github.com/binkynet/BinkyNet@v1.12.1-0.20240421190447-da4e34c20be0/proto_vendor/golang.org/x/net/http2/writesched.go (about)

     1  // Copyright 2014 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package http2
     6  
     7  import "fmt"
     8  
     9  // WriteScheduler is the interface implemented by HTTP/2 write schedulers.
    10  // Methods are never called concurrently.
    11  type WriteScheduler interface {
    12  	// OpenStream opens a new stream in the write scheduler.
    13  	// It is illegal to call this with streamID=0 or with a streamID that is
    14  	// already open -- the call may panic.
    15  	OpenStream(streamID uint32, options OpenStreamOptions)
    16  
    17  	// CloseStream closes a stream in the write scheduler. Any frames queued on
    18  	// this stream should be discarded. It is illegal to call this on a stream
    19  	// that is not open -- the call may panic.
    20  	CloseStream(streamID uint32)
    21  
    22  	// AdjustStream adjusts the priority of the given stream. This may be called
    23  	// on a stream that has not yet been opened or has been closed. Note that
    24  	// RFC 7540 allows PRIORITY frames to be sent on streams in any state. See:
    25  	// https://tools.ietf.org/html/rfc7540#section-5.1
    26  	AdjustStream(streamID uint32, priority PriorityParam)
    27  
    28  	// Push queues a frame in the scheduler. In most cases, this will not be
    29  	// called with wr.StreamID()!=0 unless that stream is currently open. The one
    30  	// exception is RST_STREAM frames, which may be sent on idle or closed streams.
    31  	Push(wr FrameWriteRequest)
    32  
    33  	// Pop dequeues the next frame to write. Returns false if no frames can
    34  	// be written. Frames with a given wr.StreamID() are Pop'd in the same
    35  	// order they are Push'd. No frames should be discarded except by CloseStream.
    36  	Pop() (wr FrameWriteRequest, ok bool)
    37  }
    38  
    39  // OpenStreamOptions specifies extra options for WriteScheduler.OpenStream.
    40  type OpenStreamOptions struct {
    41  	// PusherID is zero if the stream was initiated by the client. Otherwise,
    42  	// PusherID names the stream that pushed the newly opened stream.
    43  	PusherID uint32
    44  }
    45  
    46  // FrameWriteRequest is a request to write a frame.
    47  type FrameWriteRequest struct {
    48  	// write is the interface value that does the writing, once the
    49  	// WriteScheduler has selected this frame to write. The write
    50  	// functions are all defined in write.go.
    51  	write writeFramer
    52  
    53  	// stream is the stream on which this frame will be written.
    54  	// nil for non-stream frames like PING and SETTINGS.
    55  	stream *stream
    56  
    57  	// done, if non-nil, must be a buffered channel with space for
    58  	// 1 message and is sent the return value from write (or an
    59  	// earlier error) when the frame has been written.
    60  	done chan error
    61  }
    62  
    63  // StreamID returns the id of the stream this frame will be written to.
    64  // 0 is used for non-stream frames such as PING and SETTINGS.
    65  func (wr FrameWriteRequest) StreamID() uint32 {
    66  	if wr.stream == nil {
    67  		if se, ok := wr.write.(StreamError); ok {
    68  			// (*serverConn).resetStream doesn't set
    69  			// stream because it doesn't necessarily have
    70  			// one. So special case this type of write
    71  			// message.
    72  			return se.StreamID
    73  		}
    74  		return 0
    75  	}
    76  	return wr.stream.id
    77  }
    78  
    79  // isControl reports whether wr is a control frame for MaxQueuedControlFrames
    80  // purposes. That includes non-stream frames and RST_STREAM frames.
    81  func (wr FrameWriteRequest) isControl() bool {
    82  	return wr.stream == nil
    83  }
    84  
    85  // DataSize returns the number of flow control bytes that must be consumed
    86  // to write this entire frame. This is 0 for non-DATA frames.
    87  func (wr FrameWriteRequest) DataSize() int {
    88  	if wd, ok := wr.write.(*writeData); ok {
    89  		return len(wd.p)
    90  	}
    91  	return 0
    92  }
    93  
    94  // Consume consumes min(n, available) bytes from this frame, where available
    95  // is the number of flow control bytes available on the stream. Consume returns
    96  // 0, 1, or 2 frames, where the integer return value gives the number of frames
    97  // returned.
    98  //
    99  // If flow control prevents consuming any bytes, this returns (_, _, 0). If
   100  // the entire frame was consumed, this returns (wr, _, 1). Otherwise, this
   101  // returns (consumed, rest, 2), where 'consumed' contains the consumed bytes and
   102  // 'rest' contains the remaining bytes. The consumed bytes are deducted from the
   103  // underlying stream's flow control budget.
   104  func (wr FrameWriteRequest) Consume(n int32) (FrameWriteRequest, FrameWriteRequest, int) {
   105  	var empty FrameWriteRequest
   106  
   107  	// Non-DATA frames are always consumed whole.
   108  	wd, ok := wr.write.(*writeData)
   109  	if !ok || len(wd.p) == 0 {
   110  		return wr, empty, 1
   111  	}
   112  
   113  	// Might need to split after applying limits.
