github.com/bcnmy/go-ethereum@v1.10.27/eth/catalyst/queue.go (about)

     1  // Copyright 2022 The go-ethereum Authors
     2  // This file is part of the go-ethereum library.
     3  //
     4  // The go-ethereum library is free software: you can redistribute it and/or modify
     5  // it under the terms of the GNU Lesser General Public License as published by
     6  // the Free Software Foundation, either version 3 of the License, or
     7  // (at your option) any later version.
     8  //
     9  // The go-ethereum library is distributed in the hope that it will be useful,
    10  // but WITHOUT ANY WARRANTY; without even the implied warranty of
    11  // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
    12  // GNU Lesser General Public License for more details.
    13  //
    14  // You should have received a copy of the GNU Lesser General Public License
    15  // along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
    16  
    17  package catalyst
    18  
    19  import (
    20  	"sync"
    21  	"time"
    22  
    23  	"github.com/ethereum/go-ethereum/common"
    24  	"github.com/ethereum/go-ethereum/core/beacon"
    25  	"github.com/ethereum/go-ethereum/core/types"
    26  )
    27  
    28  // maxTrackedPayloads is the maximum number of prepared payloads the execution
    29  // engine tracks before evicting old ones. Ideally we should only ever track the
    30  // latest one; but have a slight wiggle room for non-ideal conditions.
    31  const maxTrackedPayloads = 10
    32  
    33  // maxTrackedHeaders is the maximum number of executed payloads the execution
    34  // engine tracks before evicting old ones. Ideally we should only ever track the
    35  // latest one; but have a slight wiggle room for non-ideal conditions.
    36  const maxTrackedHeaders = 10
    37  
    38  // payload wraps the miner's block production channel, allowing the mined block
    39  // to be retrieved later upon the GetPayload engine API call.
    40  type payload struct {
    41  	lock   sync.Mutex
    42  	done   bool
    43  	empty  *types.Block
    44  	block  *types.Block
    45  	result chan *types.Block
    46  }
    47  
    48  // resolve extracts the generated full block from the given channel if possible
    49  // or fallback to empty block as an alternative.
    50  func (req *payload) resolve() *beacon.ExecutableDataV1 {
    51  	// this function can be called concurrently, prevent any
    52  	// concurrency issue in the first place.
    53  	req.lock.Lock()
    54  	defer req.lock.Unlock()
    55  
    56  	// Try to resolve the full block first if it's not obtained
    57  	// yet. The returned block can be nil if the generation fails.
    58  
    59  	if !req.done {
    60  		timeout := time.NewTimer(500 * time.Millisecond)
    61  		defer timeout.Stop()
    62  
    63  		select {
    64  		case req.block = <-req.result:
    65  			req.done = true
    66  		case <-timeout.C:
    67  			// TODO(rjl49345642, Marius), should we keep this
    68  			// 100ms timeout allowance? Why not just use the
    69  			// default and then fallback to empty directly?
    70  		}
    71  	}
    72  
    73  	if req.block != nil {
    74  		return beacon.BlockToExecutableData(req.block)
    75  	}
    76  	return beacon.BlockToExecutableData(req.empty)
    77  }
    78  
    79  // payloadQueueItem represents an id->payload tuple to store until it's retrieved
    80  // or evicted.
    81  type payloadQueueItem struct {
    82  	id   beacon.PayloadID
    83  	data *payload
    84  }
    85  
    86  // payloadQueue tracks the latest handful of constructed payloads to be retrieved
    87  // by the beacon chain if block production is requested.
    88  type payloadQueue struct {
    89  	payloads []*payloadQueueItem
    90  	lock     sync.RWMutex
    91  }
    92  
    93  // newPayloadQueue creates a pre-initialized queue with a fixed number of slots
    94  // all containing empty items.
    95  func newPayloadQueue() *payloadQueue {
    96  	return &payloadQueue{
    97  		payloads: make([]*payloadQueueItem, maxTrackedPayloads),
    98  	}
    99  }
   100  
   101  // put inserts a new payload into the queue at the given id.
   102  func (q *payloadQueue) put(id beacon.PayloadID, data *payload) {
   103  	q.lock.Lock()
   104  	defer q.lock.Unlock()
   105  
   106  	copy(q.payloads[1:], q.payloads)
   107  	q.payloads[0] = &payloadQueueItem{
   108  		id:   id,
   109  		data: data,
   110  	}
   111  }
   112  
   113  // get retrieves a previously stored payload item or nil if it does not exist.
   114  func (q *payloadQueue) get(id beacon.PayloadID) *beacon.ExecutableDataV1 {
   115  	q.lock.RLock()
   116  	defer q.lock.RUnlock()
   117  
   118  	for _, item := range q.payloads {
   119  		if item == nil {
   120  			return nil // no more items
   121  		}
   122  		if item.id == id {
   123  			return item.data.resolve()
   124  		}
   125  	}
   126  	return nil
   127  }
   128  
   129  // headerQueueItem represents an hash->header tuple to store until it's retrieved
   130  // or evicted.
   131  type headerQueueItem struct {
   132  	hash   common.Hash
   133  	header *types.Header
   134  }
   135  
   136  // headerQueue tracks the latest handful of constructed headers to be retrieved
   137  // by the beacon chain if block production is requested.
   138  type headerQueue struct {
   139  	headers []*headerQueueItem
   140  	lock    sync.RWMutex
   141  }
   142  
   143  // newHeaderQueue creates a pre-initialized queue with a fixed number of slots
   144  // all containing empty items.
   145  func newHeaderQueue() *headerQueue {
   146  	return &headerQueue{
   147  		headers: make([]*headerQueueItem, maxTrackedHeaders),
   148  	}
   149  }
   150  
   151  // put inserts a new header into the queue at the given hash.
   152  func (q *headerQueue) put(hash common.Hash, data *types.Header) {
   153  	q.lock.Lock()
   154  	defer q.lock.Unlock()
   155  
   156  	copy(q.headers[1:], q.headers)
   157  	q.headers[0] = &headerQueueItem{
   158  		hash:   hash,
   159  		header: data,
   160  	}
   161  }
   162  
   163  // get retrieves a previously stored header item or nil if it does not exist.
   164  func (q *headerQueue) get(hash common.Hash) *types.Header {
   165  	q.lock.RLock()
   166  	defer q.lock.RUnlock()
   167  
   168  	for _, item := range q.headers {
   169  		if item == nil {
   170  			return nil // no more items
   171  		}
   172  		if item.hash == hash {
   173  			return item.header
   174  		}
   175  	}
   176  	return nil
   177  }