github.com/bytedance/gopkg@v0.0.0-20240514070511-01b2cbcf35e1/cloud/circuitbreaker/circuitbreaker.go (about) 1 // Copyright 2021 ByteDance Inc. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 package circuitbreaker 16 17 import "time" 18 19 // State changes between Closed, Open, HalfOpen 20 // [Closed] -->- tripped ----> [Open]<-------+ 21 // ^ | ^ 22 // | v | 23 // + | detect fail 24 // | | | 25 // | cooling timeout | 26 // ^ | ^ 27 // | v | 28 // +--- detect succeed --<-[HalfOpen]-->--+ 29 // 30 // The behaviors of each states: 31 // ================================================================================================= 32 // | | [Succeed] | [Fail or Timeout] | [IsAllowed] | 33 // |================================================================================================ 34 // | [Closed] | do nothing | if tripped, become Open | allow | 35 // |================================================================================================ 36 // | [Open] | do nothing | do nothing | if cooling timeout, allow; | 37 // | | | | else reject | 38 // |================================================================================================ 39 // | |increase halfopenSuccess, | | if detect timeout, allow; | 40 // |[HalfOpen] |if(halfopenSuccess >= | become Open | else reject | 41 // | | defaultHalfOpenSuccesses)| | | 42 // | | become Closed | | | 43 // ================================================================================================= 44 type State int32 45 46 func (s State) String() string { 47 switch s { 48 case Open: 49 return "OPEN" 50 case HalfOpen: 51 return "HALFOPEN" 52 case Closed: 53 return "CLOSED" 54 } 55 return "INVALID" 56 } 57 58 // represents the state 59 const ( 60 Open State = iota 61 HalfOpen State = iota 62 Closed State = iota 63 ) 64 65 // BreakerStateChangeHandler . 66 type BreakerStateChangeHandler func(oldState, newState State, m Metricer) 67 68 // PanelStateChangeHandler . 69 type PanelStateChangeHandler func(key string, oldState, newState State, m Metricer) 70 71 // Options for breaker 72 type Options struct { 73 // parameters for metricser 74 BucketTime time.Duration // the time each bucket holds 75 BucketNums int32 // the number of buckets the breaker have 76 77 // parameters for breaker 78 CoolingTimeout time.Duration // fixed when create 79 DetectTimeout time.Duration // fixed when create 80 HalfOpenSuccesses int32 // halfopen success is the threshold when the breaker is in HalfOpen; 81 // after exceeding consecutively this times, it will change its State from HalfOpen to Closed; 82 83 ShouldTrip TripFunc // can be nil 84 ShouldTripWithKey TripFuncWithKey // can be nil, overwrites ShouldTrip 85 BreakerStateChangeHandler BreakerStateChangeHandler // can be nil 86 87 // if to use Per-P Metricer 88 // use Per-P Metricer can increase performance in multi-P condition 89 // but will consume more memory 90 EnableShardP bool 91 92 // Default value is time.Now, caller may use some high-performance custom time now func here 93 Now func() time.Time 94 } 95 96 const ( 97 // bucket time is the time each bucket holds 98 defaultBucketTime = time.Millisecond * 100 99 100 // bucket nums is the number of buckets the metricser has; 101 // the more buckets you have, the less counters you lose when 102 // the oldest bucket expire; 103 defaultBucketNums = 100 104 105 // default window size is (defaultBucketTime * defaultBucketNums), 106 // which is 10 seconds; 107 )