   114  	allowed := wr.stream.flow.available()
   115  	if n < allowed {
   116  		allowed = n
   117  	}
   118  	if wr.stream.sc.maxFrameSize < allowed {
   119  		allowed = wr.stream.sc.maxFrameSize
   120  	}
   121  	if allowed <= 0 {
   122  		return empty, empty, 0
   123  	}
   124  	if len(wd.p) > int(allowed) {
   125  		wr.stream.flow.take(allowed)
   126  		consumed := FrameWriteRequest{
   127  			stream: wr.stream,
   128  			write: &writeData{
   129  				streamID: wd.streamID,
   130  				p:        wd.p[:allowed],
   131  				// Even if the original had endStream set, there
   132  				// are bytes remaining because len(wd.p) > allowed,
   133  				// so we know endStream is false.
   134  				endStream: false,
   135  			},
   136  			// Our caller is blocking on the final DATA frame, not
   137  			// this intermediate frame, so no need to wait.
   138  			done: nil,
   139  		}
   140  		rest := FrameWriteRequest{
   141  			stream: wr.stream,
   142  			write: &writeData{
   143  				streamID:  wd.streamID,
   144  				p:         wd.p[allowed:],
   145  				endStream: wd.endStream,
   146  			},
   147  			done: wr.done,
   148  		}
   149  		return consumed, rest, 2
   150  	}
   151  
   152  	// The frame is consumed whole.
   153  	// NB: This cast cannot overflow because allowed is <= math.MaxInt32.
   154  	wr.stream.flow.take(int32(len(wd.p)))
   155  	return wr, empty, 1
   156  }
   157  
   158  // String is for debugging only.
   159  func (wr FrameWriteRequest) String() string {
   160  	var des string
   161  	if s, ok := wr.write.(fmt.Stringer); ok {
   162  		des = s.String()
   163  	} else {
   164  		des = fmt.Sprintf("%T", wr.write)
   165  	}
   166  	return fmt.Sprintf("[FrameWriteRequest stream=%d, ch=%v, writer=%v]", wr.StreamID(), wr.done != nil, des)
   167  }
   168  
   169  // replyToWriter sends err to wr.done and panics if the send must block
   170  // This does nothing if wr.done is nil.
   171  func (wr *FrameWriteRequest) replyToWriter(err error) {
   172  	if wr.done == nil {
   173  		return
   174  	}
   175  	select {
   176  	case wr.done <- err:
   177  	default:
   178  		panic(fmt.Sprintf("unbuffered done channel passed in for type %T", wr.write))
   179  	}
   180  	wr.write = nil // prevent use (assume it's tainted after wr.done send)
   181  }
   182  
   183  // writeQueue is used by implementations of WriteScheduler.
   184  type writeQueue struct {
   185  	s []FrameWriteRequest
   186  }
   187  
   188  func (q *writeQueue) empty() bool { return len(q.s) == 0 }
   189  
   190  func (q *writeQueue) push(wr FrameWriteRequest) {
   191  	q.s = append(q.s, wr)
   192  }
   193  
   194  func (q *writeQueue) shift() FrameWriteRequest {
   195  	if len(q.s) == 0 {
   196  		panic("invalid use of queue")
   197  	}
   198  	wr := q.s[0]
   199  	// TODO: less copy-happy queue.
   200  	copy(q.s, q.s[1:])
   201  	q.s[len(q.s)-1] = FrameWriteRequest{}
   202  	q.s = q.s[:len(q.s)-1]
   203  	return wr
   204  }
   205  
   206  // consume consumes up to n bytes from q.s[0]. If the frame is
   207  // entirely consumed, it is removed from the queue. If the frame
   208  // is partially consumed, the frame is kept with the consumed
   209  // bytes removed. Returns true iff any bytes were consumed.
   210  func (q *writeQueue) consume(n int32) (FrameWriteRequest, bool) {
   211  	if len(q.s) == 0 {
   212  		return FrameWriteRequest{}, false
   213  	}
   214  	consumed, rest, numresult := q.s[0].Consume(n)
   215  	switch numresult {
   216  	case 0:
   217  		return FrameWriteRequest{}, false
   218  	case 1:
   219  		q.shift()
   220  	case 2:
   221  		q.s[0] = rest
   222  	}
   223  	return consumed, true
   224  }
   225  
   226  type writeQueuePool []*writeQueue
   227  
   228  // put inserts an unused writeQueue into the pool.
   229  func (p *writeQueuePool) put(q *writeQueue) {
   230  	for i := range q.s {
   231  		q.s[i] = FrameWriteRequest{}
   232  	}
   233  	q.s = q.s[:0]
   234  	*p = append(*p, q)
   235  }
   236  
   237  // get returns an empty writeQueue.
   238  func (p *writeQueuePool) get() *writeQueue {
   239  	ln := len(*p)
   240  	if ln == 0 {
   241  		return new(writeQueue)
   242  	}
   243  	x := ln - 1
   244  	q := (*p)[x]
   245  	(*p)[x] = nil
   246  	*p = (*p)[:x]
   247  	return q
   248  }