 * i)) 57 acc.nonce = uint64(42 * i) 58 59 if i%3 == 0 { 60 obj.SetCode(crypto.Keccak256Hash([]byte{i, i, i, i, i}), []byte{i, i, i, i, i}) 61 acc.code = []byte{i, i, i, i, i} 62 } 63 if i%5 == 0 { 64 for j := byte(0); j < 5; j++ { 65 hash := crypto.Keccak256Hash([]byte{i, i, i, i, i, j, j}) 66 obj.SetState(db, hash, hash) 67 } 68 } 69 state.updateStateObject(obj) 70 accounts = append(accounts, acc) 71 } 72 root, _ := state.Commit(false) 73 74 // Return the generated state 75 return db, root, accounts 76 } 77 78 // checkStateAccounts cross references a reconstructed state with an expected 79 // account array. 80 func checkStateAccounts(t *testing.T, db ethdb.Database, root common.Hash, accounts []*testAccount) { 81 // Check root availability and state contents 82 state, err := New(root, NewDatabase(db), nil) 83 if err != nil { 84 t.Fatalf("failed to create state trie at %x: %v", root, err) 85 } 86 if err := checkStateConsistency(db, root); err != nil { 87 t.Fatalf("inconsistent state trie at %x: %v", root, err) 88 } 89 for i, acc := range accounts { 90 if balance := state.GetBalance(acc.address); balance.Cmp(acc.balance) != 0 { 91 t.Errorf("account %d: balance mismatch: have %v, want %v", i, balance, acc.balance) 92 } 93 if nonce := state.GetNonce(acc.address); nonce != acc.nonce { 94 t.Errorf("account %d: nonce mismatch: have %v, want %v", i, nonce, acc.nonce) 95 } 96 if code := state.GetCode(acc.address); !bytes.Equal(code, acc.code) { 97 t.Errorf("account %d: code mismatch: have %x, want %x", i, code, acc.code) 98 } 99 } 100 } 101 102 // checkTrieConsistency checks that all nodes in a (sub-)trie are indeed present. 103 func checkTrieConsistency(db ethdb.Database, root common.Hash) error { 104 if v, _ := db.Get(root[:]); v == nil { 105 return nil // Consider a non existent state consistent. 106 } 107 trie, err := trie.New(common.Hash{}, root, trie.NewDatabase(db)) 108 if err != nil { 109 return err 110 } 111 it := trie.NodeIterator(nil) 112 for it.Next(true) { 113 } 114 return it.Error() 115 } 116 117 // checkStateConsistency checks that all data of a state root is present. 118 func checkStateConsistency(db ethdb.Database, root common.Hash) error { 119 // Create and iterate a state trie rooted in a sub-node 120 if _, err := db.Get(root.Bytes()); err != nil { 121 return nil // Consider a non existent state consistent. 122 } 123 state, err := New(root, NewDatabase(db), nil) 124 if err != nil { 125 return err 126 } 127 it := NewNodeIterator(state) 128 for it.Next() { 129 } 130 return it.Error 131 } 132 133 // Tests that an empty state is not scheduled for syncing. 134 func TestEmptyStateSync(t *testing.T) { 135 empty := common.HexToHash("56e81f171bcc55a6ff8345e692c0f86e5b48e01b996cadc001622fb5e363b421") 136 sync := NewStateSync(empty, rawdb.NewMemoryDatabase(), nil) 137 if paths, nodes, codes := sync.Missing(1); len(paths) != 0 || len(nodes) != 0 || len(codes) != 0 { 138 t.Errorf("content requested for empty state: %v, %v, %v", nodes, paths, codes) 139 } 140 } 141 142 // Tests that given a root hash, a state can sync iteratively on a single thread, 143 // requesting retrieval tasks and returning all of them in one go. 144 func TestIterativeStateSyncIndividual(t *testing.T) { 145 testIterativeStateSync(t, 1, false, false) 146 } 147 func TestIterativeStateSyncBatched(t *testing.T) { 148 testIterativeStateSync(t, 100, false, false) 149 } 150 func