github.com/bir3/gocompiler@v0.9.2202/src/cmd/compile/internal/ir/visit.go (about)

     1  // Copyright 2020 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  // IR visitors for walking the IR tree.
     6  //
     7  // The lowest level helpers are DoChildren and EditChildren, which
     8  // nodes help implement and provide control over whether and when
     9  // recursion happens during the walk of the IR.
    10  //
    11  // Although these are both useful directly, two simpler patterns
    12  // are fairly common and also provided: Visit and Any.
    13  
    14  package ir
    15  
    16  // DoChildren calls do(x) on each of n's non-nil child nodes x.
    17  // If any call returns true, DoChildren stops and returns true.
    18  // Otherwise, DoChildren returns false.
    19  //
    20  // Note that DoChildren(n, do) only calls do(x) for n's immediate children.
    21  // If x's children should be processed, then do(x) must call DoChildren(x, do).
    22  //
    23  // DoChildren allows constructing general traversals of the IR graph
    24  // that can stop early if needed. The most general usage is:
    25  //
    26  //	var do func(ir.Node) bool
    27  //	do = func(x ir.Node) bool {
    28  //		... processing BEFORE visiting children ...
    29  //		if ... should visit children ... {
    30  //			ir.DoChildren(x, do)
    31  //			... processing AFTER visiting children ...
    32  //		}
    33  //		if ... should stop parent DoChildren call from visiting siblings ... {
    34  //			return true
    35  //		}
    36  //		return false
    37  //	}
    38  //	do(root)
    39  //
    40  // Since DoChildren does not return true itself, if the do function
    41  // never wants to stop the traversal, it can assume that DoChildren
    42  // itself will always return false, simplifying to:
    43  //
    44  //	var do func(ir.Node) bool
    45  //	do = func(x ir.Node) bool {
    46  //		... processing BEFORE visiting children ...
    47  //		if ... should visit children ... {
    48  //			ir.DoChildren(x, do)
    49  //		}
    50  //		... processing AFTER visiting children ...
    51  //		return false
    52  //	}
    53  //	do(root)
    54  //
    55  // The Visit function illustrates a further simplification of the pattern,
    56  // only processing before visiting children and never stopping:
    57  //
    58  //	func Visit(n ir.Node, visit func(ir.Node)) {
    59  //		if n == nil {
    60  //			return
    61  //		}
    62  //		var do func(ir.Node) bool
    63  //		do = func(x ir.Node) bool {
    64  //			visit(x)
    65  //			return ir.DoChildren(x, do)
    66  //		}
    67  //		do(n)
    68  //	}
    69  //
    70  // The Any function illustrates a different simplification of the pattern,
    71  // visiting each node and then its children, recursively, until finding
    72  // a node x for which cond(x) returns true, at which point the entire
    73  // traversal stops and returns true.
    74  //
    75  //	func Any(n ir.Node, cond(ir.Node) bool) bool {
    76  //		if n == nil {
    77  //			return false
    78  //		}
    79  //		var do func(ir.Node) bool
    80  //		do = func(x ir.Node) bool {
    81  //			return cond(x) || ir.DoChildren(x, do)
    82  //		}
    83  //		return do(n)
    84  //	}
    85  //
    86  // Visit and Any are presented above as examples of how to use
    87  // DoChildren effectively, but of course, usage that fits within the
    88  // simplifications captured by Visit or Any will be best served
    89  // by directly calling the ones provided by this package.
    90  func DoChildren(n Node, do func(Node) bool) bool {
    91  	if n == nil {
    92  		return false
    93  	}
    94  	return n.doChildren(do)
    95  }
    96  
    97  // Visit visits each non-nil node x in the IR tree rooted at n
    98  // in a depth-first preorder traversal, calling visit on each node visited.
    99  func Visit(n Node, visit func(Node)) {
   100  	if n == nil {
   101  		return
   102  	}
   103  	var do func(Node) bool
   104  	do = func(x Node) bool {
   105  		visit(x)
   106  		return DoChildren(x, do)
   107  	}
   108  	do(n)
   109  }
   110  
   111  // VisitList calls Visit(x, visit) for each node x in the list.
