github.com/bir3/gocompiler@v0.9.2202/src/cmd/gocmd/internal/script/state.go (about) 1 // Copyright 2022 The Go Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style 3 // license that can be found in the LICENSE file. 4 5 package script 6 7 import ( 8 "bytes" 9 "context" 10 "fmt" 11 "github.com/bir3/gocompiler/src/internal/txtar" 12 "io" 13 "io/fs" 14 "os" 15 "github.com/bir3/gocompiler/exec" 16 "path/filepath" 17 "regexp" 18 "strings" 19 ) 20 21 // A State encapsulates the current state of a running script engine, 22 // including the script environment and any running background commands. 23 type State struct { 24 engine *Engine // the engine currently executing the script, if any 25 26 ctx context.Context 27 cancel context.CancelFunc 28 file string 29 log bytes.Buffer 30 31 workdir string // initial working directory 32 pwd string // current working directory during execution 33 env []string // environment list (for os/exec) 34 envMap map[string]string // environment mapping (matches env) 35 stdout string // standard output from last 'go' command; for 'stdout' command 36 stderr string // standard error from last 'go' command; for 'stderr' command 37 38 background []backgroundCmd 39 } 40 41 type backgroundCmd struct { 42 *command 43 wait WaitFunc 44 } 45 46 // NewState returns a new State permanently associated with ctx, with its 47 // initial working directory in workdir and its initial environment set to 48 // initialEnv (or os.Environ(), if initialEnv is nil). 49 // 50 // The new State also contains pseudo-environment-variables for 51 // ${/} and ${:} (for the platform's path and list separators respectively), 52 // but does not pass those to subprocesses. 53 func NewState(ctx context.Context, workdir string, initialEnv []string) (*State, error) { 54 absWork, err := filepath.Abs(workdir) 55 if err != nil { 56 return nil, err 57 } 58 59 ctx, cancel := context.WithCancel(ctx) 60 61 // Make a fresh copy of the env slice to avoid aliasing bugs if we ever 62 // start modifying it in place; this also establishes the invariant that 63 // s.env contains no duplicates. 64 env := cleanEnv(initialEnv, absWork) 65 66 envMap := make(map[string]string, len(env)) 67 68 // Add entries for ${:} and ${/} to make it easier to write platform-independent 69 // paths in scripts. 70 envMap["/"] = string(os.PathSeparator) 71 envMap[":"] = string(os.PathListSeparator) 72 73 for _, kv := range env { 74 if k, v, ok := strings.Cut(kv, "="); ok { 75 envMap[k] = v 76 } 77 } 78 79 s := &State{ 80 ctx: ctx, 81 cancel: cancel, 82 workdir: absWork, 83 pwd: absWork, 84 env: env, 85 envMap: envMap, 86 } 87 s.Setenv("PWD", absWork) 88 return s, nil 89 } 90 91 // CloseAndWait cancels the State's Context and waits for any background commands to 92 // finish. If any remaining background command ended in an unexpected state, 93 // Close returns a non-nil error. 94 func (s *State) CloseAndWait(log io.Writer) error { 95 s.cancel() 96 wait, err := Wait().Run(s) 97 if wait != nil { 98 panic("script: internal error: Wait unexpectedly returns its own WaitFunc") 99 } 100 if flushErr := s.flushLog(log); err == nil { 101 err = flushErr 102 } 103 return err 104 } 105 106 // Chdir changes the State's working directory to the given path. 107 func (s *State) Chdir(path string) error { 108 dir := s.Path(path) 109 if _, err := os.Stat(dir); err != nil { 110 return &fs.PathError{Op: "Chdir", Path: dir, Err: err} 111 } 112 s.pwd = dir 113 s.Setenv("PWD", dir) 114 return nil 115 } 116 117 // Context returns the Context with which the State was created. 118 func (s *State) Context() context.Context { 119 return s.ctx 120 } 121 122 // Environ returns a copy of the current script environment, 123 // in the form "key=value". 