TestIterativeStateSyncIndividualFromDisk(t *testing.T) { 151 testIterativeStateSync(t, 1, true, false) 152 } 153 func TestIterativeStateSyncBatchedFromDisk(t *testing.T) { 154 testIterativeStateSync(t, 100, true, false) 155 } 156 func TestIterativeStateSyncIndividualByPath(t *testing.T) { 157 testIterativeStateSync(t, 1, false, true) 158 } 159 func TestIterativeStateSyncBatchedByPath(t *testing.T) { 160 testIterativeStateSync(t, 100, false, true) 161 } 162 163 // stateElement represents the element in the state trie(bytecode or trie node). 164 type stateElement struct { 165 path string 166 hash common.Hash 167 code common.Hash 168 syncPath trie.SyncPath 169 } 170 171 func testIterativeStateSync(t *testing.T, count int, commit bool, bypath bool) { 172 // Create a random state to copy 173 srcDb, srcRoot, srcAccounts := makeTestState() 174 if commit { 175 srcDb.TrieDB().Commit(srcRoot, false, nil) 176 } 177 srcTrie, _ := trie.New(common.Hash{}, srcRoot, srcDb.TrieDB()) 178 179 // Create a destination state and sync with the scheduler 180 dstDb := rawdb.NewMemoryDatabase() 181 sched := NewStateSync(srcRoot, dstDb, nil) 182 183 var ( 184 nodeElements []stateElement 185 codeElements []stateElement 186 ) 187 paths, nodes, codes := sched.Missing(count) 188 for i := 0; i < len(paths); i++ { 189 nodeElements = append(nodeElements, stateElement{ 190 path: paths[i], 191 hash: nodes[i], 192 syncPath: trie.NewSyncPath([]byte(paths[i])), 193 }) 194 } 195 for i := 0; i < len(codes); i++ { 196 codeElements = append(codeElements, stateElement{ 197 code: codes[i], 198 }) 199 } 200 for len(nodeElements)+len(codeElements) > 0 { 201 var ( 202 nodeResults = make([]trie.NodeSyncResult, len(nodeElements)) 203 codeResults = make([]trie.CodeSyncResult, len(codeElements)) 204 ) 205 for i, element := range codeElements { 206 data, err := srcDb.ContractCode(common.Hash{}, element.code) 207 if err != nil { 208 t.Fatalf("failed to retrieve contract bytecode for hash %x", element.code) 209 } 210 codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data} 211 } 212 for i, node := range nodeElements { 213 if bypath { 214 if len(node.syncPath) == 1 { 215 data, _, err := srcTrie.TryGetNode(node.syncPath[0]) 216 if err != nil { 217 t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[0], err) 218 } 219 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 220 } else { 221 var acc types.StateAccount 222 if err := rlp.DecodeBytes(srcTrie.Get(node.syncPath[0]), &acc); err != nil { 223 t.Fatalf("failed to decode account on path %x: %v", node.syncPath[0], err) 224 } 225 stTrie, err := trie.New(common.BytesToHash(node.syncPath[0]), acc.Root, srcDb.TrieDB()) 226 if err != nil { 227 t.Fatalf("failed to retriev storage trie for path %x: %v", node.syncPath[1], err) 228 } 229 data, _, err := stTrie.TryGetNode(node.syncPath[1]) 230 if err != nil { 231 t.Fatalf("failed to retrieve node data for path %x: %v", node.syncPath[1], err) 232 } 233 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 234 } 235 } else { 236 data, err := srcDb.TrieDB().Node(node.hash) 237 if err != nil { 238 t.Fatalf("failed to retrieve node data for key %v", []byte(node.path)) 239 } 240 nodeResults[i] = trie.NodeSyncResult{Path: node.path, Data: data} 241 } 242 } 243 for _, result := range codeResults { 244 if err := sched.ProcessCode(result); err != nil { 245 t.Errorf("failed to process result %v", err) 246 } 247 } 248 for _, result := range nodeResults { 249 if err := sched.ProcessNode(result); err != nil { 250 t.Errorf("failed to process result %v", err) 251 } 252 } 253 batch := dstDb.NewBatch() 254 if err := sched.Commit(batch); err != nil { 255 t.Fatalf("failed to commit data: %v", err) 256 } 257 batch.Write() 258 259 paths, nodes, codes = sched.Missing(count) 260 nodeElements = nodeElements[:0] 261 for i := 0; i < len(paths); i++ { 262 nodeElements = append(nodeElements, stateElement{ 263 path: paths[i], 264 hash: nodes[i], 265 syncPath: trie.NewSyncPath([]byte(paths[i])), 266 }) 267 } 268 codeElements = codeElements[:0] 269 for i := 0; i < len(codes); i++ { 270 codeElements = append(codeElements, stateElement{ 271 code: codes[i], 272 }) 273 } 274 } 275 // Cross check that the two states are in sync 276 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 277 } 278 279 // Tests that the trie scheduler can correctly reconstruct the state even if only 280 // partial results are returned, and the others sent only later. 281 func TestIterativeDelayedStateSync(t *testing.T) { 282 // Create a random state to copy 283 srcDb, srcRoot, srcAccounts := makeTestState() 284 285 // Create a destination state and sync with the scheduler 286 dstDb := rawdb.NewMemoryDatabase() 287 sched := NewStateSync(srcRoot, dstDb, nil) 288 289 var ( 290 nodeElements []stateElement 291 codeElements []stateElement 292 ) 293 paths, nodes, codes := sched.Missing(0) 294 for i := 0; i < len(paths); i++ { 295 nodeElements = append(nodeElements, stateElement{ 296 path: paths[i], 297 hash: nodes[i], 298 syncPath: trie.NewSyncPath([]byte(paths[i])), 299 }) 300 } 301 for i := 0; i < len(codes); i++ { 302 codeElements = append(codeElements, stateElement{ 303 code: codes[i], 304 }) 305 } 306 for len(nodeElements)+len(codeElements) > 0 { 307 // Sync only half of the scheduled nodes 308 var nodeProcessd int 309 var codeProcessd int 310 if len(codeElements) > 0 { 311 codeResults := make([]trie.CodeSyncResult, len(codeElements)/2+1) 312 for i, element := range codeElements[:len(codeResults)] { 313 data, err := srcDb.ContractCode(common.Hash{}, element.code) 314 if err != nil { 315 t.Fatalf("failed to retrieve contract bytecode for %x", element.code) 316 } 317 codeResults[i] = trie.CodeSyncResult{Hash: element.code, Data: data} 318 } 319 for _, result := range codeResults { 320 if err := sched.ProcessCode(result); err != nil { 321 t.Fatalf("failed to process result %v", err) 322 } 323 } 324 codeProcessd = len(codeResults) 325 } 326 if len(nodeElements) > 0 { 327 nodeResults := make([]trie.NodeSyncResult, len(nodeElements)/2+1) 328 for i, element := range nodeElements[:len(nodeResults)] { 329 data, err := srcDb.TrieDB().Node(element.hash) 330 if err != nil { 331 t.Fatalf("failed to retrieve contract bytecode for %x", element.code) 332 } 333 nodeResults[i] = trie.NodeSyncResult{Path: element.path, Data: data} 334 } 335 for _, result := range nodeResults { 336 if err := sched.ProcessNode(result); err != nil { 337 t.Fatalf("failed to process result %v", err) 338 } 339 } 340 nodeProcessd = len(nodeResults) 341 } 342 batch := dstDb.NewBatch() 343 if err := sched.Commit(batch); err != nil { 344 t.Fatalf("failed to commit data: %v", err) 345 } 346 batch.Write() 347 348 paths, nodes, codes = sched.Missing(0) 349 nodeElements = nodeElements[nodeProcessd:] 350 for i := 0; i < len(paths); i++ { 351 nodeElements = append(nodeElements, stateElement{ 352 path: paths[i], 353 hash: nodes[i], 354 syncPath: trie.NewSyncPath([]byte(paths[i])), 355 }) 356 } 357 codeElements = codeElements[codeProcessd:] 358 for i := 0; i < len(codes); i++ { 359 codeElements = append(codeElements, stateElement{ 360 code: codes[i], 361 }) 362 } 363 } 364 // Cross check that the two states are in sync 365 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 366 } 367 368 // Tests that given a root hash, a trie can sync iteratively on a single thread, 369 // requesting retrieval tasks and returning all of them in one go, however in a 370 // random order. 371 func TestIterativeRandomStateSyncIndividual(t *testing.T) { testIterativeRandomStateSync(t, 1) } 372 func TestIterativeRandomStateSyncBatched(t *testing.T) { testIterativeRandomStateSync(t, 100) } 373 374 func testIterativeRandomStateSync(t *testing.T, count int) { 375 // Create a random state to copy 376 srcDb, srcRoot, srcAccounts := makeTestState() 377 378 // Create a destination state and sync with the scheduler 379 dstDb := rawdb.NewMemoryDatabase() 380 sched := NewStateSync(srcRoot, dstDb, nil) 381 382 nodeQueue := make(map[string]stateElement) 383 codeQueue := make(map[common.Hash]struct{}) 384 paths, nodes, codes := sched.Missing(count) 385 for i, path := range paths { 386 nodeQueue[path] = stateElement{ 387 path: path, 388 hash: nodes[i], 389 syncPath: trie.NewSyncPath([]byte(path)), 390 } 391 } 392 for _, hash := range codes { 393 codeQueue[hash] = struct{}{} 394 } 395 for len(nodeQueue)+len(codeQueue) > 0 { 396 // Fetch all the queued nodes in a random order 397 if len(codeQueue) > 0 { 398 results := make([]trie.CodeSyncResult, 0, len(codeQueue)) 399 for hash := range codeQueue { 400 data, err := srcDb.ContractCode(common.Hash{}, hash) 401 if err != nil { 402 t.Fatalf("failed to retrieve node data for %x", hash) 403 } 404 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 405 } 406 for _, result := range results { 407 if err := sched.ProcessCode(result); err != nil { 408 t.Fatalf("failed to process result %v", err) 409 } 410 } 411 } 412 if len(nodeQueue) > 0 { 413 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)) 414 for path, element := range nodeQueue { 415 data, err := srcDb.TrieDB().Node(element.hash) 416 if err != nil { 417 t.Fatalf("failed to retrieve node data for %x %v %v", element.hash, []byte(element.path), element.path) 418 } 419 results = append(results, trie.NodeSyncResult{Path: path, Data: data}) 420 } 421 for _, result := range results { 422 if err := sched.ProcessNode(result); err != nil { 423 t.Fatalf("failed to process result %v", err) 424 } 425 } 426 } 427 // Feed the retrieved results back and queue new tasks 428 batch := dstDb.NewBatch() 429 if err := sched.Commit(batch); err != nil { 430 t.Fatalf("failed to commit data: %v", err) 431 } 432 batch.Write() 433 434 nodeQueue = make(map[string]stateElement) 435 codeQueue = make(map[common.Hash]struct{}) 436 paths, nodes, codes := sched.Missing(count) 437 for i, path := range paths { 438 nodeQueue[path] = stateElement{ 439 path: path, 440 hash: nodes[i], 441 syncPath: trie.NewSyncPath([]byte(path)), 442 } 443 } 444 for _, hash := range codes { 445 codeQueue[hash] = struct{}{} 446 } 447 } 448 // Cross check that the two states are in sync 449 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 450 } 451 452 // Tests that the trie scheduler can correctly reconstruct the state even if only 453 // partial results are returned (Even those randomly), others sent only later. 