   112  func VisitList(list Nodes, visit func(Node)) {
   113  	for _, x := range list {
   114  		Visit(x, visit)
   115  	}
   116  }
   117  
   118  // VisitFuncAndClosures calls visit on each non-nil node in fn.Body,
   119  // including any nested closure bodies.
   120  func VisitFuncAndClosures(fn *Func, visit func(n Node)) {
   121  	VisitList(fn.Body, func(n Node) {
   122  		visit(n)
   123  		if n, ok := n.(*ClosureExpr); ok && n.Op() == OCLOSURE {
   124  			VisitFuncAndClosures(n.Func, visit)
   125  		}
   126  	})
   127  }
   128  
   129  // Any looks for a non-nil node x in the IR tree rooted at n
   130  // for which cond(x) returns true.
   131  // Any considers nodes in a depth-first, preorder traversal.
   132  // When Any finds a node x such that cond(x) is true,
   133  // Any ends the traversal and returns true immediately.
   134  // Otherwise Any returns false after completing the entire traversal.
   135  func Any(n Node, cond func(Node) bool) bool {
   136  	if n == nil {
   137  		return false
   138  	}
   139  	var do func(Node) bool
   140  	do = func(x Node) bool {
   141  		return cond(x) || DoChildren(x, do)
   142  	}
   143  	return do(n)
   144  }
   145  
   146  // AnyList calls Any(x, cond) for each node x in the list, in order.
   147  // If any call returns true, AnyList stops and returns true.
   148  // Otherwise, AnyList returns false after calling Any(x, cond)
   149  // for every x in the list.
   150  func AnyList(list Nodes, cond func(Node) bool) bool {
   151  	for _, x := range list {
   152  		if Any(x, cond) {
   153  			return true
   154  		}
   155  	}
   156  	return false
   157  }
   158  
   159  // EditChildren edits the child nodes of n, replacing each child x with edit(x).
   160  //
   161  // Note that EditChildren(n, edit) only calls edit(x) for n's immediate children.
   162  // If x's children should be processed, then edit(x) must call EditChildren(x, edit).
   163  //
   164  // EditChildren allows constructing general editing passes of the IR graph.
   165  // The most general usage is:
   166  //
   167  //	var edit func(ir.Node) ir.Node
   168  //	edit = func(x ir.Node) ir.Node {
   169  //		... processing BEFORE editing children ...
   170  //		if ... should edit children ... {
   171  //			EditChildren(x, edit)
   172  //			... processing AFTER editing children ...
   173  //		}
   174  //		... return x ...
   175  //	}
   176  //	n = edit(n)
   177  //
   178  // EditChildren edits the node in place. To edit a copy, call Copy first.
   179  // As an example, a simple deep copy implementation would be:
   180  //
   181  //	func deepCopy(n ir.Node) ir.Node {
   182  //		var edit func(ir.Node) ir.Node
   183  //		edit = func(x ir.Node) ir.Node {
   184  //			x = ir.Copy(x)
   185  //			ir.EditChildren(x, edit)
   186  //			return x
   187  //		}
   188  //		return edit(n)
   189  //	}
   190  //
   191  // Of course, in this case it is better to call ir.DeepCopy than to build one anew.
   192  func EditChildren(n Node, edit func(Node) Node) {
   193  	if n == nil {
   194  		return
   195  	}
   196  	n.editChildren(edit)
   197  }
   198  
   199  // EditChildrenWithHidden is like EditChildren, but also edits
   200  // Node-typed fields tagged with `mknode:"-"`.
   201  //
   202  // TODO(mdempsky): Remove the `mknode:"-"` tags so this function can
   203  // go away.
   204  func EditChildrenWithHidden(n Node, edit func(Node) Node) {
   205  	if n == nil {
   206  		return
   207  	}
   208  	n.editChildrenWithHidden(edit)
   209  }