github.com/bytedance/sonic@v1.11.7-0.20240517092252-d2edb31b167b/internal/native/avx/skip_object_subr.go (about) 1 // +build !noasm !appengine 2 // Code generated by asm2asm, DO NOT EDIT. 3 4 package avx 5 6 import ( 7 `github.com/bytedance/sonic/loader` 8 ) 9 10 const ( 11 _entry__skip_object = 160 12 ) 13 14 const ( 15 _stack__skip_object = 152 16 ) 17 18 const ( 19 _size__skip_object = 9524 20 ) 21 22 var ( 23 _pcsp__skip_object = [][2]uint32{ 24 {1, 0}, 25 {4, 8}, 26 {6, 16}, 27 {8, 24}, 28 {10, 32}, 29 {12, 40}, 30 {13, 48}, 31 {8962, 152}, 32 {8966, 48}, 33 {8967, 40}, 34 {8969, 32}, 35 {8971, 24}, 36 {8973, 16}, 37 {8975, 8}, 38 {8976, 0}, 39 {9524, 152}, 40 } 41 ) 42 43 var _cfunc_skip_object = []loader.CFunc{ 44 {"_skip_object_entry", 0, _entry__skip_object, 0, nil}, 45 {"_skip_object", _entry__skip_object, _size__skip_object, _stack__skip_object, _pcsp__skip_object}, 46 }