454 func TestIterativeRandomDelayedStateSync(t *testing.T) { 455 // Create a random state to copy 456 srcDb, srcRoot, srcAccounts := makeTestState() 457 458 // Create a destination state and sync with the scheduler 459 dstDb := rawdb.NewMemoryDatabase() 460 sched := NewStateSync(srcRoot, dstDb, nil) 461 462 nodeQueue := make(map[string]stateElement) 463 codeQueue := make(map[common.Hash]struct{}) 464 paths, nodes, codes := sched.Missing(0) 465 for i, path := range paths { 466 nodeQueue[path] = stateElement{ 467 path: path, 468 hash: nodes[i], 469 syncPath: trie.NewSyncPath([]byte(path)), 470 } 471 } 472 for _, hash := range codes { 473 codeQueue[hash] = struct{}{} 474 } 475 for len(nodeQueue)+len(codeQueue) > 0 { 476 // Sync only half of the scheduled nodes, even those in random order 477 if len(codeQueue) > 0 { 478 results := make([]trie.CodeSyncResult, 0, len(codeQueue)/2+1) 479 for hash := range codeQueue { 480 delete(codeQueue, hash) 481 482 data, err := srcDb.ContractCode(common.Hash{}, hash) 483 if err != nil { 484 t.Fatalf("failed to retrieve node data for %x", hash) 485 } 486 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 487 488 if len(results) >= cap(results) { 489 break 490 } 491 } 492 for _, result := range results { 493 if err := sched.ProcessCode(result); err != nil { 494 t.Fatalf("failed to process result %v", err) 495 } 496 } 497 } 498 if len(nodeQueue) > 0 { 499 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)/2+1) 500 for path, element := range nodeQueue { 501 delete(nodeQueue, path) 502 503 data, err := srcDb.TrieDB().Node(element.hash) 504 if err != nil { 505 t.Fatalf("failed to retrieve node data for %x", element.hash) 506 } 507 results = append(results, trie.NodeSyncResult{Path: path, Data: data}) 508 509 if len(results) >= cap(results) { 510 break 511 } 512 } 513 // Feed the retrieved results back and queue new tasks 514 for _, result := range results { 515 if err := sched.ProcessNode(result); err != nil { 516 t.Fatalf("failed to process result %v", err) 517 } 518 } 519 } 520 batch := dstDb.NewBatch() 521 if err := sched.Commit(batch); err != nil { 522 t.Fatalf("failed to commit data: %v", err) 523 } 524 batch.Write() 525 526 paths, nodes, codes := sched.Missing(0) 527 for i, path := range paths { 528 nodeQueue[path] = stateElement{ 529 path: path, 530 hash: nodes[i], 531 syncPath: trie.NewSyncPath([]byte(path)), 532 } 533 } 534 for _, hash := range codes { 535 codeQueue[hash] = struct{}{} 536 } 537 } 538 // Cross check that the two states are in sync 539 checkStateAccounts(t, dstDb, srcRoot, srcAccounts) 540 } 541 542 // Tests that at any point in time during a sync, only complete sub-tries are in 543 // the database. 544 func TestIncompleteStateSync(t *testing.T) { 545 // Create a random state to copy 546 srcDb, srcRoot, srcAccounts := makeTestState() 547 548 // isCodeLookup to save some hashing 549 var isCode = make(map[common.Hash]struct{}) 550 for _, acc := range srcAccounts { 551 if len(acc.code) > 0 { 552 isCode[crypto.Keccak256Hash(acc.code)] = struct{}{} 553 } 554 } 555 isCode[common.BytesToHash(emptyCodeHash)] = struct{}{} 556 checkTrieConsistency(srcDb.TrieDB().DiskDB().