124 func (s *State) Environ() []string { 125 return append([]string(nil), s.env...) 126 } 127 128 // ExpandEnv replaces ${var} or $var in the string according to the values of 129 // the environment variables in s. References to undefined variables are 130 // replaced by the empty string. 131 func (s *State) ExpandEnv(str string, inRegexp bool) string { 132 return os.Expand(str, func(key string) string { 133 e := s.envMap[key] 134 if inRegexp { 135 // Quote to literal strings: we want paths like C:\work\go1.4 to remain 136 // paths rather than regular expressions. 137 e = regexp.QuoteMeta(e) 138 } 139 return e 140 }) 141 } 142 143 // ExtractFiles extracts the files in ar to the state's current directory, 144 // expanding any environment variables within each name. 145 // 146 // The files must reside within the working directory with which the State was 147 // originally created. 148 func (s *State) ExtractFiles(ar *txtar.Archive) error { 149 wd := s.workdir 150 151 // Add trailing separator to terminate wd. 152 // This prevents extracting to outside paths which prefix wd, 153 // e.g. extracting to /home/foobar when wd is /home/foo 154 if wd == "" { 155 panic("s.workdir is unexpectedly empty") 156 } 157 if !os.IsPathSeparator(wd[len(wd)-1]) { 158 wd += string(filepath.Separator) 159 } 160 161 for _, f := range ar.Files { 162 name := s.Path(s.ExpandEnv(f.Name, false)) 163 164 if !strings.HasPrefix(name, wd) { 165 return fmt.Errorf("file %#q is outside working directory", f.Name) 166 } 167 168 if err := os.MkdirAll(filepath.Dir(name), 0777); err != nil { 169 return err 170 } 171 if err := os.WriteFile(name, f.Data, 0666); err != nil { 172 return err 173 } 174 } 175 176 return nil 177 } 178 179 // Getwd returns the directory in which to run the next script command. 180 func (s *State) Getwd() string { return s.pwd } 181 182 // Logf writes output to the script's log without updating its stdout or stderr 183 // buffers. (The output log functions as a kind of meta-stderr.) 184 func (s *State) Logf(format string, args ...any) { 185 fmt.Fprintf(&s.log, format, args...) 186 } 187 188 // flushLog writes the contents of the script's log to w and clears the log. 189 func (s *State) flushLog(w io.Writer) error { 190 _, err := w.Write(s.log.Bytes()) 191 s.log.Reset() 192 return err 193 } 194 195 // LookupEnv retrieves the value of the environment variable in s named by the key. 196 func (s *State) LookupEnv(key string) (string, bool) { 197 v, ok := s.envMap[key] 198 return v, ok 199 } 200 201 // Path returns the absolute path in the host operating system for a 202 // script-based (generally slash-separated and relative) path. 203 func (s *State) Path(path string) string { 204 if filepath.IsAbs(path) { 205 return filepath.Clean(path) 206 } 207 return filepath.Join(s.pwd, path) 208 } 209 210 // Setenv sets the value of the environment variable in s named by the key. 211 func (s *State) Setenv(key, value string) error { 212 s.env = cleanEnv(append(s.env, key+"="+value), s.pwd) 213 s.envMap[key] = value 214 return nil 215 } 216 217 // Stdout returns the stdout output of the last command run, 218 // or the empty string if no command has been run. 219 func (s *State) Stdout() string { return s.stdout } 220 221 // Stderr returns the stderr output of the last command run, 222 // or the empty string if no command has been run. 223 func (s *State) Stderr() string { return s.stderr } 224 225 // cleanEnv returns a copy of env with any duplicates removed in favor of 226 // later values and any required system variables defined. 227 // 228 // If env is nil, cleanEnv copies the environment from os.Environ(). 229 func cleanEnv(env []string, pwd string) []string { 230 // There are some funky edge-cases in this logic, especially on Windows (with 231 // case-insensitive environment variables and variables with keys like "=C:"). 232 // Rather than duplicating exec.dedupEnv here, cheat and use exec.Cmd directly. 233 cmd := &exec.Cmd{Env: env} 234 cmd.Dir = pwd 235 return cmd.Environ() 236 }