github.com/bytedance/gopkg@v0.0.0-20240514070511-01b2cbcf35e1/internal/benchmark/linkedq/linkedq.go (about) 1 // Copyright 2021 ByteDance Inc. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 package linkedq 16 17 import "sync" 18 19 type LinkedQueue struct { 20 head *linkedqueueNode 21 tail *linkedqueueNode 22 mu sync.Mutex 23 } 24 25 type linkedqueueNode struct { 26 value uint64 27 next *linkedqueueNode 28 } 29 30 func New() *LinkedQueue { 31 node := new(linkedqueueNode) 32 return &LinkedQueue{head: node, tail: node} 33 } 34 35 func (q *LinkedQueue) Enqueue(value uint64) bool { 36 q.mu.Lock() 37 q.tail.next = &linkedqueueNode{value: value} 38 q.tail = q.tail.next 39 q.mu.Unlock() 40 return true 41 } 42 43 func (q *LinkedQueue) Dequeue() (uint64, bool) { 44 q.mu.Lock() 45 if q.head.next == nil { 46 q.mu.Unlock() 47 return 0, false 48 } else { 49 value := q.head.next.value 50 q.head = q.head.next 51 q.mu.Unlock() 52 return value, true 53 } 54 }