(ethdb.Database), srcRoot) 557 558 // Create a destination state and sync with the scheduler 559 dstDb := rawdb.NewMemoryDatabase() 560 sched := NewStateSync(srcRoot, dstDb, nil) 561 562 var ( 563 addedCodes []common.Hash 564 addedNodes []common.Hash 565 ) 566 nodeQueue := make(map[string]stateElement) 567 codeQueue := make(map[common.Hash]struct{}) 568 paths, nodes, codes := sched.Missing(1) 569 for i, path := range paths { 570 nodeQueue[path] = stateElement{ 571 path: path, 572 hash: nodes[i], 573 syncPath: trie.NewSyncPath([]byte(path)), 574 } 575 } 576 for _, hash := range codes { 577 codeQueue[hash] = struct{}{} 578 } 579 for len(nodeQueue)+len(codeQueue) > 0 { 580 // Fetch a batch of state nodes 581 if len(codeQueue) > 0 { 582 results := make([]trie.CodeSyncResult, 0, len(codeQueue)) 583 for hash := range codeQueue { 584 data, err := srcDb.ContractCode(common.Hash{}, hash) 585 if err != nil { 586 t.Fatalf("failed to retrieve node data for %x", hash) 587 } 588 results = append(results, trie.CodeSyncResult{Hash: hash, Data: data}) 589 addedCodes = append(addedCodes, hash) 590 } 591 // Process each of the state nodes 592 for _, result := range results { 593 if err := sched.ProcessCode(result); err != nil { 594 t.Fatalf("failed to process result %v", err) 595 } 596 } 597 } 598 var nodehashes []common.Hash 599 if len(nodeQueue) > 0 { 600 results := make([]trie.NodeSyncResult, 0, len(nodeQueue)) 601 for key, element := range nodeQueue { 602 data, err := srcDb.TrieDB().Node(element.hash) 603 if err != nil { 604 t.Fatalf("failed to retrieve node data for %x", element.hash) 605 } 606 results = append(results, trie.NodeSyncResult{Path: key, Data: data}) 607 608 if element.hash != srcRoot { 609 addedNodes = append(addedNodes, element.hash) 610 } 611 nodehashes = append(nodehashes, element.hash) 612 } 613 // Process each of the state nodes 614 for _, result := range results { 615 if err := sched.ProcessNode(result); err != nil { 616 t.Fatalf("failed to process result %v", err) 617 } 618 } 619 } 620 batch := dstDb.NewBatch() 621 if err := sched.Commit(batch); err != nil { 622 t.Fatalf("failed to commit data: %v", err) 623 } 624 batch.Write() 625 626 for _, root := range nodehashes { 627 // Can't use checkStateConsistency here because subtrie keys may have odd 628 // length and crash in LeafKey. 629 if err := checkTrieConsistency(dstDb, root); err != nil { 630 t.Fatalf("state inconsistent: %v", err) 631 } 632 } 633 // Fetch the next batch to retrieve 634 nodeQueue = make(map[string]stateElement) 635 codeQueue = make(map[common.Hash]struct{}) 636 paths, nodes, codes := sched.Missing(1) 637 for i, path := range paths { 638 nodeQueue[path] = stateElement{ 639 path: path, 640 hash: nodes[i], 641 syncPath: trie.NewSyncPath([]byte(path)), 642 } 643 } 644 for _, hash := range codes { 645 codeQueue[hash] = struct{}{} 646 } 647 } 648 // Sanity check that removing any node from the database is detected 649 for _, node := range addedCodes { 650 val := rawdb.ReadCode(dstDb, node) 651 rawdb.DeleteCode(dstDb, node) 652 if err := checkStateConsistency(dstDb, srcRoot); err == nil { 653 t.Errorf("trie inconsistency not caught, missing: %x", node) 654 } 655 rawdb.WriteCode(dstDb, node, val) 656 } 657 for _, node := range addedNodes { 658 val := rawdb.ReadTrieNode(dstDb, node) 659 rawdb.DeleteTrieNode(dstDb, node) 660 if err := checkStateConsistency(dstDb, srcRoot); err == nil { 661 t.Errorf("trie inconsistency not caught, missing: %v", node.Hex()) 662 } 663 rawdb.WriteTrieNode(dstDb, node, val) 664 } 665 }